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gl.po
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gl.po
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# translation of wesnoth-aoi to Galician
#
#
# Proxecto Trasno http://trasno.net
#
# Leandro Regueiro <leandro.regueiro@gmail.com>, 2008.
# Fran Diéguez <fran dot dieguez at glug dot es>, 2008.
# Adrián Chaves Fernández <adriyetichaves@gmail.com>, 2010.
# Adrián Chaves Fernández (Gallaecio) <adriyetichaves@gmail.com>, 2011.
# Adrian Chaves Fernandez (Gallaecio) <adriyetichaves@gmail.com>, 2011, 2012, 2013, 2015, 2016, 2018.
msgid ""
msgstr ""
"Project-Id-Version: Wesnoth\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2018-07-08 08:51 UTC\n"
"PO-Revision-Date: 2018-04-15 01:05+0100\n"
"Last-Translator: Adrian Chaves <adrian@chaves.io>\n"
"Language-Team: Galician <kde-i18n-doc@kde.org>\n"
"Language: gl\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"com>\n"
"com>\n"
"com>\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"X-Generator: Lokalize 2.0\n"
# Fran Diéguez <fran dot dieguez at glug dot es>, 2008.
# Leandro Regueiro <leandro.regueiro@gmail.com>, 2008.
# Proxecto Trasno http://trasno.net, 2008.
#. [campaign]: id=An_Orcish_Incursion
#: data/campaigns/An_Orcish_Incursion/_main.cfg:11
msgid "An Orcish Incursion"
msgstr "Unha incursión de orcos"
#. [campaign]: id=An_Orcish_Incursion
#: data/campaigns/An_Orcish_Incursion/_main.cfg:12
msgid "AOI"
msgstr "IO"
#. [campaign]: id=An_Orcish_Incursion
#: data/campaigns/An_Orcish_Incursion/_main.cfg:18
msgid ""
"Defend the forests of the elves against the first orcs to reach the Great "
"Continent, learning valuable tactics as you do so.\n"
"\n"
msgstr ""
"Defende os bosques dos elfos contra os primeiros orcos que chegaron ao Gran "
"Continente, aprendendo de paso valiosas tácticas.\n"
"\n"
#. [campaign]: id=An_Orcish_Incursion
#: data/campaigns/An_Orcish_Incursion/_main.cfg:20
msgid "(Novice level, 7 scenarios.)"
msgstr "Nivel principiante, 7 escenarios."
#. [campaign]: id=An_Orcish_Incursion
#: data/campaigns/An_Orcish_Incursion/_main.cfg:22
msgid "Beginner"
msgstr "Principiante"
#. [campaign]: id=An_Orcish_Incursion
#: data/campaigns/An_Orcish_Incursion/_main.cfg:22
msgid "Fighter"
msgstr "Loitador"
#. [campaign]: id=An_Orcish_Incursion
#: data/campaigns/An_Orcish_Incursion/_main.cfg:23
msgid "Lord"
msgstr "Cabaleiro"
#. [campaign]: id=An_Orcish_Incursion
#: data/campaigns/An_Orcish_Incursion/_main.cfg:23
msgid "Normal"
msgstr "Normal"
#. [campaign]: id=An_Orcish_Incursion
#: data/campaigns/An_Orcish_Incursion/_main.cfg:24
msgid "Challenging"
msgstr "Esixente"
#. [campaign]: id=An_Orcish_Incursion
#: data/campaigns/An_Orcish_Incursion/_main.cfg:24
msgid "High Lord"
msgstr "Gran cabaleiro"
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:38
msgid "Campaign Design"
msgstr "Deseño da campaña"
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:44
msgid "Adaptation for mainline"
msgstr "Adaptación á versión oficial"
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:50
msgid "Post 1.4 story and gameplay improvements"
msgstr "Melloras na historias e na forma de xogo posteriores á versión 1.4"
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:56
msgid "Artwork and Graphics Design"
msgstr "Deseño do material gráfico"
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:67
msgid "Editing, proofreading and gameplay testing"
msgstr "Modificacións, busca de erratas e probas"
#. [scenario]: id=01_Defend_the_Forest
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:10
msgid "Defend the Forest"
msgstr "A defensa do bosque"
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:25
msgid ""
"The arrival of humans and orcs caused turmoil among the nations of the Great "
"Continent. Elves, previously in uneasy balance with dwarves and others, had "
"for centuries fought nothing more than an occasional skirmish. They were to "
"find themselves facing conflicts of a long-forgotten intensity."
