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Photogrammetry is already lit, no additional lighting should be applied.
material.unlit
The text was updated successfully, but these errors were encountered:
AFAIK, this is only handled in loaders.gl. It also needs to be handled in luma.gl lighting modules and verified/plumbed through in deck.gl.
Use case: This extension is needed for supporting 3d tiles with photogrammetry.
Maybe move this to v8.x instead of closing?
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Sorry, incorrectly assumed this was complete as part of the linked PR.
unlit
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Target Use case
Photogrammetry is already lit, no additional lighting should be applied.
Proposed feature
material.unlit
, in this case just render the base color texture.To Do List
The text was updated successfully, but these errors were encountered: