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Fixed wrong parent in rollback search for containers after drag and drop #189

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merged 1 commit into from
Sep 20, 2021

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Closes #187

@dominikmaeckel dominikmaeckel self-assigned this Sep 20, 2021
@dominikmaeckel dominikmaeckel added the bug Something isn't working label Sep 20, 2021
@dominikmaeckel dominikmaeckel modified the milestones: Postponed, Version 0.4 Sep 20, 2021
@dominikmaeckel dominikmaeckel linked an issue Sep 20, 2021 that may be closed by this pull request
@dominikmaeckel dominikmaeckel merged commit cfd7c29 into dev Sep 20, 2021
@dominikmaeckel dominikmaeckel deleted the snap_back_bug branch September 20, 2021 08:55
dominikmaeckel added a commit that referenced this pull request Sep 22, 2021
* Fixed NullPointerException due to race condition in Frontend#sizeChanged. (#177)
* Fix recursive position search in containers for MovementAnimation#toComponentView (#175)
* Fixed recursive child position search for GridPanes.
* Fixed FileDialogs returning list of nulls instead of empty optional.
* Empty grid columns and rows no longer get rendered size 0.0 in case of fixed dimensions. (#180)
* BoardGameScene getting shown blurred if showGameScene gets called after hideMenuScene. (#184)
* Removed all non-null assertions replacing them with safe calls or state checks. (#185)
* Fixed wrong parent in rollback search for containers after drag and drop. (#189)
* Cleanup code fixing detect findings.
* Fix toComponentView animation missing layoutFromCenter offset for Grid. (#190)
* Fix toComponentView animation missing layoutFromCenter offset for Grid; toComponentView animation now working with scale.
* Fix drag and drop for grid.
* Fix drag and drop target for custom inter-cell-alignments
fabiankluempers added a commit that referenced this pull request Oct 29, 2021
* Fixed NullPointerException due to race condition in Frontend#sizeChanged. (#177)

Closes #170

* Merged changes from #174.
Closes #174.
Closes #171.

* Fix recursive position search in containers for MovementAnimation#toComponentView (#175)

* Fixed recursive child position search for GridPanes.
Closes #173
Closes #175

* Fixed FileDialogs returning list of nulls instead of empty optional.
Updated CHANGELOG.
Closes #181.

* Empty grid columns and rows no longer get rendered size 0.0 in case of fixed dimensions. (#180)

* Update CHANGELOG.md

* Update CHANGELOG.md

* BoardGameScene getting shown blurred if showGameScene gets called after hideMenuScene. (#184)

Updated CHANGELOG.
Closes #183.

* Removed all non-null assertions replacing them with safe calls or state checks. (#185)

* Fixed wrong parent in rollback search for containers after drag and drop. (#189)

Closes #187

* Updated CHANGELOG.

* Cleanup code fixing detect findings.

* Fix toComponentView animation missing layoutFromCenter offset for Grid. (#190)

* Update CHANGELOG.md

* Fix toComponentView animation missing layoutFromCenter offset for Grid; toComponentView animation now working with scale.

* Fix drag and drop for grid.
Fix offset for grids nested in grid cells.

* Fix drag and drop target for custom inter-cell-alignments

* Remove println

* Set version to 0.5-SNAPSHOT

* Added scene wide key events

* Added sudoku example.

* Update CHANGELOG.md

* Winning visualization in sudoku example.

* Update README.md

* Disable deselection of last RadioButton in ToggleGroup.
Closes #195

* Change return type build functions in AnimationBuilder.kt from Animation to Transition

* Add ParallelAnimation.kt and SequentialAnimation.kt

* Add builder functions for parallel and sequential animations

* Add KDoc to ParallelAnimation.kt and SequentialAnimation.kt

* Add KDoc to builder functions for parallel and sequential Aniamtions

* Fix KDoc style for parallel and sequential Animations

* Moved examples to dedicated sub-module

* Add secondary constructors for sequential and parallel animations.
Improve KDoc for sequential and parallel animations.

* added private constructor on utility class Trig

* Fix license violations

* Added tetris example.
Add secondary constructors for sequential and parallel animations.
Improve KDoc for sequential and parallel animations.

* Update CHANGELOG.md

Co-authored-by: Fabian Klümpers <fabian.kluempers@udo.edu>
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Dragged components don't snap back correctly
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