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Add Easter egg at the Dojo prompt. #6960

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sigilante
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It's always irked me that our wordmark ~Urbit is not valid to type at the Dojo prompt.

Well, no longer is this a problem!

image

Maybe we should UIP this first, but it's a nice little Easter egg.

@sigilante
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The code is a little rough in that it simply adds an alternate parsing route to ~Urbit that directly invokes the targeted thread. Since it's a special case, it probably has to/should be handled separately everywhere.

@jalehman
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jalehman commented Apr 9, 2024

What does it look like constructed out of ~ characters instead?

Would be nice to see something like this printed at boot too.

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https://www.asciiart.eu/image-to-ascii and the SVG files from Other Means

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I'd actually like to put in a nice little animation in text but that'll require a bit of Dill work.

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sigilante commented Apr 10, 2024

        ~~~~~~~~~
     ~~~~~~~~~~~~~~~
   ~~~~~         ~~~~~
  ~~~               ~~~
 ~~~                 ~~~
 ~~     ~~~~     ~~   ~~
 ~~   ~~~~~~~~~~~~~   ~~
 ~~   ~~     ~~~~     ~~
 ~~~                 ~~~
  ~~~               ~~~
   ~~~~          ~~~~~
     ~~~~~~~~~~~~~~~
        ~~~~~~~~~

Comment on lines 13 to 14
;< =bowl:spider bind:m get-bowl:strandio
;< code=@p bind:m (scry:strandio @p /j/code/(scot %p our.bowl))
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Don't need these.

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3 participants