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af ang ang@latin ar bg ca ca_ES@valencia cs da de el en_GB en@shaw es eo et eu fi fr fur_IT ga gl he hr hu id is it ja ko la lt lv mk mr nl nb_NO pl pt pt_BR racv ro ru sk sl sr sr@ijekavian sr@ijekavianlatin sr@latin sv tl tr uk vi zh_CN zh_TW | ||
af ang ang@latin ar bg ca ca_ES@valencia cs da de el en_GB en@shaw es eo et eu fi fr fur_IT ga gd gl he hr hu id is it ja ko la lt lv mk mr nl nb_NO pl pt pt_BR racv ro ru sk sl sr sr@ijekavian sr@ijekavianlatin sr@latin sv tl tr uk vi zh_CN zh_TW |
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msgid "" | ||
msgstr "" | ||
"Project-Id-Version: A_Simple_Campaign-1.10\n" | ||
"Report-Msgid-Bugs-To: \n" | ||
"POT-Creation-Date: 2012-09-04 20:57-0400\n" | ||
"PO-Revision-Date: 2012-09-04 20:57-0400\n" | ||
"Last-Translator: Automatically generated\n" | ||
"Language-Team: none\n" | ||
"MIME-Version: 1.0\n" | ||
"Content-Type: text/plain; charset=UTF-8\n" | ||
"Content-Transfer-Encoding: 8bit\n" | ||
"Language: gd\n" | ||
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#. [campaign]: id=A_Simple_Campaign # Needed to connect savefiles with their campaign. | ||
#. [editor_group]: id=sc | ||
#: A_Simple_Campaign/_main.cfg:48 A_Simple_Campaign/_main.cfg:98 | ||
msgid "A Simple Campaign" | ||
msgstr "" | ||
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#. [campaign]: id=A_Simple_Campaign # Needed to connect savefiles with their campaign. | ||
#: A_Simple_Campaign/_main.cfg:49 | ||
msgid "ASC" | ||
msgstr "" | ||
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#. [campaign]: id=A_Simple_Campaign # Needed to connect savefiles with their campaign. | ||
#: A_Simple_Campaign/_main.cfg:53 | ||
msgid "" | ||
"&units/undead-necromancers/adept-magic-3.png=Easy;*&units/undead-" | ||
"necromancers/dark-sorcerer-attack-staff-2.png=Medium;&units/undead-" | ||
"necromancers/ancient-lich-magic-3.png=Difficult" | ||
msgstr "" | ||
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#. [campaign]: id=A_Simple_Campaign # Needed to connect savefiles with their campaign. | ||
#: A_Simple_Campaign/_main.cfg:58 | ||
msgid "" | ||
"This is a stub of a campaign, intended to make life easier in creating a " | ||
"campaign. Contains about the bare minimum that's needed for a campaign and " | ||
"some helpful comments." | ||
msgstr "" | ||
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#. [part] | ||
#: A_Simple_Campaign/scenarios/01_Template.cfg:12 | ||
msgid "this is where the story goes" | ||
msgstr "" | ||
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#. [scenario]: id=01_Template # looked for by the engine (corresponds to first_scenario= in _main.cfg) | ||
#: A_Simple_Campaign/scenarios/01_Template.cfg:26 | ||
msgid "Template" | ||
msgstr "" | ||
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#. [side]: type=Dwarvish Fighter, id=His Awesomeness | ||
#: A_Simple_Campaign/scenarios/01_Template.cfg:59 | ||
msgid "foo" | ||
msgstr "" | ||
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#. [side]: type=Dwarvish Fighter, id=His Awesomeness | ||
#: A_Simple_Campaign/scenarios/01_Template.cfg:65 | ||
msgid "His Awesomeness" | ||
msgstr "" | ||
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#. [side]: type=Elvish Fighter, id=Lord Awesomeness | ||
#: A_Simple_Campaign/scenarios/01_Template.cfg:84 | ||
msgid "bar" | ||
msgstr "" | ||
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#. [side]: type=Elvish Fighter, id=Lord Awesomeness | ||
#: A_Simple_Campaign/scenarios/01_Template.cfg:89 | ||
msgid "Lord Awesomeness" | ||
msgstr "" | ||
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#. [message]: speaker=narrator | ||
#: A_Simple_Campaign/scenarios/01_Template.cfg:110 | ||
msgid "" | ||
"Welcome, future UMC developer. This is a stub of a campaign, intended to " | ||
"make life easier in creating a campaign, since the by far most difficult " | ||
"part is the very start. This campaign contains about the bare minimum that's " | ||
"needed for a campaign and some helpful comments. Note that by creating a " | ||
"campaign which targets wesnoth's development version you may run into engine " | ||
"bugs which you mistakenly think of being caused by your wml code." | ||
msgstr "" | ||
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#. [message]: speaker=narrator | ||
#: A_Simple_Campaign/scenarios/01_Template.cfg:116 | ||
msgid "" | ||
"There is a site in the wesnoth wiki related to this add-on, which also tells " | ||
"you where to look for this add-on's files so you can actually read this " | ||
"message in the code instead of reading it on the screen: http://wiki.wesnoth." | ||
