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* Wiiudb version 20180317142514
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* Optimizations
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uparlange committed Mar 17, 2018
1 parent 686a148 commit 3d934c4
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5 changes: 5 additions & 0 deletions CHANGELOG.md
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# Changelog #

## 2.0.8 ##

* Wiiudb version 20180317142514
* Optimizations

## 2.0.7 ##

* Wiiudb version 20180224105443
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4 changes: 2 additions & 2 deletions README.md
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Expand Up @@ -14,7 +14,7 @@

## Standalone installer (New !)

* [Cemu Loader 2.0.6](https://github.com/uparlange/cemu-loader/raw/master/release/cemu-loader-2.0.6.exe) ([Changelog](https://github.com/uparlange/cemu-loader/blob/master/CHANGELOG.md))
* [Cemu Loader 2.0.8](https://github.com/uparlange/cemu-loader/raw/master/release/cemu-loader-2.0.8.exe) ([Changelog](https://github.com/uparlange/cemu-loader/blob/master/CHANGELOG.md))
> **Disable Smartscreen** (on windows 10) and **run installer as administrator**... i know this can be scary but you can open the archive (with 7zip for example) and you will see that there is nothing except NWjs and application's sources. If you are still afraid you should simply move to "Package" installation described below
## Package (Old)
Expand All @@ -24,7 +24,7 @@
* Unzip content in "C:\Program Files\nwjs"

### 2. Download application
* v2.x [Cemu Loader 2.0.7](https://github.com/uparlange/cemu-loader/raw/master/release/cemu-loader-2.0.7.nw) ([Changelog](https://github.com/uparlange/cemu-loader/blob/master/CHANGELOG.md))
* v2.x [Cemu Loader 2.0.8](https://github.com/uparlange/cemu-loader/raw/master/release/cemu-loader-2.0.8.nw) ([Changelog](https://github.com/uparlange/cemu-loader/blob/master/CHANGELOG.md))
* v1.x [Cemu Loader 1.3.5](https://github.com/uparlange/cemu-loader/raw/master/release/cemu-loader-1.3.5.nw) ([Changelog](https://github.com/uparlange/cemu-loader/blob/master/CHANGELOG.md))

### 3. Launch application
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2 changes: 1 addition & 1 deletion css/tile-renderer-view.css
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Expand Up @@ -15,7 +15,7 @@ img
bulma-combobox-component
{
position: absolute;
margin-left: -42px;
margin-left: -37px;
margin-top: 166px;
z-index: 1;
}
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2 changes: 1 addition & 1 deletion data/wiiutdb.xml
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@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<datafile xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="wiiutdb.xsd">
<WiiUTDB version="20180224105443" filter="FR" games="2404"/>
<WiiUTDB version="20180317142514" filter="FR" games="2404"/>
<!--
GameTDB: WiiU, Database started in 2012 (http://www.gametdb.com)
Never modify this file manually, it will get overwritten when you update. You can add games and fixes on the website.
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21 changes: 6 additions & 15 deletions gulpfile.js
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Expand Up @@ -5,7 +5,6 @@ const pkg = require('./package.json');
const gulp = require('gulp');
const del = require('del');
const eslint = require('gulp-eslint');
const runSequence = require('run-sequence');
const zip = require('gulp-zip');
const mergeStream = require('merge-stream');
const htmlparser = require('htmlparser2');
Expand All @@ -21,10 +20,6 @@ gulp.task('clean-dist', () => {
return del(['./dist']);
});

gulp.task('copy-files', (callback) => {
runSequence('copy-js', 'copy-css', 'copy-html', 'copy-images', 'copy-static', callback);
});

gulp.task('copy-js', () => {
return gulp.src('js/*.js')
.pipe(uglify())
Expand Down Expand Up @@ -158,20 +153,16 @@ gulp.task('generate-exe', () => {
.pipe(exec.reporter(reportOptions));
});

gulp.task('prepare', (callback) => {
runSequence('lint-js', 'clean-dist', 'copy-files', 'copy-node-modules', callback);
});

gulp.task('generate-package-file', () => {
return gulp.src('dist/cemu-loader/**/*')
.pipe(zip(pkg.name + '-' + pkg.version + '.nw'))
.pipe(gulp.dest('release'));
});

gulp.task('generate-exe-file', (callback) => {
runSequence('copy-nw', 'generate-exe', 'move-rename-exe', callback);
});
gulp.task('copy-files', gulp.parallel('copy-js', 'copy-css', 'copy-html', 'copy-images', 'copy-static'));

gulp.task('prepare', gulp.series('lint-js', 'clean-dist', 'copy-files', 'copy-node-modules'));

gulp.task('generate-exe-file', gulp.series('copy-nw', 'generate-exe', 'move-rename-exe'));