msgstr ""
"A chegada dos humanos e os orcos causou gran confusión entre os pobos do "
"Gran Continente. Os elfos, a pesar de que no pasado tiveran que enfrontarse "
"a diario con ananos e outras moitas criaturas, levaban séculos sen loitar "
"máis que pequenas escaramuzas. Pouco sospeitaban da intensidade dos "
"conflitos nos que acabarían envoltos."
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:29
msgid ""
"Their first encounter with the newcomers went less well than either side "
"might have wished."
msgstr ""
"O seu primeiro encontro cos visitantes marchou peor do que calquera dos "
"bandos esperara."
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:33
msgid ""
"But humans, though crude and brash, at least had in them a creative spark "
"which elves could recognize as akin to their own nature. Orcs seemed "
"completely alien."
msgstr ""
"Pero os humanos, aínda que bastos e fortes, tiñan polo menos un ápice de "
"creatividade, algo que lles permitía aos elfos recoñecelos como da súa "
"propia natureza. Os orcos non."
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:37
msgid ""
"For some years after Haldric’s people landed, orcs remained scarce more than "
"a rumor to trouble the green fastnesses of the elves. That remained so until "
"the day that an elvish noble of ancient line, Erlornas by name, faced an "
"enemy unlike any he had ever met before."
msgstr ""
"Durante os primeiros anos que seguiron á chegada do pobo de Haldric, os "
"orcos non foran máis que un ruxerruxe, un conto para meterlle medo aos elfos "
"máis cativos. E así foi ata o día en que Erlornas, un elfo de familia nobre, "
"se enfrontou por vez primeira a este inimigo."
#. [part]
#. "northern marches" is *not* a typo for "northern marshes" here.
#. In archaic English, "march" means "border country".
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:43
msgid ""
"The orcs were first sighted from the north marches of the great forest of "
"Wesmere."
msgstr ""
"A primeira vez que se avistaron orcos foi nas marcas ao norte do Bosque de "
"Güesmer."
#. [side]
#. [side]: type=Elvish Lord
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:56
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:41
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:49
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:44
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:47
#: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:28
#: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:29
msgid "Elves"
msgstr "Elfos"
#. [unit]: type=Elvish Rider, id=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:68
#: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:119
msgid "Lomarfel"
msgstr "Lomarfel"
#. [side]: type=Orcish Sovereign, id=Rualsha
#. [side]: type=Orcish Warlord, id=Gnargha
#. [side]: type=Orcish Warlord, id=Krughnar
#. [side]: type=Orcish Warrior, id=Urugha
#. [side]: type=Orcish Slayer, id=Gharlsa
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:88
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:59
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:66
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:64
#: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:58
msgid "Orcs"
msgstr "Orcos"
#. [side]: type=Orcish Warrior, id=Urugha
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:93
msgid "Urugha"
msgstr "Uruga"
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:113
msgid "Defeat Urugha"
msgstr "Derrota a Uruga."
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:117
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:102
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:91
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:158
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:111
#: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:74
#: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:94
msgid "Death of Erlornas"
msgstr "Morte de Erlornas."
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:129
msgid ""
"Elves can move quickly and safely among the trees. Pick off the enemy grunts "
"with your archers from the safety of the forest."
msgstr ""
"Os elfos son rápidos nos bosques, e saben como protexerse entre as árbores. "
"Protexe aos arqueiros neles mentres se desfán dos roñóns inimigos."
