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Added stuff for Scottish Gaelic.
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Espreon authored and Espreon committed Sep 29, 2012
1 parent a777a49 commit b52e55e
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2 changes: 1 addition & 1 deletion po/LINGUAS
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af ang ang@latin ar bg ca ca_ES@valencia cs da de el en_GB en@shaw es eo et eu fi fr fur_IT ga gl he hr hu id is it ja ko la lt lv mk mr nl nb_NO pl pt pt_BR racv ro ru sk sl sr sr@ijekavian sr@ijekavianlatin sr@latin sv tl tr uk vi zh_CN zh_TW
af ang ang@latin ar bg ca ca_ES@valencia cs da de el en_GB en@shaw es eo et eu fi fr fur_IT ga gd gl he hr hu id is it ja ko la lt lv mk mr nl nb_NO pl pt pt_BR racv ro ru sk sl sr sr@ijekavian sr@ijekavianlatin sr@latin sv tl tr uk vi zh_CN zh_TW
200 changes: 200 additions & 0 deletions po/gd.po
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msgid ""
msgstr ""
"Project-Id-Version: A_Simple_Campaign-1.10\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2012-09-04 20:57-0400\n"
"PO-Revision-Date: 2012-09-04 20:57-0400\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: gd\n"

#. [campaign]: id=A_Simple_Campaign # Needed to connect savefiles with their campaign.
#. [editor_group]: id=sc
#: A_Simple_Campaign/_main.cfg:48 A_Simple_Campaign/_main.cfg:98
msgid "A Simple Campaign"
msgstr ""

#. [campaign]: id=A_Simple_Campaign # Needed to connect savefiles with their campaign.
#: A_Simple_Campaign/_main.cfg:49
msgid "ASC"
msgstr ""

#. [campaign]: id=A_Simple_Campaign # Needed to connect savefiles with their campaign.
#: A_Simple_Campaign/_main.cfg:53
msgid ""
"&units/undead-necromancers/adept-magic-3.png=Easy;*&units/undead-"
"necromancers/dark-sorcerer-attack-staff-2.png=Medium;&units/undead-"
"necromancers/ancient-lich-magic-3.png=Difficult"
msgstr ""

#. [campaign]: id=A_Simple_Campaign # Needed to connect savefiles with their campaign.
#: A_Simple_Campaign/_main.cfg:58
msgid ""
"This is a stub of a campaign, intended to make life easier in creating a "
"campaign. Contains about the bare minimum that's needed for a campaign and "
"some helpful comments."
msgstr ""

#. [part]
#: A_Simple_Campaign/scenarios/01_Template.cfg:12
msgid "this is where the story goes"
msgstr ""

#. [scenario]: id=01_Template # looked for by the engine (corresponds to first_scenario= in _main.cfg)
#: A_Simple_Campaign/scenarios/01_Template.cfg:26
msgid "Template"
msgstr ""

#. [side]: type=Dwarvish Fighter, id=His Awesomeness
#: A_Simple_Campaign/scenarios/01_Template.cfg:59
msgid "foo"
msgstr ""

#. [side]: type=Dwarvish Fighter, id=His Awesomeness
#: A_Simple_Campaign/scenarios/01_Template.cfg:65
msgid "His Awesomeness"
msgstr ""

#. [side]: type=Elvish Fighter, id=Lord Awesomeness
#: A_Simple_Campaign/scenarios/01_Template.cfg:84
msgid "bar"
msgstr ""

#. [side]: type=Elvish Fighter, id=Lord Awesomeness
#: A_Simple_Campaign/scenarios/01_Template.cfg:89
msgid "Lord Awesomeness"
msgstr ""

#. [message]: speaker=narrator
#: A_Simple_Campaign/scenarios/01_Template.cfg:110
msgid ""
"Welcome, future UMC developer. This is a stub of a campaign, intended to "
"make life easier in creating a campaign, since the by far most difficult "
"part is the very start. This campaign contains about the bare minimum that's "
"needed for a campaign and some helpful comments. Note that by creating a "
"campaign which targets wesnoth's development version you may run into engine "
"bugs which you mistakenly think of being caused by your wml code."
msgstr ""

