Cold Waters 1962 is an addon for DotMod that aims to add 1962-based content along with a '62 NATO campaign.
Using the existing 1968 NATO campaign as a base, I have crafted different introductory events, removed some vessels and weapons that were not in use at the time and created some period-specific replacements.
Requires at least DotMod v0.4a-2.
- Tang-class SSK
- Grayback-class SSG
- Seawolf-class SSN
- Skate-class SSN
- Halibut-class SSGN
- Quebec-class SS
- Whiskey-class "Twin Cylinder" SSG
- Hotel II-class SSBN
- SSM-N-8 Regulus Missile
- SSM-N-9 Regulus II Missile
- 53-61 Torpedo
- SAET-60 Torpedo
- SET-53 Torpedo
- SS-N-3c Shaddock Missile
- Ensure you are starting with a fresh install of Cold Waters and DotMod v0.4a-2.
- Download the latest version of the mod from Releases
- If you use JSGME with Cold Waters, unzipped the contents of the downloaded zip into the "MODS" folder - this usually resides under your Cold Waters installation directory.
- Open JSGME. The addon should appear under "Available Mods".
- Activate the mod.
Note: if you don't want to install the mod using JSGME, you can just copy the mod's "ColdWaters_Data" folder into your Cold Waters installation directory - the content matches the folder structure.
- To ensure there is minimal impact to your installation of Cold Waters, I'd advise you to apply the mod to a fresh install of Cold Waters with DotMod v0.4a-2.
- The mod will add to Cold Waters a '62 NATO campaign as the sixth campaign - this may affect any custom campaigns you have set-up in your installation of the game.