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en_GB.po
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# translation of en_GB.po to English (British)
# Peter J Ross <pjr@insurgent.org>, 2006.
# PJR <pjr@britishlibrary.net>, 2006.
# Peter J Ross <wesnoth@pjr.britishlibrary.net>, 2007.
# Steven Panek <Majora700@gmail.com>, 2011.
# Wedge009 <wedge009@wedge009.net>, 2015.
msgid ""
msgstr ""
"Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2016-01-16 20:58-0300\n"
"PO-Revision-Date: 2016-01-23 13:22+1100\n"
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
"Language-Team: English (British) <http://wiki.wesnoth.org/"
"EnglishGBTranslation>\n"
"Language: en_GB\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"X-Generator: Poedit 1.8.6\n"
#. [campaign]: id=Under_the_Burning_Suns
#. [editor_group]: id=utbs
#: data/campaigns/Under_the_Burning_Suns/_main.cfg:11
#: data/campaigns/Under_the_Burning_Suns/_main.cfg:189
msgid "Under the Burning Suns"
msgstr "Under the Burning Suns"
#. [campaign]: id=Under_the_Burning_Suns
#: data/campaigns/Under_the_Burning_Suns/_main.cfg:14
msgid "UtBS"
msgstr "UtBS"
#. [campaign]: id=Under_the_Burning_Suns
#: data/campaigns/Under_the_Burning_Suns/_main.cfg:19
msgid ""
"In the distant future a small band of elves struggles to survive amidst the "
"ruins of fallen empires. Lead your people out of the desert on an epic "
"journey to find a new home.\n"
"\n"
msgstr ""
"In the distant future a small band of elves struggles to survive amidst the "
"ruins of fallen empires. Lead your people out of the desert on an epic "
"journey to find a new home.\n"
"\n"
#. [campaign]: id=Under_the_Burning_Suns
#: data/campaigns/Under_the_Burning_Suns/_main.cfg:21
msgid "(Expert level, 10 scenarios.)"
msgstr "(Expert level, 10 scenarios.)"
#. [campaign]: id=Under_the_Burning_Suns
#. [unit_type]: id=Desert Hunter, race=elf
#: data/campaigns/Under_the_Burning_Suns/_main.cfg:23
#: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Hunter.cfg:5
msgid "Desert Hunter"
msgstr "Desert Hunter"
#. [campaign]: id=Under_the_Burning_Suns
#: data/campaigns/Under_the_Burning_Suns/_main.cfg:23
msgid "Normal"
msgstr "Normal"
#. [campaign]: id=Under_the_Burning_Suns
#: data/campaigns/Under_the_Burning_Suns/_main.cfg:24
msgid "Challenging"
msgstr "Challenging"
#. [campaign]: id=Under_the_Burning_Suns
#. [unit_type]: id=Desert Sentinel, race=elf
#: data/campaigns/Under_the_Burning_Suns/_main.cfg:24
#: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Sentinel.cfg:4
msgid "Desert Sentinel"
msgstr "Desert Sentinel"
#. [campaign]: id=Under_the_Burning_Suns
#. [unit_type]: id=Desert Prowler, race=elf
#: data/campaigns/Under_the_Burning_Suns/_main.cfg:25
#: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Prowler.cfg:4
msgid "Desert Prowler"
msgstr "Desert Prowler"
#. [campaign]: id=Under_the_Burning_Suns
#: data/campaigns/Under_the_Burning_Suns/_main.cfg:25
msgid "Nightmare"
msgstr "Nightmare"
#. [about]
#: data/campaigns/Under_the_Burning_Suns/_main.cfg:29
msgid "Campaign Design"
msgstr "Campaign Design"
#. [about]
#: data/campaigns/Under_the_Burning_Suns/_main.cfg:38
msgid "Campaign Maintenance"
msgstr "Campaign Maintenance"
#. [about]
#: data/campaigns/Under_the_Burning_Suns/_main.cfg:59
msgid "Artwork and Graphics Design"
msgstr "Artwork and Graphics Design"
#. [about]
#: data/campaigns/Under_the_Burning_Suns/_main.cfg:117
msgid "Miscellaneous"
msgstr "Miscellaneous"
#. [entry]
#: data/campaigns/Under_the_Burning_Suns/_main.cfg:135
msgid "And special thanks to everyone else who I forgot to mention."
msgstr "And special thanks to everyone else who I forgot to mention."
