Skip to content

transplanar/Terrachanics_Flash-Prototype

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

7 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

#Terrachanics Flash Prototype by Glen Cooney (2012)

See the Main Source Page for final code.

#Media Gameplay Walkthrough

Terrachanics image

#Differences from Final Version

This is the Flash prototype I created for Terrachanics. It retains most of the same functionality present in the finished game, with a few alterations:

  • To create links, players must click a building, select the desired output icon, then click the destination building. In the final version, this was streamlined to require only a click-drag from one building to another, with icon matching handled automatically.

  • Units move in a direct path toward their target building. In the final version, they move across link paths at a rate of one building per turn, following the shortest path to their destination.

  • Players may open an Event menu to view all upcoming Events and how many turns until they Resolve, which includes optional objectives satisfied by the Researcher bringing a technology to that space. The Event menu was removed, and the Researcher unit was reworked into the Agent.

About

Flash prototype for Terrachanics

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published