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Appleseed Environment Texture

Appleseed Environment Texture is a texture plugin for 3ds max to be used in appleseed renderer as an enviroment map

Things to implement

  • Parameter Blocks for one or both sky models of appleseed renderer
  • Add an interface implementation to properly identify the texture in the scene
  • Implement parameter parsing in appleseed-max's projectbuilder
  • Bind selected direct light to appleseed's Sun Light object and Sky environment EDF

Additional things

  • Convert 3ds max env. maps to appleseed environment textures with correct mapping
  • Convert spherical maps to latitude-longitude environment EDF
  • Convert screen maps to Background Environment Shader

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