Dynamically load meshes from the internet using Udon
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Updated
Jun 12, 2023 - C#
Dynamically load meshes from the internet using Udon
Adapter for Plug-and-play vehicle sychnronization replacement for SaccFlightAndVehicles
Sync Texture2D (VRChat World)
A AVL tree implementation for U# based VRChat worlds.
Contains a simple ScreenSpace overlay for displaying Udon performance numbers.
Feature rich U# Logger/Console for VRChat
Smooth, predictive synchronization for rigidbody based vehicles for VRChat worlds.
A collection of experimental physically interactable controls for vehicles
Simple, but more advanced replacement for the original "VRCWorldSettings" UdonBehaviour that ships with VRCSDK
Airsoft game system made for Centurion VR Survival Game Field.
Surface sliding object controller for VRChat.
🪞 The mind mirror world for the VRChat: powered 🦁Dantalion; ; since 2021.7
UdonSharp prefab for making Unity project's AssetDatabase partially available in VRChat worlds using Udon
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