gulp.task('default', (callback) => {
runSequence('prepare', 'generate-package-file', 'generate-exe-file', callback);
});
gulp.task('default', gulp.series('prepare', 'generate-package-file', 'generate-exe-file'));
8 changes: 3 additions & 5 deletions html/bulma-combobox-component.html
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Expand Up @@ -2,18 +2,16 @@
<div class="dropdown-trigger" (click)="onButtonClick()">
<button class="button" aria-haspopup="true" aria-controls="dropdown-menu">
<image-component *ngIf="selected?.icon != null" [iconType]="iconType" [icon]="selected?.icon"></image-component>
<span *ngIf="selected?.label != null" style="width:10px"></span>
<span *ngIf="selected?.label != null">{{selected?.label}}</span>
<span *ngIf="selected?.label != null" style="width:5px"></span>
<image-component [iconType]="'fa'" [icon]="'fa-angle-down'"></image-component>
<span [ngStyle]="{'margin-left': selected?.icon != null ? '10px' : '0px'}" *ngIf="selected?.label != null">{{selected?.label}}</span>
<image-component [ngStyle]="{'margin-left': selected?.icon != null && selected?.label != null ? '5px' : '0px'}" [iconType]="'fa'" [icon]="'fa-angle-down'"></image-component>
</button>
</div>
<div class="dropdown-menu" id="dropdown-menu" role="menu">
<div class="dropdown-content">
<a [ngClass]="(item.data == selected?.data) ? 'is-active' : null" *ngFor="let item of provider; trackBy:trackBy" class="dropdown-item"
(click)="onItemClick(item)">
<image-component *ngIf="item.icon != null" [iconType]="iconType" [icon]="item.icon"></image-component>
<span *ngIf="item.label != null" class="dropdown-label">{{item.label}}</span>
<span [ngStyle]="{'margin-left': item.icon != null ? '5px' : '0px'}" *ngIf="item.label != null" class="dropdown-label">{{item.label}}</span>
</a>
</div>
</div>
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21 changes: 8 additions & 13 deletions html/config-params-view.html
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Expand Up @@ -4,10 +4,8 @@
<accordion-component [(selected)]="model.currentPanel">
<panel-component [id]="'application'">
<panel-header-component>
<span>
<span>Cemu Loader</span>
<span *ngIf="version.application != null">{{version.application}}</span>
</span>
<span>Cemu Loader</span>
<span *ngIf="version.application != null" style="margin-left:5px">{{version.application}}</span>
<span style="flex-grow:1"></span>
<bulma-button-component [icon]="'fa-floppy-o'" [title]="'L10N_SAVE_CONFIGURATION'|translate" (click)="saveConfiguration()"></bulma-button-component>
</panel-header-component>
Expand Down Expand Up @@ -80,11 +78,9 @@
</panel-component>
<panel-component [id]="'cemu'">
<panel-header-component>
<span>
<span>Cemu Emulator</span>
<span *ngIf="version.cemu != null">{{version.cemu}}</span>
<span *ngIf="version.cemuHook != null">| Cemu Hook {{version.cemuHook}}</span>
</span>
<span>Cemu Emulator</span>
<span *ngIf="version.cemu != null" style="margin-left:5px">{{version.cemu}}</span>
<span *ngIf="version.cemuHook != null" style="margin-left:5px">| Cemu Hook {{version.cemuHook}}</span>
<span style="flex-grow:1"></span>
<bulma-button-component [icon]="'fa-bullseye'" [enabled]="model.config.cemu.file != null" [title]="('L10N_LAUNCH'|translate) + ' Cemu'"
(click)="launchCemu()"></bulma-button-component>
Expand Down Expand Up @@ -142,10 +138,8 @@
</panel-component>
<panel-component [id]="'games'">
<panel-header-component>
<span>
<span *ngIf="model.config.games.length > 0; else nogames">{{'L10N_MY_XXX_GAMES'|translate:model.config.games.length}}</span>
<span *ngIf="model.config.games.length > 0; else nogames">{{'L10N_MY_XXX_GAMES'|translate:model.config.games.length}}</span>
<ng-template #nogames>{{'L10N_MY_FUTURE_GAMES'|translate}}</ng-template>
</span>
<span style="flex-grow:1"></span>
<bulma-progress-component *ngIf="progress.visible" [theme]="'primary'" [value]="progress.value" [max]="progress.max"></bulma-progress-component>
<span style="flex-grow:1"></span>
Expand Down Expand Up @@ -219,7 +213,8 @@
</div>
</td>
<td class="game-actions" width="24">
<bulma-button-component [icon]="model.currentGame === game ? 'fa-ban' : 'fa-pencil'" [title]="('L10N_EDIT'|translate) + ' ' + game.name" (click)="toggleEditGame(game)"></bulma-button-component>
<bulma-button-component [icon]="model.currentGame === game ? 'fa-ban' : 'fa-pencil'" [title]="('L10N_EDIT'|translate) + ' ' + game.name"
(click)="toggleEditGame(game)"></bulma-button-component>
<div *ngIf="model.currentGame === game" style="height:10px;"></div>
<bulma-button-component [icon]="'fa-trash-o'" *ngIf="model.currentGame === game" [title]="('L10N_DELETE'|translate) + ' ' + game.name"
(click)="removeGame(game)"></bulma-button-component>
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4 changes: 2 additions & 2 deletions html/resources-view.html
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Expand Up @@ -42,8 +42,8 @@
</td>
<td>
<span *ngFor="let version of cemuHook.versions; let last=last; trackBy:itemHelper.track">
<span><a tabindex="0" [title]="version.data" (click)="openLink(version.data)">{{version.label}}</a></span>
<span *ngIf="!last">|</span>
<a tabindex="0" [title]="version.data" (click)="openLink(version.data)">{{version.label}}</a>
<span *ngIf="!last" style="margin-left:5px;margin-right:5px">|</span>
</span>
</td>
</tr>
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