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Make YaruToggleButton subclasses stateful #661

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Mar 6, 2023
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37 changes: 21 additions & 16 deletions lib/src/widgets/yaru_check_button.dart
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@ import 'yaru_toggle_button.dart';
import 'yaru_toggle_button_theme.dart';

/// A desktop style check button with an interactive label.
class YaruCheckButton extends StatelessWidget {
class YaruCheckButton extends StatefulWidget {
/// Creates a new check button.
const YaruCheckButton({
super.key,
Expand Down Expand Up @@ -47,43 +47,48 @@ class YaruCheckButton extends StatelessWidget {
/// See [Checkbox.mouseCursor].
final MouseCursor? mouseCursor;

@override
State<YaruCheckButton> createState() => _YaruCheckButtonState();
}

class _YaruCheckButtonState extends State<YaruCheckButton> {
@override
Widget build(BuildContext context) {
final states = {
if (onChanged == null) MaterialState.disabled,
if (widget.onChanged == null) MaterialState.disabled,
};
final mouseCursor =
MaterialStateProperty.resolveAs(this.mouseCursor, states) ??
MaterialStateProperty.resolveAs(widget.mouseCursor, states) ??
YaruToggleButtonTheme.of(context)?.mouseCursor?.resolve(states);

return YaruToggleButton(
title: title,
subtitle: subtitle,
contentPadding: contentPadding,
title: widget.title,
subtitle: widget.subtitle,
contentPadding: widget.contentPadding,
leading: YaruCheckbox(
value: value,
onChanged: onChanged,
tristate: tristate,
focusNode: focusNode,
autofocus: autofocus,
value: widget.value,
onChanged: widget.onChanged,
tristate: widget.tristate,
focusNode: widget.focusNode,
autofocus: widget.autofocus,
mouseCursor: mouseCursor,
),
mouseCursor:
mouseCursor ?? MaterialStateMouseCursor.clickable.resolve(states),
onToggled: onChanged == null ? null : _onToggled,
onToggled: widget.onChanged == null ? null : _onToggled,
);
}

void _onToggled() {
switch (value) {
switch (widget.value) {
case false:
onChanged!(true);
widget.onChanged!(true);
break;
case true:
onChanged!(tristate ? null : false);
widget.onChanged!(widget.tristate ? null : false);
break;
case null:
onChanged!(false);
widget.onChanged!(false);
break;
}
}
Expand Down
39 changes: 22 additions & 17 deletions lib/src/widgets/yaru_radio_button.dart
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@ import 'yaru_toggle_button.dart';
import 'yaru_toggle_button_theme.dart';

/// A desktop style radio button with an interactive label.
class YaruRadioButton<T> extends StatelessWidget {
class YaruRadioButton<T> extends StatefulWidget {
/// Creates a new radio button.
const YaruRadioButton({
super.key,
Expand Down Expand Up @@ -51,39 +51,44 @@ class YaruRadioButton<T> extends StatelessWidget {
/// See [Radio.mouseCursor].
final MouseCursor? mouseCursor;

@override
State<YaruRadioButton<T>> createState() => _YaruRadioButtonState<T>();
}

class _YaruRadioButtonState<T> extends State<YaruRadioButton<T>> {
@override
Widget build(BuildContext context) {
final states = {
if (onChanged == null) MaterialState.disabled,
if (widget.onChanged == null) MaterialState.disabled,
};
final mouseCursor =
MaterialStateProperty.resolveAs(this.mouseCursor, states) ??
MaterialStateProperty.resolveAs(widget.mouseCursor, states) ??
YaruToggleButtonTheme.of(context)?.mouseCursor?.resolve(states);

return YaruToggleButton(
title: title,
subtitle: subtitle,
contentPadding: contentPadding,
title: widget.title,
subtitle: widget.subtitle,
contentPadding: widget.contentPadding,
leading: YaruRadio<T>(
value: value,
groupValue: groupValue,
onChanged: onChanged,
toggleable: toggleable,
focusNode: focusNode,
autofocus: autofocus,
value: widget.value,
groupValue: widget.groupValue,
onChanged: widget.onChanged,
toggleable: widget.toggleable,
focusNode: widget.focusNode,
autofocus: widget.autofocus,
mouseCursor: mouseCursor,
),
mouseCursor:
mouseCursor ?? MaterialStateMouseCursor.clickable.resolve(states),
onToggled: onChanged == null ? null : _onToggled,
onToggled: widget.onChanged == null ? null : _onToggled,
);
}

void _onToggled() {
if (groupValue != value || !toggleable) {
onChanged!(value);
} else if (toggleable) {
onChanged!(null);
if (widget.groupValue != widget.value || !widget.toggleable) {
widget.onChanged!(widget.value);
} else if (widget.toggleable) {
widget.onChanged!(null);
}
}
}
29 changes: 18 additions & 11 deletions lib/src/widgets/yaru_switch_button.dart
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@ import 'yaru_toggle_button.dart';
import 'yaru_toggle_button_theme.dart';

/// A desktop style switch button with an interactive label.
class YaruSwitchButton extends StatelessWidget {
class YaruSwitchButton extends StatefulWidget {
/// Creates a new switch button.
const YaruSwitchButton({
super.key,
Expand Down Expand Up @@ -43,29 +43,36 @@ class YaruSwitchButton extends StatelessWidget {
/// See [Switch.mouseCursor].
final MouseCursor? mouseCursor;

@override
State<YaruSwitchButton> createState() => _YaruSwitchButtonState();
}

class _YaruSwitchButtonState extends State<YaruSwitchButton> {
@override
Widget build(BuildContext context) {
final states = {
if (onChanged == null) MaterialState.disabled,
if (widget.onChanged == null) MaterialState.disabled,
};
final mouseCursor =
MaterialStateProperty.resolveAs(this.mouseCursor, states) ??
MaterialStateProperty.resolveAs(widget.mouseCursor, states) ??
YaruToggleButtonTheme.of(context)?.mouseCursor?.resolve(states);

return YaruToggleButton(
title: title,
subtitle: subtitle,
contentPadding: contentPadding,
title: widget.title,
subtitle: widget.subtitle,
contentPadding: widget.contentPadding,
leading: YaruSwitch(
value: value,
onChanged: onChanged,
focusNode: focusNode,
autofocus: autofocus,
value: widget.value,
onChanged: widget.onChanged,
focusNode: widget.focusNode,
autofocus: widget.autofocus,
mouseCursor: mouseCursor,
),
mouseCursor:
mouseCursor ?? MaterialStateMouseCursor.clickable.resolve(states),
onToggled: onChanged != null ? () => onChanged!(!value) : null,
onToggled: widget.onChanged != null
? () => widget.onChanged!(!widget.value)
: null,
);
}
}