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Overkill

Overview

A chess-inspired strategy game.

Story

Board

The board is a 8 x 10 grid with up to 3 obstacles.

Pieces

Name Health Damage Moves Attack Description
Probe 1 1 Two squares in any combination of vertical and horizontal but not diagonal One square vertically or diagonally The probe is the most basic unit under the invetor's control.
Artillery 3 3 One space horizontally or vertically but not diagonally, can't attack and move on the same turn Attacks hit two squares at a time that are 3 and 4 spaces away horizontally or vertically Slow moving but powerful. Vulnerable to attacks up close.
Disassembler 2 2 Three squares in any combination of vertical and horizontal or two squares diagonally Hits all four spaces one space vertical and horizontal from the piece Dangerous foe who can damage up to four opponents at a time but must move in close
Scout 2 1 Unlimited spaces in one direction diagonally Hits two spaces away vertically and horizontally or one space away diagonally Quick moving but lightweight fighter that can attack from a distance.
Utility 1 0 Unlimited spaces in any one direction No damaging attack, this piece instead can set up opening and ending portals, heal 1 unit of health for another piece, etc The inventor's right hand robot. Does no damage but assists other pieces strategically.
Inventor 3 2 One space in any one direction Hits one space in any one direction The robot responsible for creating all of the other robots. His defeat or capture is the losing condition.

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