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Updated flashback.html #24

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Updated flashback.html #24

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kvk30
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@kvk30 kvk30 commented Mar 2, 2016

As it works fine with "div" rather than "div flex" . If I am wrong please correct me .

As it works fine with <div> rather than <div flex>. If I am wrong please correct me .
//}
//else
//{
plus = game.add.sprite(50 , 350 , 'plus');
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Why are you changing these values? If it has to do with where something gets put on the screen, these values should be calculated based on the screen dimensions shouldn't they? Not saying your change is wrong, just looking for a justification.

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For adding power image dimensions, Relatively other images dimensions had changed. They are actually calculated based on the screen dimensions.

@kvk30 kvk30 closed this by deleting the head repository Sep 24, 2022
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