-
Notifications
You must be signed in to change notification settings - Fork 152
Terrain
Wojciech Chojnacki edited this page Dec 1, 2016
·
3 revisions
All static objects, that are impassable for units:
- forests
- mountains
- civilian buildings
- walls
- probably other
In general, any element of the map, that cannot be interacted with, is considered terrain.
There are different types of ground tiles:
- grass field
- dirt field
- roads
- rivers
All of these tile types are equivalent and have no impact on the game.
Copyright © 2015 P1X