Skip to content

ultimate-research/skyline-acmd

master
Switch branches/tags

Name already in use

A tag already exists with the provided branch name. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. Are you sure you want to create this branch?
Code

Latest commit

 

Git stats

Files

Permalink
Failed to load latest commit information.
Type
Name
Latest commit message
Commit time
src
 
 
 
 
 
 
 
 

Skyline ACMD

A library for working with ACMD using skyline-rs and skyline-smash.

Features

  • Run ACMD code inline with Rust code
  • Automatic conversion from Rust types to lua types
  • Emulate is_execute, frame, and wait using the same syntax
  • Optional syntax additions (semicolons, function argument labels)
  • Inline Rust code blocks
  • Recursive ACMD blocks inside of inline Rust code blocks
  • ACMD if statements
  • Call Module functions
  • Call ACMD functions

To add to project, just add the following to your dependencies in Cargo.toml:

acmd = { git = "https://github.com/ultimate-research/skyline-acmd.git" }

Example

use acmd::acmd;

acmd!({
    frame(16)
    if(is_execute) {
        ATTACK(
            ID=0, Part=0, Bone=hash40("arml"), 19.0, 361, 80, 0, 30, 113.0, 3.2, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 1.0,
            ATTACK_SETOFF_KIND_ON, ATTACK_LR_CHECK_F, ATTACK_LR_CHECK_F, ATTACK_LR_CHECK_F,
            ATTACK_LR_CHECK_F, ATTACK_LR_CHECK_F, false, false, false, false, true,
            COLLISION_SITUATION_MASK_GA, COLLISION_CATEGORY_MASK_ALL, COLLISION_PART_MASK_ALL,
            false, hash40("collision_attr_fire"), ATTACK_SOUND_LEVEL_M, COLLISION_SOUND_ATTR_PUNCH,
            ATTACK_REGION_PUNCH
        )
    }
    rust {
        for i in 1..4 {
            acmd!({
                ATTACK(
                    ID=i, Part=0, Bone=hash40("arml"), 19.0, 361, 80, 0, 30, 113.0, 3.2, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 1.0,
                    ATTACK_SETOFF_KIND_ON, ATTACK_LR_CHECK_F, ATTACK_LR_CHECK_F, ATTACK_LR_CHECK_F,
                    ATTACK_LR_CHECK_F, ATTACK_LR_CHECK_F, false, false, false, false, true,
                    COLLISION_SITUATION_MASK_GA, COLLISION_CATEGORY_MASK_ALL, COLLISION_PART_MASK_ALL,
                    false, hash40("collision_attr_fire"), ATTACK_SOUND_LEVEL_M, COLLISION_SOUND_ATTR_PUNCH,
                    ATTACK_REGION_PUNCH
                )
            });
        }
    }
    sv_kinetic_energy::add_speed(1.0)

});

To get a better idea of the context in which to use this macro, see the full example.

About

No description, website, or topics provided.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages