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Pull requests: wesnoth/wesnoth
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last wmllint
AI
Issues with the AI engine, including micro AIs.
Campaign HttT
The mainline Heir to the Throne campaign
MP
Issues with multiplayer support or bundled multiplayer content.
UI
User interface issues, including both back-end and front-end issues.
Unit Tests
Issues involving Wesnoth's unit test suite.
Units
Issues that involve unit definitions or their implementation in the engine.
WML Tools
Issues involving WML maintenance tools.
#11292
opened Jun 15, 2026 by
Pentarctagon
Member
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Feature/1559 music volume attribute
AI/LLM assisted
Includes code generated or created with assistance by Artificial Intelligence, especially LLMs.
Audio
Issues with the sound engine.
Schema
#11291
opened Jun 15, 2026 by
iwasella
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Default Fallback/Overflow Color Altered
Graphics
Issues that involve the graphics engine or assets.
#11289
opened Jun 15, 2026 by
schectma
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Enable Additional Colors
Graphics
Issues that involve the graphics engine or assets.
#11282
opened Jun 14, 2026 by
schectma
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WoF S6: all new map
Campaign WoF
The mainline Winds of Fate campaign
#11277
opened Jun 13, 2026 by
Jonathan-Kelly
Contributor
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Unify old and new reachmaps, plus separate toggles
Building
Build-time issues.
CMake
Issues involving the CMake build system.
Graphics
Issues that involve the graphics engine or assets.
Schema
Terrain
Issues that involve terrain definitions or their implementation in the engine.
UI
User interface issues, including both back-end and front-end issues.
#11275
opened Jun 12, 2026 by
will-ca
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Add unit tests related to capturing villages
Unit Tests
Issues involving Wesnoth's unit test suite.
#11267
opened Jun 7, 2026 by
stevecotton
Contributor
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Bug fix for Issue 6252
MP
Issues with multiplayer support or bundled multiplayer content.
#11257
opened Jun 1, 2026 by
gdav1138
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Improve readability of time handling code
MP
Issues with multiplayer support or bundled multiplayer content.
WFL
Issues involving the Wesnoth Formula Language engine and APIs.
#11255
opened May 31, 2026 by
soliton-
Member
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Fix #10987 crash on [time_area] without custom tod
#11254
opened May 31, 2026 by
gfgtdf
Contributor
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Pirate Carrack: use black-sailed sprites
Campaign PaP
The mainline Of Pearls and Pirates campaign
Graphics
Issues that involve the graphics engine or assets.
Units
Issues that involve unit definitions or their implementation in the engine.
#11248
opened May 26, 2026 by
Dalas121
Contributor
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1.19 update elf archer animations
Graphics
Issues that involve the graphics engine or assets.
Units
Issues that involve unit definitions or their implementation in the engine.
#11240
opened May 24, 2026 by
doofus-01
Member
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8 tasks done
Update changelog.md
Docs
Documentation issues, both in-game and otherwise (e.g. manual and manpages).
#11234
opened May 19, 2026 by
TheFlamelet
Contributor
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simplify set_variables lua implementation
Lua API
Issues with the Lua engine and API.
#11183
opened Apr 24, 2026 by
gfgtdf
Contributor
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Remove needs_select for menu items
Squash
Squash this PR with a useful commit message since the individual commits are not well-formed.
Remove wesnoth.map.generate_height_map.location_set
Lua API
Issues with the Lua engine and API.
#11178
opened Apr 23, 2026 by
Vultraz
Member
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Remove handling of cfg files passed to map_data
#11177
opened Apr 23, 2026 by
Vultraz
Member
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Fixed starting gold discrepancy in MP Pre-Game Lobby and In-Game
UI
User interface issues, including both back-end and front-end issues.
Unit Tests
Issues involving Wesnoth's unit test suite.
#11172
opened Apr 20, 2026 by
b-Spedras
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Remove manual "AI controller" macros
AI
Issues with the AI engine, including micro AIs.
WML
Issues involving the WML engine or WML APIs.
#11161
opened Apr 17, 2026 by
Vultraz
Member
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ios/filesystem: restore the iCloud Drive save root and finish the iOS filesystem pass
Building
Build-time issues.
CMake
Issues involving the CMake build system.
macOS
OS-specific issues that apply to Apple macOS.
#11151
opened Apr 11, 2026 by
landarwasright
Contributor
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Serialize translatable strings in simple_wml
Add-ons
Issues with the add-ons client and/or server.
MP
Issues with multiplayer support or bundled multiplayer content.
#11120
opened Mar 28, 2026 by
CelticMinstrel
Member
•
Draft
web: Emscripten port — Wesnoth playable in the browser
AI/LLM assisted
Includes code generated or created with assistance by Artificial Intelligence, especially LLMs.
Building
Build-time issues.
CMake
Issues involving the CMake build system.
UI
User interface issues, including both back-end and front-end issues.
#11078
opened Mar 14, 2026 by
mliudev
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Make Dunefolk names more consistent...?
Postponed
Issues which cannot be worked on at this time.
Units
Issues that involve unit definitions or their implementation in the engine.
#11055
opened Mar 8, 2026 by
ahyangyi
Contributor
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