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fix(core): Update AttributeTransitionUtils for Luma v9 #8392
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Current dependencies on/for this PR: This stack of pull requests is managed by Graphite. |
felixpalmer
requested changes
Jan 10, 2024
felixpalmer
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Jan 11, 2024
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In #8379 we updated to luma.gl v9 alpha-50, and had to disable some tests to keep the updates managable and avoid blocking other PRs. With this PR I'm revisiting attribute transitions, aiming to get those working again, or at least ready for a beta release.
This requires a deckgl-internal helper,
getBufferData
, to provide synchronous reads from WebGL buffers. That isn't future proof, in a WebGPU world, but to reduce moving parts I think we need the workaround for now.With changes in this PR, attribute transition manager tests pass again. The app
test/apps/attribute-transitions
runs and displays output on screen (it previously failed). The transitions are not visually correct (see below), with the reasons for that still unknown. As this is a strict improvement over transitions throwing errors, I think it can be merged without solving the remaining issues yet.transition-progress.mov