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Flipper sounds missing half of the time #572
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I can confirm this is fixed but I guess it still matters for standalone @jsm174 |
Just curious, did you test with the example table? if you smash the buttons there you hear it. I wonder if it's scripting related instead of BASS? |
I only saw it with a few tables. I'll append more to this ticket if I encounter them. |
I'm testing 10.8 1256 and when you savie a file, is corrupting the settings of the sound files. It setting the volume adjustment to -1 on many files and thus you can't hear the sounds. |
The above appears to be fixed in 10.8 beta 3 |
This seems to be an issue as reported in jsm174/vpx-standalone-scripts#63
So just to clarify:
If you try standalone with the example table, the flipper sounds seem to be there as rapidly as you can press. Most other tables, they are not. I think we need to take a look at the vbscript to see what the difference is. |
Found the source of the issue on the vbscript side This is the code finally playing flipper sounds Sub PlaySoundAt(soundname, tableobj) 'play sound at X and Y position of an object, mostly bumpers, flippers and other fast objects
PlaySound soundname, 0, 1, Pan(tableobj), 0.2, 0, 0, 0, AudioFade(tableobj)
End Sub When I modify it to this the sounds play correctly Sub PlaySoundAt(soundname, tableobj) 'play sound at X and Y position of an object, mostly bumpers, flippers and other fast objects
PlaySound soundname, 0, 1, Pan(tableobj), 0.2, 0, 0, 1, AudioFade(tableobj)
End Sub Docs
So somehow the Validated with both |
I will make a patch for standalone that does the following:
The So we keep the existing behavior for non-wave files, and forces a restart when @toxieainc, I don't really understand the whole copying of wavs logic. Any rough idea on the purpose of all this? |
Just built a Windows GL x64 with |
Still needs a new BASS-only special build and testing |
@toxieainc what's left to do here? |
I hope nothing. As the dust settles with VP 10.8 we should re-evaluate all BASS related bugs then. I think @droscoe also wanted to look into sound code refactoring. |
Let me know if you don't want bug reports about tables behaving differently in 10.8 vs 10.7.
Describe the bug
When testing
JP's Captain Fantastic (Bally 1975) v4.vpx
on 10.8 (latest build) the flippers seem to be missing sounds when interacted with rapidly.I don't see this on 10.7.x
To Reproduce
Steps to reproduce the behavior:
JP's Captain Fantastic (Bally 1975) v4.vpx
Expected behavior
Correct flipper sounds
Versions & Settings
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