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DRY up tappable code for applyPlugins.
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migrate the logic to live in the root function and use a switch
statement to decide when to use call / apply.

Keep the existing functions in place and call though to maintain
backwards compat.

original ref bug:
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samccone committed Aug 15, 2017
1 parent 004df56 commit 40ec461
Showing 1 changed file with 28 additions and 18 deletions.
46 changes: 28 additions & 18 deletions lib/Tapable.js
Original file line number Diff line number Diff line change
Expand Up @@ -53,33 +53,43 @@ Tapable.mixin = function mixinTapable(pt) {
copyProperties(Tapable.prototype, pt);
};

Tapable.prototype.applyPlugins = function applyPlugins(name) {
Tapable.prototype.applyPlugins = function applyPlugins(name, param1, param2) {
if(!this._plugins[name]) return;
var args = Array.prototype.slice.call(arguments, 1);
var plugins = this._plugins[name];
for(var i = 0; i < plugins.length; i++)
plugins[i].apply(this, args);
};

switch (arguments.length) {
case 1:
for(var i = 0; i < plugins.length; i++) {
plugins[i].call(this);
}
break;
case 2:
for(var i = 0; i < plugins.length; i++) {
plugins[i].call(this, param1);
}
break;
case 3:
for(var i = 0; i < plugins.length; i++) {
plugins[i].call(this, param1, param2);
}
break;
default:
for(var i = 0; i < plugins.length; i++) {
plugins[i].apply(this, array.prototype.slice.call(arguments, 1));
}
break;
}
}

Tapable.prototype.applyPlugins0 = function applyPlugins0(name) {
var plugins = this._plugins[name];
if(!plugins) return;
for(var i = 0; i < plugins.length; i++)
plugins[i].call(this);
this.applyPlugins(name)
};

Tapable.prototype.applyPlugins1 = function applyPlugins1(name, param) {
var plugins = this._plugins[name];
if(!plugins) return;
for(var i = 0; i < plugins.length; i++)
plugins[i].call(this, param);
this.applyPlugins(name, param)
};

Tapable.prototype.applyPlugins2 = function applyPlugins2(name, param1, param2) {
var plugins = this._plugins[name];
if(!plugins) return;
for(var i = 0; i < plugins.length; i++)
plugins[i].call(this, param1, param2);
this.applyPlugins(name, param1, param2)
};

Tapable.prototype.applyPluginsWaterfall = function applyPluginsWaterfall(name, init) {
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