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Studio
Studio PublicForked from jahshaka/Studio
Jahshaka Virtual Reality Content Creation Studio
C++ 1
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RenderPipeline
RenderPipeline PublicForked from tobspr/RenderPipeline
Render Pipeline with Physically Based Shading for Panda3D
Python
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VulkanPBRT
VulkanPBRT PublicForked from Lachei/VulkanPBRT
Vulkan physically based raytracer including denoising
C++
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Godot_3D_MOBA_Prototype
Godot_3D_MOBA_Prototype PublicForked from metanoia83/Godot_3D_MOBA_Prototype
A rough implementation of a 3D MOBA game made with Godot 3.4.2 using GLES2
GDScript
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