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QuadkeyLayer implementation & tests #6678

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3 changes: 1 addition & 2 deletions docs/api-reference/geo-layers/h3-cluster-layer.md
Original file line number Diff line number Diff line change
Expand Up @@ -102,10 +102,9 @@ Method called to retrieve the hexagon cluster from each object, as an array of [

The `H3ClusterLayer` renders the following sublayers:

* `cluster-region` - a [PolygonLayer](/docs/api-reference/layers/column-layer.md) rendering all clusters.
* `cell` - a [PolygonLayer](/docs/api-reference/layers/column-layer.md) rendering all clusters.


## Source

[modules/geo-layers/src/h3-layers/h3-cluster-layer](https://github.com/visgl/deck.gl/tree/master/modules/geo-layers/src/h3-layers/h3-cluster-layer.js)

107 changes: 107 additions & 0 deletions docs/api-reference/geo-layers/quadkey-layer.md
Original file line number Diff line number Diff line change
@@ -0,0 +1,107 @@
import {QuadkeyLayerDemo} from 'website-components/doc-demos/geo-layers';

<QuadkeyLayerDemo />

<p class="badges">
<img src="https://img.shields.io/badge/lighting-yes-blue.svg?style=flat-square" alt="lighting" />
</p>

# QuadkeyLayer

The QuadkeyLayer renders filled and/or stroked polygons, with geometry automatically calculated based on a quadkey (geospatial index).

`QuadkeyLayer` is a [CompositeLayer](/docs/api-reference/core/composite-layer.md).

```js
import DeckGL from '@deck.gl/react';
import {QuadkeyLayer} from '@deck.gl/geo-layers';

function App({data, viewState}) {
/**
* Data format:
* [
* {
* // Quadkey in SF Bay Area
* quadkey: "023012010333",
* value: 0.5979242952642347
* },
* {
* quadkey: "023012010332",
* value: 0.5446256069712141
* },
* ...
* ]
*/
const layer = new QuadkeyLayer({
id: 'quadkey-layer',
data,
pickable: true,
wireframe: false,
filled: true,
extruded: true,
elevationScale: 1000,
getQuadkey: d => d.quadkey,
getFillColor: d => [d.value * 255, (1 - d.value) * 255, (1 - d.value) * 128],
getElevation: d => d.value
});

return <DeckGL viewState={viewState}
layers={[layer]}
getTooltip={({object}) => object && `${object.quadkey} value: ${object.value}`} />;
}
```


## Installation

To install the dependencies from NPM:

```bash
npm install deck.gl
# or
npm install @deck.gl/core @deck.gl/layers @deck.gl/geo-layers
```

```js
import {QuadkeyLayer} from '@deck.gl/geo-layers';
new QuadkeyLayer({});
```

To use pre-bundled scripts:

```html
<script src="https://unpkg.com/deck.gl@^8.7.0/dist.min.js"></script>
<!-- or -->
<script src="https://unpkg.com/@deck.gl/core@^8.7.0/dist.min.js"></script>
<script src="https://unpkg.com/@deck.gl/layers@^8.7.0/dist.min.js"></script>
<script src="https://unpkg.com/@deck.gl/geo-layers@^8.7.0/dist.min.js"></script>
```

```js
new deck.QuadkeyLayer({});
```


## Properties

Inherits from all [Base Layer](/docs/api-reference/core/layer.md), [CompositeLayer](/docs/api-reference/core/composite-layer.md), and [PolygonLayer](/docs/api-reference/layers/polygon-layer.md) properties, plus the following:

### Data Accessors

##### `getQuadkey` ([Function](/docs/developer-guide/using-layers.md#accessors), optional)

Called for each data object to retrieve the quadkey string identifier.

* default: `object => object.quadkey`


## Sub Layers

The `QuadkeyLayer` renders the following sublayers:

* `cell` - a [PolygonLayer](/docs/api-reference/layers/polygon-layer.md) rendering all quadkey cells.


## Source

[modules/geo-layers/src/quadkey-layer](https://github.com/visgl/deck.gl/tree/master/modules/geo-layers/src/quadkey-layer)
2 changes: 1 addition & 1 deletion docs/api-reference/geo-layers/s2-layer.md
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@ import {S2LayerDemo} from 'website-components/doc-demos/geo-layers';

# S2Layer

The S2Layer renders filled and/or stroked polygons, with geometry automatically calculated based on an S2 token (geospatial index). It uses Uses the [`s2-geometry`](http://s2geometry.io/) library for S2 polygon calculations.
The S2Layer renders filled and/or stroked polygons, with geometry automatically calculated based on an S2 token (geospatial index). It uses the [`s2-geometry`](http://s2geometry.io/) library for S2 polygon calculations.

`S2Layer` is a [CompositeLayer](/docs/api-reference/core/composite-layer.md).

Expand Down
1 change: 1 addition & 0 deletions docs/api-reference/layers/README.md
Original file line number Diff line number Diff line change
Expand Up @@ -45,6 +45,7 @@ The [Geo Layers](https://www.npmjs.com/package/@deck.gl/geo-layers) collects lay
- [GreatCircleLayer](/docs/api-reference/geo-layers/great-circle-layer.md)
- [H3ClusterLayer](/docs/api-reference/geo-layers/h3-cluster-layer.md)
- [H3HexagonLayer](/docs/api-reference/geo-layers/h3-hexagon-layer.md)
- [QuadkeyLayer](/docs/api-reference/geo-layers/quadkey-layer.md)
- [S2Layer](/docs/api-reference/geo-layers/s2-layer.md)
- [TileLayer](/docs/api-reference/geo-layers/tile-layer.md)
- [TripsLayer](/docs/api-reference/geo-layers/trips-layer.md)
Expand Down
1 change: 1 addition & 0 deletions docs/table-of-contents.json
Original file line number Diff line number Diff line change
Expand Up @@ -94,6 +94,7 @@
{"entry": "docs/api-reference/layers/path-layer"},
{"entry": "docs/api-reference/layers/point-cloud-layer"},
{"entry": "docs/api-reference/layers/polygon-layer"},
{"entry": "docs/api-reference/geo-layers/quadkey-layer"},
{"entry": "docs/api-reference/geo-layers/s2-layer"},
{"entry": "docs/api-reference/layers/scatterplot-layer"},
{"entry": "docs/api-reference/mesh-layers/scenegraph-layer"},
Expand Down
1 change: 1 addition & 0 deletions docs/upgrade-guide.md
Original file line number Diff line number Diff line change
Expand Up @@ -13,6 +13,7 @@
'hexagon-cell': {flatShading: false}
}
```
- `H3ClusterLayer` sublayer is now called `'cell'` not `'cluster-region'`

## Upgrading from deck.gl v8.5 to v8.6

Expand Down
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