# TODO: fix the clause that talks about damage reduction
#. [lua]: wesnoth.theme_items.unit_status
#: data/campaigns/Under_the_Burning_Suns/lua/theme.lua:14
msgid ""
"dehydrated: This unit is dehydrated. It will lose 4 HP and have its damage "
"reduced by 1 each turn during the day unless prevented by healers or cured "
"by water at an oasis.\n"
"\n"
"Units cannot be killed or deal no damage as a result of dehydration."
msgstr ""
"dehydrated: This unit is dehydrated. It will lose 4 HP and have its damage "
"reduced by 1 each turn during the day unless prevented by healers or cured "
"by water at an oasis.\n"
"\n"
"Units cannot be killed or deal no damage as a result of dehydration."
#. [lua]: wesnoth.theme_items.unit_status
#: data/campaigns/Under_the_Burning_Suns/lua/theme.lua:20
msgid "stunned: This unit is stunned. It cannot enforce its Zone of Control."
msgstr "stunned: This unit is stunned. It cannot enforce its Zone of Control."
#. [scenario]: id=01_The_Morning_After
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:5
msgid "The Morning After"
msgstr "The Morning After"
#. [side]
#. [side]: id=Kaleh, type=Desert Fighter
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:30
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:34
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:41
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:31
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:35
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:37
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:33
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:31
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:31
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:34
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:32
#: data/campaigns/Under_the_Burning_Suns/scenarios/10_Speaking_with_the_Fishes.cfg:32
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:35
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:44
#: data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg:31
msgid "team_name^Quenoth Elves"
msgstr "Quenoth Elves"
#. [side]
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:53
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:90
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:67
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:107
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:138
msgid "Monsters"
msgstr "Monsters"
#. [side]
#. [side]: id=Panok, type=Direwolf Rider, type=Goblin Knight
#. [side]: id=Turg, type=Orcish Warrior, type=Orcish Warlord
#. [side]: id=Ug'lok, type=Orcish Warrior, type=Orcish Warlord
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:74
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:56
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:102
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:141
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:167
msgid "Evil"
msgstr "Evil"
#. [objectives]
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:104
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:182
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:228
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:307
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:185
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:234
#: data/campaigns/Under_the_Burning_Suns/scenarios/07a_Dealing_with_Dwarves.cfg:70
#: data/campaigns/Under_the_Burning_Suns/scenarios/07b_Talking_with_Trolls.cfg:70
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:388
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:320
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:339
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:255
msgid "Starting Objectives:"
msgstr "Starting Objectives:"
#. [objective]: condition=win
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:106
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1101
msgid "Rescue Surviving Elves"
msgstr "Rescue Surviving Elves"
#. [objective]: condition=lose
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:110
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1109
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:188
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1433
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:204
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:240
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:205
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:317
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:798
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1361
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1427
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:191
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:241
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:394
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2688
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3495
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3600
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:330
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1914
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2412
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:345
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:760
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:894
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:943
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:261
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:903
msgid "Death of Kaleh"
msgstr "Death of Kaleh"
#. [objective]: condition=lose
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:114
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1113
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:192
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1437
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:209
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:244
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:209
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:321
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:802
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1365
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1431
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:195
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:245
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:398
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2692