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:139
msgid ""
"My lord! A party of aliens has made camp to the north and lays waste to the "
"forest. Our scouts believe it’s a band of orcs."
msgstr ""
"Señor, uns forasteiros acamparon ao norte de aquí e andan a esnaquizar o "
"bosque. Os exploradores din que se trata dun grupo de orcos."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:144
msgid ""
"Orcs? It seems unlikely. The human king, Haldric, crushed them when they "
"landed on these shores, and since then they’ve been no more than a bogey "
"mothers use to scare the children."
msgstr ""
"Orcos? Non o creo. O rei dos humanos, Haldric, acabou con eles en canto "
"desembarcaron nestas costas. Desde entón non apareceron máis que en contos "
"para asustar aos nenos."
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:149
msgid ""
"So it seemed, my lord. Yet there is a band of them in the north cutting down "
"healthy trees by the dozen, and making great fires from the wood. They "
"trample the greensward into mud and do not even bury their foul dung. I "
"believe I can smell the stench even here."
msgstr ""
"Iso parecía, señor, pero alí os están, pinchando árbores frondosas por "
"ducias e facendo enormes fogueiras coa madeira, pisando a herba ata que só "
"queda barro, e nin se molestan en soterrar as súas noxentas bostas! O seu "
"fedor case pode cheirarse desde aquí."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:154
msgid ""
"So the grim tales of them prove true. They must not be allowed to continue; "
"we must banish this blight from our forests. I shall marshal the wardens and "
"drive them off. And the Council needs to hear of this; take the message and "
"return with reinforcements, there might be more of them."
msgstr ""
"Entón eran certas as historias. Haberá que pararlles os pés, debemos librar "
"os bosques desa praga. Reunirei aos gardas e encargarémonos deles. Mentres "
"tanto, vaia informar ao Consello. E procure volver con reforzos; podería "
"haber máis orcos."
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:159
msgid "Yes, my lord!"
msgstr "Partirei de contado, señor!"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:178
msgid ""
"Look at them. Big, slow, clumsy and hardly a bow in hand. Keep to the trees, "
"use your arrows and the day will be ours."
msgstr ""
"Miren para eles. Grandes, lentos, torpes e case sen arcos. Unha chuvia de "
"frechas desde o bosque e acabaremos con eles antes do solpor."
#. [message]: race=elf
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:187
msgid "It’s hopeless; we’ve tried everything, and they’re still coming back."
msgstr ""
"Estamos acabados, fixemos todo o que puidemos e seguen chegando máis e máis."
#. [message]: speaker=Urugha
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:192
msgid ""
"Forward, you worthless worms! Look at them, they’re tired and afraid! You "
"killed their will to fight, now go and finish the job!"
msgstr ""
"Veña, vermes inmundos! Mirade para eses elfiños, cansos e asustados. "
"Témennos, non lles responden as pernas, só tedes que ir canda eles e "
"rematalos!"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:197
msgid ""
"That cloud of dust on the horizon... flee! There’s more of the abominations "
"heading this way! Fall back before we’re outnumbered and crushed."
msgstr ""
"Esa nube de po no horizonte… Retirada! Esas abominacións trouxeron reforzos! "
"Corran antes de que nos superen en número e acaben con nós."
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:203
msgid ""
"Lord Erlornas didn’t drive the orcs back, although he and his warriors tried "
"their absolute best. When another war band arrived, elvish resistance "
"crumbled."
msgstr ""
"O cabaleiro Erlornas non conseguiu facer retroceder aos orcos, aínda que os "
"seus guerreiros fixeron todo o que puideron. En canto apareceu unha nova "
"partida de guerra, a resistencia dos elfos caeu."
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:209
msgid ""
"Of the ensuing events little is known, since much was lost in the chaos and "
"confusion, but one thing is painfully sure. Elves lost the campaign."
msgstr ""
"Dos conseguintes sucesos pouco se sabe, dado que gran parte se perdeu entre "
"o caos e maila confusión, pero hai algo que si se sabe con dolorosa certeza. "
"Os elfos perderon a campaña."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:221
msgid "Ugh..."
msgstr "Agh…"
#. [message]: speaker=Urugha
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:226
msgid "Finally! Got him!"
msgstr "Por fin! Collémolo!"
