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Drawable should "update" slots like instance buffer data #17

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vasumahesh1 opened this issue Sep 19, 2018 · 0 comments
Closed

Drawable should "update" slots like instance buffer data #17

vasumahesh1 opened this issue Sep 19, 2018 · 0 comments
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enhancement New feature or request

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@vasumahesh1
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Sometimes instance buffer data needs to be remade and we need to re-write the data. This can be done by making sure we provide the max buffer data and we allocate inside that region only. Also, we could make it grow-able later on.

@vasumahesh1 vasumahesh1 added this to the Milestone - Arkay milestone Sep 19, 2018
@vasumahesh1 vasumahesh1 added the enhancement New feature or request label Sep 19, 2018
vasumahesh1 added a commit that referenced this issue Oct 21, 2018
Changes:
add: Generic Update Pool APIs
add: Update APIs for Constant Buffers in D3D12

Modules:
D3D12RenderSystem
DeferredRenderer
vasumahesh1 added a commit that referenced this issue Oct 22, 2018
Changes:
fix: update textures considering RowPitch for non-power of 2 textures
fix: Light texture generation for forward renderer

Modules:
D3D12RenderSystem
DeferredRenderer
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