Skip to content

vinser52/pmemkv

 
 

Repository files navigation

pmemkv

Build Status Coverity Scan Build Status Coverage Status

Key/Value Datastore for Persistent Memory

This is experimental pre-release software and should not be used in production systems. APIs and file formats may change at any time without preserving backwards compatibility. All known issues and limitations are logged as GitHub issues.

Overview

pmemkv is a local/embedded key-value datastore optimized for persistent memory. Rather than being tied to a single language or backing implementation, pmemkv provides different options for language bindings and storage engines.

Installation

pmemkv does not currently provide install packages, but our installation guide provides detailed instructions, including use of experimental engines and pool sets.

Language Bindings

pmemkv is written in C/C++ and includes bindings for Java, Ruby, and Node.js applications.

pmemkv-bindings

C++ Example

#include <cassert>
#include <iostream>
#include <libpmemkv.hpp>
#include <string>

#define LOG(msg) std::cout << msg << "\n"

using namespace pmem::kv;

int main() {
    LOG("Starting engine");
    db *kv = new db("vsmap", "{\"path\":\"/dev/shm/\"}");

    LOG("Putting new key");
    status s = kv->put("key1", "value1");
    assert(s == status::OK && kv->count() == 1);

    LOG("Reading key back");
    std::string value;
    s = kv->get("key1", &value);
    assert(s == status::OK && value == "value1");

    LOG("Iterating existing keys");
    kv->put("key2", "value2");
    kv->put("key3", "value3");
    kv->all([](const std::string& k) {
        LOG("  visited: " << k);
    });

    LOG("Removing existing key");
    s = kv->remove("key1");
    assert(s == status::OK);
    s = kv->exists("key1");
    assert(s == status::NOT_FOUND);

    LOG("Stopping engine");
    delete kv;
    return 0;
}

C Example

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>
#include <libpmemkv.h>

#define LOG(msg) printf("%s\n", msg)
#define MAX_VAL_LEN 64

void start_failure_callback(void *context, const char *engine, const char *config, const char *msg) {
    printf("ERROR: %s\n", msg);
    exit(-1);
}

void all_callback(const char *k, size_t kb, void *arg) {
    printf("   visited: %s\n", k);
}

int main() {
    LOG("Starting engine");

    pmemkv_db *kv = pmemkv_open(NULL, "vsmap", "{\"path\":\"/dev/shm/\"}", &start_failure_callback);

    LOG("Putting new key");
    char* key1 = "key1";
    char* value1 = "value1";
    int s = pmemkv_put(kv, key1, strlen(key1), value1, strlen(value1));
    assert(s == PMEMKV_STATUS_OK && pmemkv_count(kv) == 1);

    LOG("Reading key back");
    char val[MAX_VAL_LEN];
    s = pmemkv_get_copy(kv, key1, strlen(key1), val, MAX_VAL_LEN);
    assert(s == PMEMKV_STATUS_OK && !strcmp(val, "value1"));

    LOG("Iterating existing keys");
    char* key2 = "key2";
    char* value2 = "value2";
    char* key3 = "key3";
    char* value3 = "value3";
    pmemkv_put(kv, key2, strlen(key2), value2, strlen(value2));
    pmemkv_put(kv, key3, strlen(key3), value3, strlen(value3));
    pmemkv_all(kv, NULL, &all_callback);

    LOG("Removing existing key");
    s = pmemkv_remove(kv, key1, strlen(key1));
    assert(s == PMEMKV_STATUS_OK && pmemkv_exists(kv, key1, strlen(key1)) == PMEMKV_STATUS_NOT_FOUND);

    LOG("Stopping engine");
    pmemkv_close(kv);
    return 0;
}

Other Languages

These bindings are maintained in separate GitHub repos, but are still kept in sync with the main pmemkv distribution.

Storage Engines

pmemkv provides multiple storage engines that conform to the same common API, so every engine can be used with all language bindings and utilities. Engines are loaded by name at runtime.

Engine Name Description Experimental? Concurrent? Sorted?
blackhole Accepts everything, returns nothing No Yes No
cmap Concurrent hash map No Yes No
vsmap Volatile sorted hash map No No Yes
vcmap Volatile concurrent hash map No Yes No
tree3 Persistent B+ tree Yes No No
stree Sorted persistent B+ tree Yes No Yes
caching Caching for remote Memcached or Redis server Yes Yes -

Contributing a new engine is easy and encouraged!

Tools and Utilities

Benchmarks, examples and other helpful utilities are available here:

https://github.com/pmem/pmemkv-tools

About

Key/Value Datastore for Persistent Memory

Resources

License

Stars

Watchers

Forks

Packages

No packages published

Languages

  • C 48.8%
  • C++ 40.7%
  • CMake 5.1%
  • Shell 4.7%
  • Perl 0.7%