#. [message]: race=elf
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:234
msgid "Lord!"
msgstr "Señor!"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:239
msgid "Take... command... Drive them... away."
msgstr "Tome… o mando… Afásteos… de aquí."
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:245
msgid ""
"Lord Erlornas died the day he first fought the orcs and never saw the end of "
"the war. Given its final outcome, this was perhaps for the best."
msgstr ""
"O cabaleiro Erlornas morreu o día en que se enfrontou aos orcos por vez "
"primeira, e non puido ver o final da guerra. Tendo en conta como acabou, "
"pode que fose mellor así."
# Rualsha → Rualsa (o “sh” non é necesariamente comprensible en galego, e aínda entendéndoo a pronuncia “Rualxa” soa un pouco forzada). “Rualsa” é unha adaptación de “Rualxa” que non soa extraña na fonética galega (“balsa”).
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:257
msgid ""
"I’ve been bested, but the combat wasn’t fair... A thousand curses on you, "
"withered coward! May you suffer... and when my master, Rualsha, finds you "
"may he wipe your people from the face of this earth!"
msgstr ""
"Vencéronme, pero non foi un combate xusto… maldito sexas, murcho covarde! "
"Pero hasmas pagar… cando o meu señor Rualsa vos atope, borraravos a ti e aos "
"teus da face da terra!"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:269
msgid ""
"Rualsha? Hmm... What if... Assemble a war-party, we need to scout north!"
msgstr ""
"Rualsa? Hm… A ver se vai ser que… Soldados, reúnan unha partida de guerra, "
"temos que ir explorar as terras do norte."
#. [scenario]: id=02_Assassins
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:10
msgid "Assassins"
msgstr "Os asasinos"
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:25
msgid ""
"The path of the orcish war band was easy to follow — a wide swathe of "
"trampled ground through violated forest. Erlornas and his party swiftly "
"followed it north and west."
msgstr ""
"O rastro dos orcos non foi difícil de seguir: unha horríbel franxa de terra "
"pisada que violaba o verde bosque. Erlornas e os seus seguírona, primeiro en "
"dirección norte e logo en dirección oeste."
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:29
msgid ""
"Soon they arrived at a region where the forest was cut through by many "
"streams, only to find something unexpected."
msgstr ""
"Non tardaron en chegar a unha rexión en que numerosos regatos atravesaban o "
"bosque. Alí os esperaba unha terríbel sorpresa."
# O «rl» de «Gharlsa» non é imposible de pronunciar, pero si pouco habitual e algo difícil. Entre «Gharsa» e «Ghalsa», escollín o primeiro por parecerme máis agresivo e por tanto máis apropiado para un orco.
#. [side]: type=Orcish Slayer, id=Gharlsa
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:65
msgid "Gharlsa"
msgstr "Garsa"
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:98
msgid "Defeat Gharlsa"
msgstr "Derrota a Garsa."
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:114
msgid ""
"Assassins are hard to hit, and their poison is insidious. Stay close to the "
"villages, where poisoning can be cured, and force your enemies to attack you "
"from the river."
msgstr ""
"É difícil atinarlle aos asasinos, e o seu veleno é insidioso. Permanece "
"preto das vilas, nas que se pode curar o envelenamento, e forza aos inimigos "
"a atacar desde o río."
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:128
msgid "The trail leads straight to this place, my lord."
msgstr "O rastro segue por aquí, señor, non cabe dúbida."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:133
msgid ""
"There is a keep ahead of us. How comes it that we know nothing of it? I "
"thought our borders were watched more carefully."
msgstr ""
"Alí diante parece que hai unha torre. Como pode ser que non soubésemos nada "
"dela? Pensaba que tiñamos mellor vixiadas as fronteiras."
