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added keyboard controls and game.paused function to the updated files #12

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Deepaksharm
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Vigneshsekar added a commit that referenced this pull request Feb 16, 2016
Testing the keyboard controls of this pull reqesut #12
@@ -96,6 +100,11 @@ function create()
{
item = block.create(150 + i*200 , 135 , 'box' );
}

inputcheck = game.input.keyboard.addKey(Phaser.Keyboard.ENTER);
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Let the inputCheck be arrowRight and let the inputCross be arrowLeft.

@Vigneshsekar
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  1. There are multiple errors.
  2. Please do discuss before you make any big change.
  3. Using game.paused in the way you have used makes no difference. Please do revert that particular commit. Go through the issue Game paused #1 once again and let's come up with any other better solution.

Please do a proper check and compare your changes before you generate any pull request.

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