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Ensuring Library search paths and Swift import paths are set
- A few additional build settings are needed when linking against pre-built static libraries - `LIBRARY_SEARCH_PATHS` needs to point to the directory containing the `.a` file - `SWIFT_INCLUDE_PATHS` need to point to the directory containing the `.swiftmodule` file Test Plan: - Generate `fixtures/ios_app_with_static_libraries` - Verify the application builds - Verify the `LIBRARY_SEARCH_PATHS` and `SWIFT_INCLUDE_PATHS` settings are set on target `A`
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2 changes: 2 additions & 0 deletions
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fixtures/ios_app_with_static_libraries/Modules/A/Sources/A.swift
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Original file line number | Diff line number | Diff line change |
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@@ -1,10 +1,12 @@ | ||
import B | ||
import C | ||
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public class A { | ||
public static let value: String = "aValue" | ||
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public static func printFromA() { | ||
print("print from A") | ||
B.printFromB() | ||
C.printFromC() | ||
} | ||
} |
26 changes: 26 additions & 0 deletions
26
fixtures/ios_app_with_static_libraries/Modules/C/Info.plist
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@@ -0,0 +1,26 @@ | ||
<?xml version="1.0" encoding="UTF-8"?> | ||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> | ||
<plist version="1.0"> | ||
<dict> | ||
<key>CFBundleDevelopmentRegion</key> | ||
<string>$(DEVELOPMENT_LANGUAGE)</string> | ||
<key>CFBundleExecutable</key> | ||
<string>$(EXECUTABLE_NAME)</string> | ||
<key>CFBundleIdentifier</key> | ||
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string> | ||
<key>CFBundleInfoDictionaryVersion</key> | ||
<string>6.0</string> | ||
<key>CFBundleName</key> | ||
<string>$(PRODUCT_NAME)</string> | ||
<key>CFBundlePackageType</key> | ||
<string>FMWK</string> | ||
<key>CFBundleShortVersionString</key> | ||
<string>1.0</string> | ||
<key>CFBundleVersion</key> | ||
<string>$(CURRENT_PROJECT_VERSION)</string> | ||
<key>NSHumanReadableCopyright</key> | ||
<string>Copyright ©. All rights reserved.</string> | ||
<key>NSPrincipalClass</key> | ||
<string></string> | ||
</dict> | ||
</plist> |
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