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villares committed Aug 21, 2018
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49 changes: 49 additions & 0 deletions s234/gif_export_wrapper.py
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"""
Alexandre B A Villares http://abav.lugaralgum.com - GPL v3
Version 180811
A helper for the Processing gifAnimation library (https://github.com/jordanorelli)
ported to Processing 3 by 01010101 (https://github.com/01010101)
Download the library from https://github.com/01010101/GifAnimation/archive/master.zip
This helper was inspired by an example by Art Simon https://github.com/APCSPrinciples/AnimatedGIF/
Put at the start of your sketch:
add_library('gifAnimation')
from gif_exporter import gif_export
and at the end of draw():
gif_export(GifMaker)
"""

def gif_export(GifMaker, # gets a reference to the library
filename="exported", # .gif will be added
repeat=0, # 0 makes it an "endless" animation
quality=128, # quality range 0 - 255
delay=400, # this is quick
frames=0,
finish=False): # 0 will stop on keyPressed or frameCount >= 100000
global gifExporter
try:
gifExporter
except NameError:
gifExporter = GifMaker(this, filename + ".gif")
gifExporter.setRepeat(repeat)
gifExporter.setQuality(quality)
gifExporter.setDelay(delay)
gif_export._frame = frameCount
print("gif start")

gifExporter.addFrame()
if finish:
gifExporter.finish()
print("gif saved")
noLoop()
return False
if frames != 0 and frameCount - gif_export._frame >= frames:
gifExporter.finish()
#background(255)
print("gif saved")
del(gifExporter)
noLoop()
return False
else:
return True
48 changes: 48 additions & 0 deletions s234/my_box.py
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def my_box(side):
front = ((-1, +1, -1),
(-1, +1, +1),
(+1, +1, +1),
(+1, +1, -1),
)
back = ((-1, -1, -1),
(-1, -1, +1),
(+1, -1, +1),
(+1, -1, -1),
)
left = ((-1, -1, -1),
(-1, -1, +1),
(-1, +1, +1),
(-1, +1, -1),
)
right = ((+1, -1, -1),
(+1, -1, +1),
(+1, +1, +1),
(+1, +1, -1),
)
down = ((-1, -1, -1),
(+1, -1, -1),
(+1, +1, -1),
(-1, +1, -1),
)
top = ((-1, -1, +1),
(+1, -1, +1),
(+1, +1, +1),
(-1, +1, +1),
)

faces = ((top, color(255)),
(down, color(0)),
(right, color(150)),
(left, color(150)),
(back, color(75)),
(front, color(75)),
)

for pts, shade in faces:
hs = side / 2 # half side
fill(shade)
beginShape()
for pt in pts:
x, y, z = pt
vertex(x * hs, y * hs, z * hs)
endShape(CLOSE)
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229 changes: 229 additions & 0 deletions s234/s234.pyde
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add_library('OBJExport')
# Alexandre B A Villares - https://abav.lugaralgum.com/sketch-a-day
# s234 20180820

# made my own randint so no need of this: # from random import randint
from gif_export_wrapper import gif_export
from my_box import my_box
add_library('gifAnimation')
add_library('peasycam')
add_library('dxf')


GRID_SIZE = 32
SKETCH_NAME = "s234"
OUTPUT = ".gif"
# Cutting-plane position (press + & - to change)
cut_plane = GRID_SIZE
export = False

def setup():
print_text_for_readme(SKETCH_NAME, OUTPUT)
size(700, 700, P3D)
# colorMode(HSB)
# optional PeasyCam setup to allow orbiting with a mouse drag
cam = PeasyCam(this, 100)
cam.setMinimumDistance(1000)
cam.setMaximumDistance(1000)
# sets border and grid spacing
Node.border = 50
Node.spacing = (width - Node.border * 2) / GRID_SIZE
# Node.nodes is a list of nodes in a 3D grid
for x in range(GRID_SIZE):
for y in range(GRID_SIZE):
for z in range(GRID_SIZE):
new_node = Node(x, y, z)
Node.nodes.append(new_node)
Node.grid[x, y, z] = new_node
# crear objects
create_rods()
create_tubes()

def draw():
# lights()
background(000)
if export:
beginRaw("nervoussystem.obj.OBJExport", "filename.obj")

for node in Node.nodes:
if node.iz < cut_plane:
node.plot()

