/
Flanker.cfg
80 lines (79 loc) · 2.38 KB
/
Flanker.cfg
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
#textdomain wesnoth-utbs
[unit_type]
id=Quenoth Flanker
name= _ "Quenoth Flanker"
race=elf
ignore_race_traits=yes
{TRAIT_STRONG}
{TRAIT_QUICK}
{TRAIT_INTELLIGENT}
{TRAIT_RESILIENT}
image=units/quenoth/flanker.png
profile="portraits/quenoth/flanker.png"
hitpoints=44
movement_type=quenoth_foot
movement=5
experience=90
level=2
alignment=lawful
advances_to=Quenoth Ranger
cost=15
usage=fighter
description= _ "Some fighters find that their true talents lie not within rigid spear ranks, but out in the sands, striking at the flanks and rear of enemy forces. Fast and nimble, these elves can take advantage of the smallest weaknesses in enemy formations."+{SPECIAL_NOTES}+{SPECIAL_NOTES_SKIRMISHER}+{SPECIAL_NOTES_POISON}
die_sound={SOUND_LIST:ELF_HIT}
[abilities]
{ABILITY_SKIRMISHER}
[/abilities]
[attack]
name=sword
#textdomain wesnoth-units
description= _"sword"
#textdomain wesnoth-utbs
type=blade
range=melee
damage=7
number=4
icon=attacks/sword-elven.png
[/attack]
[attack]
name=blowgun
description= _"blowgun"
type=pierce
range=ranged
damage=3
number=3
icon=attacks/blowgun.png
[specials]
{WEAPON_SPECIAL_POISON}
[/specials]
[/attack]
{DEFENSE_ANIM "units/quenoth/flanker-defend2.png" "units/quenoth/flanker-defend1.png" {SOUND_LIST:ELF_HIT}}
[attack_anim]
[filter_attack]
name=sword
[/filter_attack]
offset=0.0~0.3,0.3~0.5,0.5~0.60,0.60~0.3,0.3~0.0
start_time=-300
[frame]
duration=450
image="units/quenoth/flanker.png"
[/frame]
{SOUND:HIT_AND_MISS {SOUND_LIST:SWORD_SWISH} {SOUND_LIST:MISS} -100}
[/attack_anim]
[attack_anim]
[filter_attack]
name=blowgun
[/filter_attack]
missile_start_time=-150
[missile_frame]
duration=150
image="projectiles/missile-n.png~SCALE_SHARP(36,36)"
image_diagonal="projectiles/missile-ne.png~SCALE_SHARP(36,36)"
[/missile_frame]
start_time=-300
[frame]
image="units/quenoth/flanker.png:450"
[/frame]
{SOUND:HIT_AND_MISS crossbow.ogg crossbow-miss.ogg -300}
[/attack_anim]
[/unit_type]