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Wojciech Chojnacki edited this page Dec 1, 2016 · 3 revisions

Terrain

All static objects, that are impassable for units:

  • forests
  • mountains
  • civilian buildings
  • walls
  • probably other

In general, any element of the map, that cannot be interacted with, is considered terrain.

There are different types of ground tiles:

  • grass field
  • dirt field
  • roads
  • rivers

All of these tile types are equivalent and have no impact on the game.

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