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Version 0.10.0

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@djhoese djhoese released this 18 Apr 18:40
· 470 commits to main since this release
9bdda8e

Enhancements:

  • Add GL_MIN/GL_MAX constants for glBlendEquation #2320 (djhoese)
  • Add cutoff to mip and minip volume projection for fragment discard #2308 (brisvag)
  • Optimize shader regular expression compilation #2297 (PydPiper)
  • Add ComplexImageVisual for viewing complex image data #1999 (tlambert03)
  • Allow depth in Texture2D. #1310 (keunhong)

Fixed bugs:

  • Set depth in VolumeVisual for mip/minip/attenuated_mip rendering modes #2305 (alisterburt)

Merged pull requests: