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Right now in the PaintRenderingContext2D::setTransform, we account for
the device_scale_factor_. This is wrong. It appears that internally
the recording canvas handles the device scale factor in the correct way.
Instead it should account for browser zoom.
A layout test has been changed to expect the correct result.
Screen recordings here to show that the demo is rendered correctly:
https://drive.google.com/drive/folders/1NbHlFgxBvJDvtN3wrq61uyzzIPk83FXR?usp=sharing
Bug: 970783
Change-Id: I8f2b6287fe5b0c443d7de5c8c61bfb62ae1ef42b
Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/1841530
Commit-Queue: Xida Chen <xidachen@chromium.org>
Reviewed-by: Yi Gu <yigu@chromium.org>
Cr-Commit-Position: refs/heads/master@{#717322}