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TerrainExtension (3/3) #7608
TerrainExtension (3/3) #7608
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Raster tiles are checked into |
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Fix case for terrain op only rename enum fix shader compilatione errors Fix layer culling when rendering to terrain cover Fix TS errors lint
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My understanding was that openstreetmap data has a contagious license and we should try hard to avoid having any OSM data in the same repos as other data or code. So yes, It might be worth setting up a small deck.gl-data-osm repo and use git submodule in yarn bootstrap. |
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just cleanup and test cases...
I have noticed that the render tests already do take a lot of time. I'd be curious to understand what drives that. |
Render test Add unit test for no draw op mode Update images Use local tiles for speed lint
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For #7195
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