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3499
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3604
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:334
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1918
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2416
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:349
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:764
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:898
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:947
msgid "Death of Nym"
msgstr "Death of Nym"
#. [objective]: condition=lose
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:118
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1117
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:196
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1441
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:248
msgid "Death of Garak"
msgstr "Death of Garak"
#. [objective]: condition=lose
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:131
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1121
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:200
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1445
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:214
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:252
#: data/campaigns/Under_the_Burning_Suns/scenarios/04_Descending_into_Darkness.cfg:213
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:325
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:806
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1369
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1435
#: data/campaigns/Under_the_Burning_Suns/scenarios/06a_In_the_Tunnels_of_Trolls.cfg:199
#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:249
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:402
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2696
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3503
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3608
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:338
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1922
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2420
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:353
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:768
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:902
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:951
msgid "Death of Zhul"
msgstr "Death of Zhul"
#. [value]: type=Desert Fighter
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:153
msgid "Lrea"
msgstr "Lrea"
#. [value]: type=Desert Fighter
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:158
msgid "Piyru"
msgstr "Piyru"
#. [value]: type=Desert Archer
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:163
msgid "Frea"
msgstr "Frea"
#. [value]: type=Desert Archer
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:168
msgid "Danu"
msgstr "Danu"
#. [value]: type=Desert Hunter
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:174
msgid "Hamuil"
msgstr "Hamuil"
#. [value]: type=Desert Hunter
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:179
msgid "Anioh"
msgstr "Anioh"
#. [value]: type=Desert Scout
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:185
msgid "Vemuil"
msgstr "Vemuil"
#. [value]: type=Desert Scout
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:190
msgid "Taliu"
msgstr "Taliu"
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:202
msgid "Hey Kaleh, are you in there?"
msgstr "Hey Kaleh, are you in there?"
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:207
msgid "Nym, is that you?"
msgstr "Nym, is that you?"
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:212
msgid ""
"Yes, come on out already. The storm has passed. With the morning light Naia "
"has ended the terrible night."
msgstr ""
"Yes, come on out already. The storm has passed. With the morning light Naia "
"has ended the terrible night."
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:217
msgid "Has the sky really stopped falling?"
msgstr "Has the sky really stopped falling?"
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:222
msgid ""
"I already told you, the sky is clear and empty. Now come quickly, silly, "
"others may need our help."
msgstr ""
"I already told you, the sky is clear and empty. Now come quickly, silly; "
"others may need our help."
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:227
msgid ""
"What’s happened? Oh Eloh, the craters are everywhere, everything is gone, "
"ruined. I can hardly recognize our village. I didn’t think it could be this "
"bad."
msgstr ""
"What’s happened? Oh Eloh, the craters are everywhere, everything is gone, "
"ruined. I can hardly recognize our village. I didn’t think it could be this "
"bad."
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:232
msgid ""
"Come on, Kaleh, we have to go see if anyone is hurt or needs help. I think I "
"hear people calling from the south. Now is not a time for fear, we must be "
"strong. After all you are the nephew of Tanuil, our leader, and you must "
"answer to the call of duty. Perhaps in the light of day things won’t be as "
"bad as you think. Let’s explore the village and see who else has survived "
"the night."
msgstr ""
"Come on, Kaleh, we have to go see if anyone is hurt or needs help. I think I "
"hear people calling from the south. Now is not a time for fear, we must be "
"strong. After all you are the nephew of Tanuil, our leader, and you must "
"answer to the call of duty. Perhaps in the light of day things won’t be as "
"bad as you think. Let’s explore the village and see who else has survived "
"the night."
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:237
msgid ""
"Wait, our keep is just to the east. Our leader Tanuil must surely be "
"recruiting others to help deal with the devastation. Perhaps we should go to "
"the keep, before we explore the rest of the village."
msgstr ""
"Wait, our keep is just to the east. Our leader Tanuil must surely be "
"recruiting others to help deal with the devastation. Perhaps we should go to "
"the keep, before we explore the rest of the village."
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:254
msgid ""
"Tanuil’s keep, our beautiful fortress, it is destroyed. How will we summon "
"our people to battle?"
msgstr ""
"Tanuil’s keep, our beautiful fortress, it is destroyed. How will we summon "
"our people to battle?"