if export:
endRaw()
global export
export = False

def create_rods():
# sets the objects, list of tuples -> hollowed boxes
seed = int(random(1000)) # seed = 205
println("seed: {}".format(seed))
randomSeed(seed)
m = GRID_SIZE - 1
box_list = []
num_boxes = 10
border = 1
for i in range(num_boxes):
# random size in range 3 to GRID_SIZE - borders
w = randint(3, m - border * 2)
h = randint(3, m - border * 2)
d = randint(3, m - border * 2)
# random position
x = randint(border, m - w - border)
y = randint(border, m - h - border)
z = randint(border, m - d - border)
box_tuple = (x, y, z, w, h, d)
# print(box_tuple)
box_list.append(box_tuple)
# solid boxes
for i in range(num_boxes):
x, y, z, w, h, d = box_list[i]
big_ugly(x, y, z, w, h, d)


def keyPressed():
""" press P to save an image """
if key in ['p', 'P']:
saveFrame("####" + SKETCH_NAME + OUTPUT)
if key == " ":
for node in Node.nodes:
node.cor = None
create_rods()
create_tubes()
if key == "g":
gif_export(GifMaker, delay=1000, filename=SKETCH_NAME)
if key == "f":
gif_export(GifMaker, finish=True)
# cut plane adjust
global cut_plane, export
if key == "-":
cut_plane -= 1
print(cut_plane)
if key in ['+', '=']:
cut_plane += 1
print(cut_plane)
if key == 'e':
export = True


def big_box(px, py, pz, w, h=None, d=None, c=255):
h = h if h else w
d = d if d else w
for z in range(pz, pz + d):
for y in range(py, py + h):
for x in range(px, px + w):
if (0 <= x < GRID_SIZE and
0 <= y < GRID_SIZE and
0 <= z < GRID_SIZE):
Node.grid[(x, y, z)].cor = c

def big_ugly(px, py, pz, w, h=None, d=None, c=255):
h = h if h else w
d = d if d else w
for z in range(pz, pz + d):
for y in range(py, py + h):
for x in range(px, px + w):
if (0 <= x < GRID_SIZE and
0 <= y < GRID_SIZE and
0 <= z < GRID_SIZE):
if w % 3 == 1:
orient = x % 2 and y % 2
elif w % 3 == 2:
orient = x % 2 and z % 2
else:
orient = y % 2 and z % 2
if orient:
Node.grid[(x, y, z)].cor = c


def create_tubes():
# sets the objects, list of tuples -> hollowed boxes
seed = int(random(1000)) #seed = 205
println("seed: {}".format(seed))
randomSeed(seed)
m = GRID_SIZE - 1
tube_list = []
num_tubes = 10
border = 1
for i in range(num_tubes):
# random size in range 3 to GRID_SIZE - borders
w = randint(3, m - border * 2)
h = randint(3, m - border * 2)
d = randint(3, m - border * 2)
# random position
x = randint(border, m - w - border)
y = randint(border, m - h - border)
z = randint(border, m - d - border)
box_tuple = (x, y, z, w, h, d)
print(box_tuple)
tube_list.append(box_tuple)
# solid boxes
for i in range(num_tubes):
x, y, z, w, h, d = tube_list[i]
big_box(x, y, z, w, h, d,
color(64 + (i % 3) * 32, 200, 200, 100))
# erase inside boxes, making tubes
for i in range(num_tubes):
x, y, z, w, h, d = tube_list[i]
side = (i % 3) + 1
if side == 1:
h -= 2
w -= 2
z -= 1
elif side == 2:
d -= 2
h -= 2
x -= 1
else:
w -= 2
d -= 2
y -= 1
big_box(x + 1, y + 1, z + 1, w, h, d,
# use color(0) below, instead of None to debug
# color(0))
None)


class Node():
nodes = []
grid = dict()

def __init__(self, x, y, z):
self.ix = x
self.iy = y
self.iz = z
self.x = Node.border + Node.spacing / 2 + x * Node.spacing - width / 2
self.y = Node.border + Node.spacing / 2 + y * Node.spacing - width / 2
self.z = Node.border + Node.spacing / 2 + z * Node.spacing - width / 2
self.size_ = 1
self.cor = None

def plot(self):
""" draws box """
if self.cor:
#stroke(0, 200)
noStroke() # stroke(0)
if self.cor == color(0):
noFill()
else:
fill(self.cor)
with pushMatrix():
translate(self.x, self.y, self.z)
my_box(Node.spacing * self.size_)

def randint(a, b=None):
if not b:
b = a
a = 0
return int(random(a, b + 1))


def print_text_for_readme(name, output):
""" prints text in the console to add to project README.md """
println("""
![{0}]({0}/{0}{2})
{1}: [code](https://github.com/villares/sketch-a-day/tree/master/{0}) [[Py.Processing](https://villares.github.io/como-instalar-o-processing-modo-python/index-EN)]
""".format(name, name[1:], output)
)

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