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:138
msgid ""
"I... I know not, my lord. For ages there was no one in these lands that "
"could build such a thing save us. I fear we have fallen prey a false sense "
"of security that has injured the vigilance of our scouts."
msgstr ""
"Non o sei, señor, hai moito que ningunha criatura capaz de construír algo "
"así habita estas terras. Temo que os exploradores se confiaron de máis nas "
"súas roldas."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:143
msgid "When the fighting ends, I’ll have some answers. But for now—"
msgstr "Xa haberá tempo de depurar responsabilidades, agora…"
#. [message]: speaker=Gharlsa
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:148
msgid "Gharlsa sees elves... yes... Fresh meat for wolves. Yes, yes..."
msgstr "Garsa ve elfos… si… Carne fresca para os lobos… si, si…"
# Soa culto, va que si?
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:153
msgid "— let’s focus on the task at hand."
msgstr "…mellor será centrarnos na empresa que nos ocupa."
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:158
msgid "Does that demented creature truly believe he can kill us?"
msgstr "De veras pensa ese demente que nos vai poder matar?"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:163
msgid "Appearances can be deceiving. Tell the men to be cautious."
msgstr ""
"Non se deixe enganar pola súa aparencia. Dígalle ás tropas que sexan "
"cautelosas."
#. [message]: speaker=Gharlsa
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:175
msgid "Yes... yes... Slay them!"
msgstr "Si… si… matádeos a todos!"
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:187
msgid "Hurts... failed... Rualsha gonna be angry..."
msgstr "Doe… fracasei… Rualsa vai cabrear…"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:199
msgid ""
"This... ‘Rualsha’ again. We need to forge ahead; the answers we seek are not "
"here. Perhaps we will find them further north."
msgstr ""
"Outra vez ese «Rualsa». Temos que seguir avanzando, as respostas que "
"buscamos non as imos atopar aquí. Pode que máis ao norte."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:204
msgid ""
"Destroy this place and let the forest take the ruins. We don’t want any more "
"undesirables to use it."
msgstr ""
"Destrúan este lugar e que o bosque se alimente das ruínas. Non deixemos que "
"o usen máis indesexábeis."
#. [scenario]: id=03_Wasteland
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:10
msgid "Wasteland"
msgstr "As terras baldías"
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:25
msgid ""
"As they fared further north the green forest thinned around them, slowly "
"fading into a barren and fallow country. The signs were obvious and "
"unmistakable — tree stumps, an occasional half-rotten tree felled long ago, "
"and dead wood around them in scarce grass. This had been forest once, like "
"the woods they called home. It had been murdered."
msgstr ""
"A medida que avanzaban cara o norte, o verde bosque volvíase menos mesto, "
"deixando paso a unhas terras estériles e baldías. Os sinais resultaban "
"evidentes e inconfundíbeis: rastrollos, árbores case podres e madeira morta "
"nunha zona en que a herba escaseaba. O que outrora fora un bosque, coma "
"aqueles nos que vivían os elfos, morrera a mans dos orcos."
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:29
msgid ""
"There was no trail to be found here; wind and rain had erased the spoor. "
"Fortunately, there was no need of a trail; smoke on the horizon betrayed the "
"presence of their enemies."
msgstr ""
"O rastro desaparecera a causa do vento e da choiva. Por sorte non era "
"necesario. O fume no horizonte delatou a presenza dos inimigos."
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:33
msgid ""
"Erlornas was near-certain they would find orcs there. No clan of dwarves "
"would break their ancient treaties with the elves in this way; humans were "
"never so... methodical in their destruction, and did not travel in "
"sufficiently large numbers in a north country they found too cold and damp "
"for comfort. The great question remained — would he find Rualsha?"
msgstr ""
"Erlornas estaba case seguro de que alí atoparían aos orcos. Ningún clan dos "
"ananos rompería de semellante maneira os antigos tratados cos elfos. E os "
"humanos nunca foran tan… “metódicos” á hora de destruír, e non viaxaban en "
"grandes grupos nas terras nórdicas, que consideraban frías e húmidas de máis "
"para eles. A gran pregunta seguía no aire: atoparían a Rualsa?"
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:37
msgid ""
"Perhaps, but not here. The tribe this camp housed was too small to impress "
"fear on other orcs. Come next morning, the elves were prepared for battle."
msgstr ""
"Quizais, pero non neste lugar. A tribo que albergaba o campamento era "
"pequena de máis para atemorizar ao resto dos orcos. Á mañá seguinte, os "
"elfos estaban preparados para a batalla."