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:259
msgid ""
"We must rally those survivors we can find amidst the rubble. It doesn’t look "
"like anyone survived, but at least we can thank Eloh it was a quick death. "
"But come on, we can’t dwell on the dead, we must help the living."
msgstr ""
"We must rally those survivors we can find amidst the rubble. It doesn’t look "
"like anyone survived, but at least we can thank Eloh it was a quick death. "
"But come on, we can’t dwell on the dead, we must help the living."
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:264
msgid "But if Tanuil is dead, who will lead us?"
msgstr "But if Tanuil is dead, who will lead us?"
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:269
msgid "That’s a question for another time. Let’s keep exploring the wreckage."
msgstr "That’s a question for another time. Let’s keep exploring the wreckage."
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:315
msgid "Vecnu"
msgstr "Vecnu"
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:316
msgid "Eranor"
msgstr "Eranor"
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:317
msgid "Seela"
msgstr "Seela"
#. [message]: speaker=Garak
#. [message]: speaker=Vecnu
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:350
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:544
msgid "Kaleh, Nym, help us!"
msgstr "Kaleh, Nym, help us!"
#. [message]: speaker=Kaleh
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:355
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:549
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:748
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:4418
msgid "What in Uria’s name is that?"
msgstr "What in Uria’s name is that?"
#. [message]: speaker=Garak
#. [message]: speaker=Vecnu
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:360
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:554
msgid ""
"They came with the stones that fell from the sky. I know not what they are, "
"but more seem to be emerging from the craters. If we don’t stop them there "
"will be nothing left of our village or our people."
msgstr ""
"They came with the stones that fell from the sky. I know not what they are, "
"but more seem to be emerging from the craters. If we don’t stop them there "
"will be nothing left of our village or our people."
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:365
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:559
msgid "To battle, my friends! There are still those left who can fight."
msgstr "To battle, my friends! There are still those left who can fight."
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:372
msgid "There are more of our people fighting the mud monsters!"
msgstr "There are more of our people fighting the mud monsters!"
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:377
msgid "Then let’s join the battle!"
msgstr "Then let’s join the battle!"
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:411
msgid "Eloshi"
msgstr "Eloshi"
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:412
msgid "Illuvia"
msgstr "Illuvia"
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:417
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:419
msgid "Raynor"
msgstr "Raynor"
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:437
msgid "More of these muddy crawlies, let’s get rid of them with haste."
msgstr "More of these muddy crawlies, let’s get rid of them with haste."
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:522
msgid "Jorazan"
msgstr "Jorazan"
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:523
msgid "Zyara"
msgstr "Zyara"
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:530
msgid ""
"This is our training ground. And look, there is Garak, the captain of the "
"guard. He and his fighters have survived the night!"
msgstr ""
"This is our training ground. And look, there is Garak, the captain of the "
"guard. He and his fighters have survived the night!"
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:565
msgid "But they are fighting many mud creatures. Quick, we must help them!"
msgstr "But they are fighting many mud creatures. Quick, we must help them!"
#. [message]: speaker=second_unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:593
msgid "Ha! They’re destroyed at last."
msgstr "Ha! They’re destroyed at last."
#. [message]: speaker=Garak
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:598
msgid ""
"Thanks for the help. I am glad to see that so many have survived the night. "
"But there’s no time to talk, we must save the rest of our people and crush "
"any other of these earthen abominations back into the earth."
msgstr ""
"Thanks for the help. I am glad to see that so many have survived the night. "
"But there’s no time to talk, we must save the rest of our people and crush "
"any other of these earthen abominations back into the earth."
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:621
msgid "This bridge leads to the holy island at the center of our lake."
msgstr "This bridge leads to the holy island at the centre of our lake."
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:626
msgid ""
"Hmmmm. Some of the druids that worship on the island may still be alive. We "
"should go check."
msgstr ""
"Hmmmm. Some of the druids that worship on the island may still be alive. We "
"should go and check."
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:631
msgid ""
"Be careful. The bridge is broken, so we’ll have to wade through the shallow "
"water."
msgstr ""
"Be careful. The bridge is broken, so we’ll have to wade through the shallow "
"water."
