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Hi there 👋

I’m a Distributed System Software Engineer at @NVIDIA, working on CUDA-accelerated Apache Spark ( Before joining NVIDIA, I did my PhD in Scientific Computing from School of Computing, University of Utah. My PhD research included a wide range of problems in physics-based simulation and real-time rendering.

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Nghia Truong's GitHub stats



  1. SimpleFluid Public

    Simple implementation of SPH-based fluid simulation.

    C++ 7

  2. Implementation of the i3D2018 paper "A Narrow-Range Filter for Screen-Space Fluid Rendering".

    C++ 67 6

  3. Particle sampling with SPH-based relaxation.

    C++ 11

  4. Tool for visualizing particle data, supporting binary, bgeo and obj formats

    C++ 7

  5. Implementation of my HPG2020 paper: Quadratic Approximation of Cubic Curves

    C++ 28 7

537 contributions in the last year

May Jun Jul Aug Sep Oct Nov Dec Jan Feb Mar Apr May Mon Wed Fri
Activity overview
Contributed to rapidsai/cudf, NVIDIA/spark-rapids, ttnghia/ttnghia and 3 other repositories

Contribution activity

May 2022

Created a pull request in rapidsai/cudf that received 8 comments

Adopt experimental row comparator for struct min and max operators

This PR modifies struct min and max operators, changing from using the old row comparator (operating on the flattened table of the input column) in…

+48 −60 8 comments
Reviewed 33 pull requests in 1 repository
rapidsai/cudf 25 pull requests

Created an issue in rapidsai/cudf that received 6 comments

[FEA] Create column_view of one row out of scalar

In many operations such as searching/sorting etc, we may want to compare rows of a column with a scalar. Most of the time, we have to convert the i…


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