#. [message]: speaker=narrator
#: A_Simple_Campaign/scenarios/01_Template.cfg:116
msgid ""
"There is a site in the wesnoth wiki related to this add-on, which also tells "
"you where to look for this add-on's files so you can actually read this "
"message in the code instead of reading it on the screen: http://wiki.wesnoth."
"org/BuildingCampaignsTutorial/FirstCampaign"
msgstr ""

#. [chat]
#: A_Simple_Campaign/scenarios/01_Template.cfg:119
msgid ""
"site related to this add-on: http://wiki.wesnoth.org/"
"BuildingCampaignsTutorial/FirstCampaign"
msgstr ""

#. [message]: speaker=narrator
#: A_Simple_Campaign/scenarios/01_Template.cfg:125
msgid ""
"The files of this add-on, describing what happens in it, are in your "
"userdata directory, explanation where this directory is here: http://wiki."
"wesnoth.org/EditingWesnoth"
msgstr ""

#. [chat]
#: A_Simple_Campaign/scenarios/01_Template.cfg:128
msgid ""
"Where are the files of this add-on ? read here: http://wiki.wesnoth.org/"
"EditingWesnoth"
msgstr ""

#. [objectives]
#: A_Simple_Campaign/scenarios/01_Template.cfg:134
msgid "final objectives:"
msgstr ""

#. [objective]: condition=win
#: A_Simple_Campaign/scenarios/01_Template.cfg:136
msgid "Defeat the enemy leader"
msgstr ""

#. [objective]: condition=lose
#: A_Simple_Campaign/scenarios/01_Template.cfg:140
msgid "Death of His Awesomenes"
msgstr ""

#. [message]: id=created_unit
#: A_Simple_Campaign/scenarios/01_Template.cfg:162
msgid "Hey, I'm a custom unit of this campaign and I've just appeared."
msgstr ""

#. [message]: speaker=unit
#: A_Simple_Campaign/scenarios/01_Template.cfg:173
msgid ""
"I'm a unit on side 1 and have just moved to the hex with coordinates $x1,$y1."
msgstr ""

#. [message]: speaker=narrator
#: A_Simple_Campaign/scenarios/01_Template.cfg:179
msgid "Let's play some custom sound..."
msgstr ""

#. [event]
#: A_Simple_Campaign/scenarios/01_Template.cfg:188
msgid ""
"This is the macro from macros/. Soon follows another macro. The code from "
"this event is a bit more adanced wml."
msgstr ""

#. [event]
#: A_Simple_Campaign/scenarios/01_Template.cfg:195
msgid "two times three is $twotimesthree|."
msgstr ""

#. [event]
#: A_Simple_Campaign/scenarios/01_Template.cfg:197
msgid ""
"Since the variable twotimesthree is cleared now, you can no longer query it: "
"$twotimesthree| You should always clear your variables once that you no "
"longer need them."
msgstr ""

#. [terrain_type]: id=asc-custom-terrain
#: A_Simple_Campaign/terrain/terrain-definitions.cfg:8
msgid "ASC's custom terrain"
msgstr ""

#. [unit_type]: id=Custom Unit, race=human
#: A_Simple_Campaign/units/Custom_Unit.cfg:5
msgid "some custom unit"
msgstr ""

#. [unit_type]: id=Custom Unit, race=human
#: A_Simple_Campaign/units/Custom_Unit.cfg:18
msgid "This is a custom unit in ASC demonstrating how to create such units."
msgstr ""

#. [attack]: type=impact
#: A_Simple_Campaign/units/Custom_Unit.cfg:28
msgid "Sword"
msgstr ""

#. [message]: speaker=narrator
#: A_Simple_Campaign/utils/another_macro_file.cfg:8
msgid ""
"This is the macro from utils/. Let's calculate a bit and return the result. "
"This macro is a bit more advanced, you don't need to care about it at the "
"beginning."
msgstr ""

#. [message]: speaker=narrator
#: A_Simple_Campaign/utils/another_macro_file.cfg:17
msgid "Variable with name two has been set to $two|."
msgstr ""

#. [message]: speaker=narrator
#: A_Simple_Campaign/utils/another_macro_file.cfg:26
msgid "Variable with name two has been multiplied by 3 to value $two|."
msgstr ""

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