-
Notifications
You must be signed in to change notification settings - Fork 32
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Improve challenging AI exploring algorithm #633
Comments
There is now new algorithm for challenging AI. I am not sure if it is better, it seem to have slightly better charted values in AI games. Idea is now to find corners of sun and move between corners. |
tuomount
added a commit
that referenced
this issue
Sep 4, 2024
AI Cheated when exploring, it could see anomalies and planets while exploring even sector was not visible. Fixed issue where AI could be "caught" by planet's planetary event even it was something that could not be find by sending away team.
tuomount
added a commit
that referenced
this issue
Sep 4, 2024
tuomount
added a commit
that referenced
this issue
Sep 6, 2024
tuomount
added a commit
that referenced
this issue
Sep 8, 2024
Also amount of explored affect if distance is about the same.
tuomount
added a commit
that referenced
this issue
Sep 10, 2024
tuomount
added a commit
that referenced
this issue
Sep 15, 2024
This was better than the new. This was obvious when making test that allows AI to explore around the sun. Difference wasn't that big, but still new algorithm was just slightly better than NORMAL AI where original was obviously better. How ever original algorithm did have a bug which caused it stop exploring the system too early.
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
This is just bad. It still keeps moving on same sector over and over.
The text was updated successfully, but these errors were encountered: