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Use InputSystem when enabled in build settings #826

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merged 1 commit into from
May 23, 2021

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sagron
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@sagron sagron commented May 12, 2021

Can probably be cleaned up more using variables, but for now a straight drop-in replacement around input code that shouldn't impact existing functionality.

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@daleeidd daleeidd left a comment

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Thanks. All of it looks great. You're just missing a couple of files to make this complete:

  • Crest/Crest/Scripts/Interaction/BoatProbes.cs
  • Development/Scripts/TestCameraChange.cs
    • When you add the input reference to the Development asmdef, uncheck "use GUID" and ignore the GUID that is already there

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daleeidd commented May 23, 2021

@huwb I would like to merge this in and finish the rest in master. It is functioning as is but missed a few spots. Is this okay?

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huwb commented May 23, 2021

Sure

@daleeidd daleeidd added this to the 4.11 milestone May 23, 2021
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Thanks. And thanks @sagron for the PR.

@daleeidd daleeidd merged commit b658962 into wave-harmonic:master May 23, 2021
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3 participants