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Extern/VFLib/modules/vf_unfinished/graphics/vf_LayerStyles.h
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/*============================================================================*/ | ||
/* | ||
VFLib: https://github.com/vinniefalco/VFLib | ||
Copyright (C) 2008 by Vinnie Falco <vinnie.falco@gmail.com> | ||
This library contains portions of other open source products covered by | ||
separate licenses. Please see the corresponding source files for specific | ||
terms. | ||
VFLib is provided under the terms of The MIT License (MIT): | ||
Permission is hereby granted, free of charge, to any person obtaining a copy | ||
of this software and associated documentation files (the "Software"), to deal | ||
in the Software without restriction, including without limitation the rights | ||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
copies of the Software, and to permit persons to whom the Software is | ||
furnished to do so, subject to the following conditions: | ||
The above copyright notice and this permission notice shall be included in | ||
all copies or substantial portions of the Software. | ||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING | ||
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS | ||
IN THE SOFTWARE. | ||
*/ | ||
/*============================================================================*/ | ||
|
||
/** Common routines for Layer Styles. | ||
*/ | ||
class LayerStyles | ||
{ | ||
public: | ||
/** Calculate blur and dilate settings. | ||
*/ | ||
struct BoxBlurAndDilateSettings | ||
{ | ||
BoxBlurAndDilateSettings (int sizeInPixels, float spread) | ||
{ | ||
m_dilatePixels = int (sizeInPixels * spread + 0.5); | ||
|
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int blurPixels = sizeInPixels - m_dilatePixels; | ||
|
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// Photoshop fudge factor by Brian Fiete | ||
float const fudge = 1.85f - 0.45f * std::min (1.0f, blurPixels / 10.f); | ||
m_boxBlurRadius = std::max ((blurPixels - fudge) / 2.f, 0.f); | ||
} | ||
|
||
int getDilatePixels () const | ||
{ | ||
return m_dilatePixels; | ||
} | ||
|
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float getBoxBlurRadius () const | ||
{ | ||
return m_boxBlurRadius; | ||
} | ||
|
||
private: | ||
int m_dilatePixels; | ||
float m_boxBlurRadius; | ||
}; | ||
}; |
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