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QuickOpen: Disable loading resources for now, too slow
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As expected while reviewing godotengine#62417 this is indeed not practical
without a better system to retrieve this information.

Fixes godotengine#66179.
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akien-mga authored and volokh0x committed Sep 23, 2022
1 parent 637e058 commit 277a210
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion editor/editor_quick_open.h
Expand Up @@ -43,7 +43,7 @@ class EditorQuickOpen : public ConfirmationDialog {
Tree *search_options = nullptr;
StringName base_type;
bool allow_multi_select = false;
bool _load_resources = true;
bool _load_resources = false; // Prohibitively slow for now.

Vector<String> files;
OAHashMap<String, Ref<Texture2D>> icons;
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