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Kalian_map.cfg
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Kalian_map.cfg
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#textdomain wesnoth-low
# [item]
# x=40
# y=22
# image=items/archery-target-right.png
# [/item]
# Override the [label] WML tag so that labels are properly shifted when the map is replaced.
[event]
name = preload
first_time_only = no
[lua]
code = "wesnoth.dofile 'campaigns/Legend_of_Wesmere/lua/label.lua'"
[/lua]
[/event]
[event]
name=prestart
{SET_LABEL 12 2 (_ "River Telfar")}
#TODO Get rid of the AI_LOCATION stub macro.
#Set locations known to the ai_controller.
#Call protocol is AI_LOCATION AFFIX STRING RADIUS X Y
{AI_LOCATION nshallows _"Northern Shallows" 2 14 15}
{AI_LOCATION falyas _"Ford of Alyas" 3 23 25}
{AI_LOCATION ftifranur _"Ford of Tifranur" 2 38 37}
{AI_LOCATION tnorth _"North Tower" 1 31 30}
{AI_LOCATION tnorth _"North Tower" 1 31 30}
{AI_LOCATION twest _"West Tower" 1 29 32}
{AI_LOCATION teast _"East Tower" 1 33 32}
{AI_LOCATION sgate _"South Bastion" 1 31 37}
{AI_LOCATION telgreen _"Telfar Green" 2 12 20}
{AI_LOCATION dancegreen _"Dancer’s Green" 5 18 10}
{AI_LOCATION karmarth _"Karmarth Hills" 5 39 10}
{AI_LOCATION nbridge _"North Bridge" 1 31 26}
#TODO instead of great tree there is now a fountain or pool.
# {AI_LOCATION gtree _"Great Tree" 1 31 25}
{AI_LOCATION brightleaf _"Brightleaf Wood" 5 19 36}
{AI_LOCATION westwind _"Westwind Wood" 5 42 26}
{AI_LOCATION southwind _"Southwind Wood" 5 40 42}
{AI_LOCATION telionath _"Telionath" 1 27 40}
{AI_LOCATION arthen _"Arthen" 1 15 26}
{AI_LOCATION arryn _"Arryn" 1 41 32}
{AI_LOCATION illissa _"Illissa" 1 17 31}
{AI_LOCATION viricon _"Viricon" 1 21 45}
{AI_LOCATION tireas _"Tireas" 1 33 22}
{AI_LOCATION essarn _"Essarn" 1 4 36}
{AI_LOCATION valcathra _"Valcathra" 1 7 42}
{AI_LOCATION aelion _"Aelion" 1 33 45}
{AI_LOCATION elendor _"Elendor" 1 27 23}
# {AI_LOCATION erethean _"Erethean" 1 28 59}
[/event]
## Sound for the River Telfar
{RIVER_SLOW 12 1}
{RIVER_SLOW 12 5}
# Northern Shallows
{RIVER_FORD 14 9}
{RIVER_FAST 17 13}
{RIVER_FAST 19 15}
# Ford of Alyas
{RIVER_FORD 21 17}
{RIVER_FORD 23 19}
{RIVER_FORD 25 21}
# Ford of Tifranur
{RIVER_FORD 37 30}
{RIVER_FORD 40 31}
{RIVER_FORD 43 32}
#{BIRD_SOUND 19 30}
#{BIRD_SOUND 42 19}
#{BIRD_SOUND 18 15}
#{BIRD_SOUND 38 37}
#{BIRD_SOUND 28 16}