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:650
msgid ""
"The great tree! It has been buried under the rocks. Our most holy sanctuary, "
"defiled. Oh, Eloh, what shall we do?"
msgstr ""
"The great tree! It has been buried under the rocks. Our most holy sanctuary, "
"defiled. Oh, Eloh, what shall we do?"
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:655
msgid "Is anyone still alive?"
msgstr "Is anyone still alive?"
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:665
msgid "Ryoko"
msgstr "Ryoko"
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:667
msgid "Yuni"
msgstr "Yuni"
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:671
msgid "Finally! We were worried that no one else had survived."
msgstr "Finally! We were worried that no one else had survived."
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:676
msgid "Mother priestess, are you all right?"
msgstr "Mother priestess, are you all right?"
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:681
msgid ""
"There’s no time to stand on ceremony. I’m fine. I’m afraid only a few of us "
"survived, but we will lend you what skills we have. Show me to those who "
"need healing."
msgstr ""
"There’s no time to stand on ceremony. I’m fine. I’m afraid only a few of us "
"survived, but we will lend you what skills we have. Show me to those who "
"need healing."
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:686
msgid "But the great tree, it has been destroyed!"
msgstr "But the great tree, it has been destroyed!"
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:691
msgid ""
"All things of this world come to an end, but the power of Eloh endures. A "
"new one shall grow in its place. Come now, let us see to the needs of our "
"people."
msgstr ""
"All things of this world come to an end, but the power of Eloh endures. A "
"new one shall grow in its place. Come now, let us see to the needs of our "
"people."
#. [unit]: type=Cuttle Fish
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:711
msgid "Deep One"
msgstr "Deep One"
#. [unit]: type=Cuttle Fish
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:712
msgid ""
"The Deep Ones are gigantic aquatic monsters that lurk in the dark places of "
"the world. Rarely do they come to the surface, and when they do the best way "
"to survive an encounter with these monsters is to remain ashore. They can "
"grab their opponents with strong tentacles, or spit a poisonous black ink "
"from a distance."
msgstr ""
"The Deep Ones are gigantic aquatic monsters that lurk in the dark places of "
"the world. Rarely do they come to the surface, and when they do the best way "
"to survive an encounter with these monsters is to remain ashore. They can "
"grab their opponents with strong tentacles, or spit a poisonous black ink "
"from a distance."
#. [message]: speaker=narrator
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:742
msgid ""
"The water of the lake suddenly goes dark and unsettled, only to erupt in a "
"swarm of tentacles the moment the first elf set foot off the island."
msgstr ""
"The water of the lake suddenly goes dark and unsettled, only to erupt in a "
"swarm of tentacles the moment the first elf set foot off the island."
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:753
msgid ""
"I felt a great darkness in this lake, but I knew not what it was. The "
"falling rocks must have woken it from its sleep."
msgstr ""
"I felt a great darkness in this lake, but I knew not what it was. The "
"falling rocks must have woken it from its sleep."
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:758
msgid ""
"Protect the priestesses, we shall send this monstrosity back to the depths "
"it came from!"
msgstr ""
"Protect the priestesses. We shall send this monstrosity back to the depths "
"it came from!"
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:776
msgid "These fields seem strangely vacant. Where are the horses?"
msgstr "These fields seem strangely vacant. Where are the horses?"
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:781
msgid "Maybe they’re hiding in the stables. Let’s go check."
msgstr "Maybe they’re hiding in the stables. Let’s go check."
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:819
msgid "Naru"
msgstr "Naru"
#. [message]: speaker=Naru
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:823
msgid "Is it safe to come out? I was so scared."
msgstr "Is it safe to come out? I was so scared."
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:828
msgid "Where are all the other horses?"
msgstr "Where are all the other horses?"
#. [message]: speaker=Naru
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:833
msgid ""
"A hunting party left just yesterday, so unless the rocks fell all over the "
"land, many of the horses have probably survived. The few that remained here "
"were scared by the falling rocks and fled into the night. It took all my "
"skill to calm Yasi and keep him from running."
msgstr ""
"A hunting party left just yesterday, so unless the rocks fell all over the "
"land, many of the horses have probably survived. The few that remained here "
"were scared by the falling rocks and fled into the night. It took all my "
"skill to calm Yasi and keep him from running."
