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Sound Effects #21
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oh man, this is cool...enter city..cast off...sweet. have an idea for each of these... For entering shops...are you actually in a different screen for these? thinking like..a whole new tune for that as opposed to just game play... Battle sounds..wicked... |
Cities will be a different view, but the shops within them will just be menus that pop up. I figured entering the general store might make a "cha-ching" sort of sound, or something to that effect. Different music for Sailing, Battle, and City modes would be cool... #20 for that... |
so, enter city thinking queue city sounds(old school of course), like a notifcation sound...and leave city, perhaps a ship bell like to cast off. |
k cool re: "the shops within them will just be menus that pop up." yea, store def something along the money type sound...so city mode(not entering a place), will have a music theme, then notification type sound when entering a place (different for each place), sailing another, battle another, |
Ship controls could be cool, too:
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Updated to 16bit, located here: https://drive.google.com/drive/folders/0B4-Tbksse5FldnZRUFYtdFZBems |
add eat and drink sounds, and tweak volumes a bit
Captains met at sea (anchor beside a ship) now propgate news from their home Port Firing guns now consumes ammo (equiv. to half your ship's guns) Projectiles assigned damage modifier (# of guns / 2) Fix random ship type bug Add shipyard sound - #21
At least for battle mode, but ideally all throughout
Sailing:
Main City:
Tavern:
General store:
Shipyard:
Battle
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