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Improve challenging AI exploring algorithm #633

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tuomount opened this issue Nov 3, 2023 · 1 comment
Open

Improve challenging AI exploring algorithm #633

tuomount opened this issue Nov 3, 2023 · 1 comment
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@tuomount
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tuomount commented Nov 3, 2023

This is just bad. It still keeps moving on same sector over and over.

@tuomount tuomount added the AI Game AI related issue label Nov 3, 2023
@tuomount tuomount added this to the 0.26.0Beta milestone Nov 3, 2023
@tuomount tuomount modified the milestones: 0.26.0, 0.27.0 Feb 6, 2024
tuomount added a commit that referenced this issue Sep 4, 2024
@tuomount
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tuomount commented Sep 4, 2024

There is now new algorithm for challenging AI. I am not sure if it is better, it seem to have slightly better charted values in AI games. Idea is now to find corners of sun and move between corners.

tuomount added a commit that referenced this issue Sep 4, 2024
AI Cheated when exploring, it could see anomalies and planets while
exploring even sector was not visible.

Fixed issue where AI could be "caught" by planet's planetary event even
it was something that could not be find by sending away team.
tuomount added a commit that referenced this issue Sep 8, 2024
Also amount of explored affect if distance is about the same.
tuomount added a commit that referenced this issue Sep 15, 2024
This was better than the new. This was obvious when making test that
allows AI to explore around the sun. Difference wasn't that big, but
still new algorithm was just slightly better than NORMAL AI where
original was obviously better. How ever original algorithm did have a
bug which caused it stop exploring the system too early.
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