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Update docs
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vshymanskyy committed Jan 13, 2020
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2 changes: 1 addition & 1 deletion DEV.md
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Wasm3 is continuously tested with Clang, GCC, MSVC compilers, and on multiple platforms.
It can be easily integarted into any build system, as shown in `platforms`.

## Build on Linux
## Build on Linux, OS X

### Clang

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<img align="right" width="30%" src="/extra/screenshot.png">
<img align="right" width="30%" src="/extra/screenshot-android.png">

# <img src="/extra/wasm-symbol.svg" width="32" height="32" /> Wasm3

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3 changes: 3 additions & 0 deletions platforms/android/README.md
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## Build for Android

<p align="center"><img width="50%" src="https://github.com/wasm3/wasm3/raw/master/extra/screenshot-android.png"></p>


Install Android SDK Tools, then:

```sh
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## Build for iOS

<p align="center"><img width="50%" src="https://github.com/wasm3/wasm3/raw/master/extra/screenshot-ios.png"></p>


Install Xcode, then open and build the project as usual.

**Note:** Xcode runs apps in `Debug` mode by default. Select `Release` mode for signignificantly better performance.

You can also build the project from command line:

```sh
xcodebuild build -scheme wasm3 -project wasm3.xcodeproj -configuration Release -destination 'platform=iOS Simulator,name=iPhone 11,OS=13.3'
```

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