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:838
msgid ""
"We’ll need your help in checking to see if the outer settlements survived. "
"Who knows what kinds of damage they suffered in the night? And perhaps some "
"of the people out in the desert have been able to round up some of the loose "
"horses."
msgstr ""
"We’ll need your help in checking to see if the outer settlements are okay. "
"Who knows what kinds of damage they suffered in the night? And perhaps some "
"of the people out in the desert have been able to round up some of the loose "
"horses."
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:843
msgid "We can only hope that hunting party returns soon."
msgstr "We can only hope that hunting party returns soon."
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:853
msgid "Hey, Nisa, the rocks have stopped falling. You can come out now!"
msgstr "Hey, Nisa, the rocks have stopped falling. You can come out now!"
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:856
msgid "Nisa"
msgstr "Nisa"
#. [message]: speaker=Nisa
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:865
msgid "Oh, thank Eloh, I thought they would never stop."
msgstr "Oh, thank Eloh. I thought they would never stop."
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:980
msgid ""
"Oh good, some elves have survived in this outer settlement. They’ve agreed "
"to help us search for other survivors."
msgstr ""
"Oh good, some elves have survived in this outer settlement. They’ve agreed "
"to help us search for other survivors."
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:988
msgid "The encampment is empty. I wonder what happened to the inhabitants?"
msgstr "The encampment is empty. I wonder what happened to the inhabitants?"
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1000
msgid ""
"This encampment has been abandoned. There are signs of a struggle and a few "
"bloodstains but nothing else. I fear for those elves who lived out here."
msgstr ""
"This encampment has been abandoned. There are signs of a struggle and a few "
"bloodstains but nothing else. I fear for those elves who lived out here."
#. [unit]: type=Necromancer, type=Dark Sorcerer, id=Xanthos
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1048
msgid "Xanthos"
msgstr "Xanthos"
#. [message]: speaker=Xanthos
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1068
msgid ""
"This place reeks of death, I could smell it from miles away. Oh, how I love "
"it, it is the smell of power, the inevitable triumph of death over life. "
"Puny elves, I shall use the corpses of your families to create an army of "
"undead! All shall bow down before Xanthos the Necromancer!"
msgstr ""
"This place reeks of death, I could smell it from miles away. Oh, how I love "
"it, it is the smell of power, the inevitable triumph of death over life. "
"Puny elves, I shall use the corpses of your families to create an army of "
"undead! All shall bow down before Xanthos the Necromancer!"
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1073
msgid ""
"His timing couldn’t be worse. I know that undead cultists often prey on "
"small targets, but they haven’t had the guts to attack us for years. Why has "
"Eloh heaped so much misfortune upon us?"
msgstr ""
"His timing couldn’t be worse. I know that undead cultists often prey on "
"small targets, but they haven’t had the guts to attack us for years. Why has "
"Eloh heaped so much misfortune upon us?"
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1078
msgid ""
"Have some more faith, girl, the goddess does not send us more than we can "
"handle. With Eloh’s grace we shall yet triumph over this pretender."
msgstr ""
"Have some more faith, girl, the goddess does not send us more than we can "
"handle. With Eloh’s grace we shall yet triumph over this pretender."
#. [message]: speaker=Garak
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1083
msgid ""
"Bah, I’ve fought these dark cultists before. They can be killed just like "
"anyone else, and our elvish hunters can easily defeat their skeleton armies."
msgstr ""
"Bah, I’ve fought these dark cultists before. They can be killed just like "
"anyone else, and our elvish hunters can easily defeat their skeleton armies."
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1088
msgid ""
"I have heard of your kind, foul necromancer. You travel the sands, daring to "
"bring back and enslave those who have passed on. But we will prove to you "
"that death is not all-powerful. You shall not desecrate the bodies of my "
"kith and kin! You shall learn to fear the wrath of Eloh and the Quenoth "
"elves!"
msgstr ""
"I have heard of your kind, foul necromancer. You travel the sands, daring to "
"bring back and enslave those who have passed on. But we will prove to you "
"that death is not all-powerful. You shall not desecrate the bodies of my "
"kith and kin! You shall learn to fear the wrath of Eloh and the Quenoth "
"elves!"
