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OrthographicView Class

The [OrthographicView] class is a subclass of View that creates a top-down view of the XY plane. It is usually used for rendering 2D charts in non-geospatial use cases.

It's recommended that you read the Views and Projections guide before using this class.

Constructor

import {OrthographicView} from '@deck.gl/core';
const view = new OrthographicView({id, ...});

OrthographicView takes the same parameters as the View superclass constructor.

View State

To render, OrthographicView needs to be used together with a viewState with the following parameters:

  • target (Number[3], optional) - The world position at the center of the viewport. Default [0, 0, 0].
  • zoom (Number, optional) - The zoom level of the viewport. zoom: 0 maps one unit distance to one pixel on screen, and increasing zoom by 1 scales the same object to twice as large. Default 0.
  • minZoom (Number, optional) - The min zoom level of the viewport. Default -Infinity.
  • maxZoom (Number, optional) - The max zoom level of the viewport. Default Infinity.

OrthographicController

By default, OrthographicView uses the OrthographicController to handle interactivity. To enable the controller, use:

const view = new OrthographicView({id: '2d-scene', controller: true});

OrthographicController supports the following interactions:

  • dragPan: Drag to pan
  • scrollZoom: Mouse wheel to zoom
  • doubleClickZoom: Double click to zoom in, with shift/ctrl down to zoom out
  • touchZoom: Pinch zoom
  • keyboard: Keyboard (arrow keys to pan, +/- to zoom)

You can further customize its behavior by extending the class:

import {OrthographicView} from '@deck.gl/core';

class MyOrthographicView extends OrthographicView {}

const view = new OrthographicView({id: '3d-scene', controller: MyOrthographicView});

See the documentation of Controller for implementation details.

Source

modules/core/src/views/orthographic-view.js