"org/BuildingCampaignsTutorial/FirstCampaign" | ||
msgstr "" | ||
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#. [chat] | ||
#: A_Simple_Campaign/scenarios/01_Template.cfg:119 | ||
msgid "" | ||
"site related to this add-on: http://wiki.wesnoth.org/" | ||
"BuildingCampaignsTutorial/FirstCampaign" | ||
msgstr "" | ||
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#. [message]: speaker=narrator | ||
#: A_Simple_Campaign/scenarios/01_Template.cfg:125 | ||
msgid "" | ||
"The files of this add-on, describing what happens in it, are in your " | ||
"userdata directory, explanation where this directory is here: http://wiki." | ||
"wesnoth.org/EditingWesnoth" | ||
msgstr "" | ||
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#. [chat] | ||
#: A_Simple_Campaign/scenarios/01_Template.cfg:128 | ||
msgid "" | ||
"Where are the files of this add-on ? read here: http://wiki.wesnoth.org/" | ||
"EditingWesnoth" | ||
msgstr "" | ||
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#. [objectives] | ||
#: A_Simple_Campaign/scenarios/01_Template.cfg:134 | ||
msgid "final objectives:" | ||
msgstr "" | ||
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#. [objective]: condition=win | ||
#: A_Simple_Campaign/scenarios/01_Template.cfg:136 | ||
msgid "Defeat the enemy leader" | ||
msgstr "" | ||
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#. [objective]: condition=lose | ||
#: A_Simple_Campaign/scenarios/01_Template.cfg:140 | ||
msgid "Death of His Awesomenes" | ||
msgstr "" | ||
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#. [message]: id=created_unit | ||
#: A_Simple_Campaign/scenarios/01_Template.cfg:162 | ||
msgid "Hey, I'm a custom unit of this campaign and I've just appeared." | ||
msgstr "" | ||
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#. [message]: speaker=unit | ||
#: A_Simple_Campaign/scenarios/01_Template.cfg:173 | ||
msgid "" | ||
"I'm a unit on side 1 and have just moved to the hex with coordinates $x1,$y1." | ||
msgstr "" | ||
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#. [message]: speaker=narrator | ||
#: A_Simple_Campaign/scenarios/01_Template.cfg:179 | ||
msgid "Let's play some custom sound..." | ||
msgstr "" | ||
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#. [event] | ||
#: A_Simple_Campaign/scenarios/01_Template.cfg:188 | ||
msgid "" | ||
"This is the macro from macros/. Soon follows another macro. The code from " | ||
"this event is a bit more adanced wml." | ||
msgstr "" | ||
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#. [event] | ||
#: A_Simple_Campaign/scenarios/01_Template.cfg:195 | ||
msgid "two times three is $twotimesthree|." | ||
msgstr "" | ||
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#. [event] | ||
#: A_Simple_Campaign/scenarios/01_Template.cfg:197 | ||
msgid "" | ||
"Since the variable twotimesthree is cleared now, you can no longer query it: " | ||
"$twotimesthree| You should always clear your variables once that you no " | ||
"longer need them." | ||
msgstr "" | ||
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#. [terrain_type]: id=asc-custom-terrain | ||
#: A_Simple_Campaign/terrain/terrain-definitions.cfg:8 | ||
msgid "ASC's custom terrain" | ||
msgstr "" | ||
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#. [unit_type]: id=Custom Unit, race=human | ||
#: A_Simple_Campaign/units/Custom_Unit.cfg:5 | ||
msgid "some custom unit" | ||
msgstr "" | ||
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#. [unit_type]: id=Custom Unit, race=human | ||
#: A_Simple_Campaign/units/Custom_Unit.cfg:18 | ||
msgid "This is a custom unit in ASC demonstrating how to create such units." | ||
msgstr "" | ||
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#. [attack]: type=impact | ||
#: A_Simple_Campaign/units/Custom_Unit.cfg:28 | ||
msgid "Sword" | ||
msgstr "" | ||
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#. [message]: speaker=narrator | ||
#: A_Simple_Campaign/utils/another_macro_file.cfg:8 | ||
msgid "" | ||
"This is the macro from utils/. Let's calculate a bit and return the result. " | ||
"This macro is a bit more advanced, you don't need to care about it at the " | ||
"beginning." | ||
msgstr "" | ||
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#. [message]: speaker=narrator | ||
#: A_Simple_Campaign/utils/another_macro_file.cfg:17 | ||
msgid "Variable with name two has been set to $two|." | ||
msgstr "" | ||
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#. [message]: speaker=narrator | ||
#: A_Simple_Campaign/utils/another_macro_file.cfg:26 | ||
msgid "Variable with name two has been multiplied by 3 to value $two|." | ||
msgstr "" |