#. [objectives]
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1098
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:1422
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:936
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1007
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1090
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1141
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1212
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1267
#: data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg:1338
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:791
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1354
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:1420
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:2681
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3488
#: data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg:3589
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:1904
#: data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg:2402
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:754
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:888
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:937
#: data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg:897
msgid "New Objectives:"
msgstr "New Objectives:"
#. [objective]: condition=win
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1105
msgid "Defeat Xanthos"
msgstr "Defeat Xanthos"
#. [message]: speaker=unit
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1151
msgid ""
"Some of our people felt crowded in the village, and wanted to live out on "
"the open sands. They thought they could flee to the safety of our walls if "
"danger came. I shudder to imagine what may have become of them."
msgstr ""
"Some of our people felt crowded in the village, and wanted to live out on "
"the open sands. They thought they could flee to the safety of our walls if "
"danger came. I shudder to imagine what may have become of them."
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1180
msgid "The necromancer is finally vanquished."
msgstr "The necromancer is finally vanquished."
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1185
msgid "And at last the dead shall have their rest."
msgstr "And at last the dead shall have their rest."
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1196
msgid ""
"The necromancer is dead, but I don’t think we’ve explored the entire "
"village. There may still be elves that need rescuing. We should go back and "
"check."
msgstr ""
"The necromancer is dead, but I don’t think we’ve explored the entire "
"village. There may still be elves that need rescuing. We should go back and "
"check."
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1213
msgid ""
"We’ve explored the village, and I think we’ve rescued the last of the "
"survivors."
msgstr ""
"We’ve explored the village, and I think we’ve rescued the last of the "
"survivors."
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1250
msgid "Pythos"
msgstr "Pythos"
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1252
msgid "Shea"
msgstr "Shea"
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1254
msgid "Narn"
msgstr "Narn"
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1256
msgid "Jokli"
msgstr "Jokli"
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1258
msgid "Lyia"
msgstr "Lyia"
#. [message]: speaker=Pythos
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1265
msgid "Hail, is anyone still alive?"
msgstr "Hail, is anyone still alive?"
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1270
msgid ""
"Yes, and we could certainly use your help. A necromancer has been attacking "
"us, he intends to use our fallen comrades as fodder for his evil magics. "
"Where have you been?"
msgstr ""
"Yes, and we could certainly use your help. A necromancer has been attacking "
"us, he intends to use our fallen comrades as fodder for his evil magics. "
"Where have you been?"
#. [message]: speaker=Pythos
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1275
msgid ""
"We were out far in the sands, searching for prey and roaming orcs. As soon "
"as we saw the rock storm we raced back as fast as we could. I only wish we "
"could have come sooner."
msgstr ""
"We were out far in the sands, searching for prey and roaming orcs. As soon "
"as we saw the rock storm we raced back as fast as we could. I only wish we "
"could have come sooner."
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1280
msgid "No use crying over spilt water. But we’re sure glad you’re here now."
msgstr ""
"No use crying over spilt water. But we’re certainly glad you’re here now."
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1294
msgid "It seems that we finally have some peace. But what do we do now?"
msgstr "It seems that we finally have some peace. But what do we do now?"
#. [message]: speaker=Garak
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1299
msgid "Where is Tanuil and his family?"
msgstr "Where is Tanuil and his family?"
#. [message]: speaker=Kaleh
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1304
msgid "The keep has been crushed by the rocks. We could find no survivors."
msgstr "The keep has been crushed by the rocks. We could find no survivors."
#. [message]: speaker=Zhul
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1309
msgid "Too many have died this night."
msgstr "Too many have died this night."
#. [message]: speaker=Nym
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:1314
msgid ""
"Our village is in ruins. The walls that were built by our ancestors over "