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Remove "Editor Only" is not working correctly currently.
GetRootGameObjects
seems to return an empty result before the scene is loaded.By doing this, Removing GameObject processing is not working correctly.
CyanEmu is using
AfterSceneLoad
, but ClientSim is usingBeforeSceneLoad
.So, I did use AfterSceneLoad like as CyanEmu.
The code is a copy from here and here.
I tested these changes in my own 2 projects.
It seems working correctly with
Remove EditorOnly
and other functions.But I think need more tests, If dependent it's
BeforeSceneLoad
.