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MeshSync DCC Plugins

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MeshSync DCC Plugins

MeshSync DCC Plugins is package that contains plugin binaries of DCC tools for using MeshSync, which is another package for synchronizing meshes/models editing in DCC tools into Unity in real time. This allows devs to immediately see how things will look in-game while modelling.

Features

Maya 3ds Max MotionBuilder Blender
Polygon mesh sync ✔️ ✔️ ✔️ ✔️
Camera sync ✔️ ✔️ ✔️ ✔️
Light sync ✔️ ✔️ ✔️ ✔️
Double-sided Mesh ✔️ ✔️ ✔️ ✔️
Negative Scale 🔺 🔺 🔺 🔺
Multi UV ✔️ ✔️
Scene Cache Export ✔️ ✔️ ✔️
Non-polygon shape
Bidirectional Sync ✔️

Caveats

  • Negative Scale: partially supported on some DCC Tools.
    If all XYZ values have negative values, the mesh will sync properly, however if only one axis has a negative value, Unity will treat the mesh as though every axis has a negative value. Certain DCC tools may have Bake Transform option which can sync the mesh in this case, but it will lose any deformer information.

Supported DCC Tools

Windows Mac Linux
Maya 2018 ✔️ ✔️ ✔️
Maya 2019 ✔️ ✔️ ✔️
Maya 2020 ✔️ ✔️ ✔️
Maya 2022 ✔️ ✔️ ✔️
Maya 2023 ✔️ ✔️ ✔️
Maya LT 2019 + ✔️
3ds Max 2018 ✔️
3ds Max 2019 ✔️
3ds Max 2020 ✔️
3ds Max 2021 ✔️
3ds Max 2022 ✔️
3ds Max 2023 ✔️
MotionBuilder 2017 ✔️ ✔️
MotionBuilder 2018 ✔️ ✔️
MotionBuilder 2019 ✔️ ✔️
MotionBuilder 2020 ✔️ ✔️
Blender 2.90
Blender 2.91
Blender 2.92
Blender 2.93
Blender 3.0
Blender 3.1
Blender 3.2
Blender 3.3
Blender 3.4

Notes:

  • ✅ : Supported
  • ❌ : Impossible to support (platform unsupported by the DCC, etc)
  • empty : May be supported in the future

DCC Plugin Installation

MeshSyncPreferences

MeshSync's Preferences page provides easy installation on several DCC tools.
Alternatively, Manual Installation is also available.

Usage in DCC Tools

  1. Maya
  2. 3ds Max
  3. MotionBuilder
  4. Blender

Building

License

Auto-generated on Mon Jun 12 07:39:34 UTC 2023