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Preemptive multitasking example for GAME BOY / SEGA MASTER SYSTEM / SEGA GAME GEAR

Written in SDCC. Supervisor is a small asm routine driven by timer interrupt. You can simply create, terminate, join and destroy threads, like you do it in windows, linux or other with a help of a very similar API and patterns.

No practical purpose, made just for fun and to practice in C.

because i can

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multitasking demo for gameboy

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