#. [side]: type=Orcish Warlord, id=Gnargha
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:71
msgid "Gnargha"
msgstr "Narga"
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:87
msgid "Defeat Gnargha"
msgstr "Derrota a Narga."
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:103
msgid ""
"There are no villages in this scenario — you must use healers instead. Use "
"hit-and-run tactics to weaken enemy units who cannot heal themselves."
msgstr ""
"Neste escenario non hai vilas, debes usar sandadores. Usa tácticas de ataque "
"e retirada para debilitar ás unidades do inimigo xa que non poden sandar."
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:121
msgid ""
"Lord... I’m... I am filled with grief. This senseless destruction is... "
"overwhelming."
msgstr ""
"Señor… i… isto supérame. Esta destrución sen sentido resúltame… insoportábel."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:126
msgid ""
"Yes. And this is the threat we were blind to but are now facing. This tribe "
"is small, yet we must drive them back to the north. They must have no "
"footholds south of the hills."
msgstr ""
"Unha destrución que non podiamos ver, e que agora debemos combater. Esta "
"tribo é pequena, pero aínda así temos que facelos retroceder cara o norte. "
"Non poden quedarlles reforzos ao sur dos outeiros."
#. [message]: speaker=Gnargha
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:131
msgid ""
"Elves!? This means Urugha failed and his spirit will suffer greatly for his "
"weakness. So be it!"
msgstr ""
"Elfos!? Iso quere dicir que Uruga fracasou. A súa alma ha sufrir moito pola "
"súa debilidade. Estalle ben merecido!"
#. [message]: speaker=Gnargha
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:136
msgid ""
"Rise up, grunts! We have a great fight upon us! Let your rage flow freely! "
"Let your blades slay all! First one to draw blood will feast by my fire this "
"night!"
msgstr ""
"Erguédevos, mequetrefes! Agárdanos unha gran batalla! Dádelle renda solta á "
"vosa rabia! Atravesádeos coas espadas! O primeiro en derramar o seu sangue "
"esta noite festéxao na miña fogueira!"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:141
msgid ""
"Aim true, men, with wit and courage the day will be ours. And spare no-one, "
"there can be no orc south of the hills, else we’ll never have peace again."
msgstr ""
"Apunten ben, guerreiros. Con coraxe e enxeño, triunfaremos! E non deixen "
"corpo con cabeza, non poden quedar orcos ao sur dos outeiros, ou xamais nos "
"deixarán en paz."
# Descoñedo dunha boa onomatopea para imitar a tos.
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:199
msgid "You won... elf... But it changes... nothing... (<i>cough</i>)"
msgstr "Venciches… elfo… pero iso non… cambia nada… (<i>tose</i>)"
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:204
msgid ""
"We found the way... Now... we will come in numbers... (<i>cough</i>) you "
"can’t imagine..."
msgstr ""
"Atopamos o camiño… Agora… virán máis dos nosos… Non podes (<i>tose</i>) nin "
"imaxinar cantos…"
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:209
msgid "(<i>Cough</i>) I’ll be waiting... among the dead..."
msgstr "Esperareivos… (<i>tose</i>) ao outro lado…"
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:222
msgid ""
"The orcish chieftain finally fell, overcome by his wounds. The elves found "
"themselves in a half-ruined camp littered with the bodies of both sides."
"There was no hale orc in sight, nor did any of the wounded beg mercy. The "
"elves took no prisoners."
msgstr ""
"O xefe dos orcos morreu finalmente por mor das súas feridas. Os elfos "
"víronse nun campamento case en ruínas cuberto cos cadáveres de ambos os dous "
"bandos, non quedaba máis orco en pé que os malferidos que rogaban piedade. "
"Pero non houbo prisioneiros."
# Cómpre ter en conta que este rol pódeno desempeñar personaxes de ambos os dous sexos. Evítense as formas femininas ou masculinas.
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:239
msgid ""
"It’s done, lord. No-one escaped. No-one tried to escape. I’m... disturbed."
msgstr ""
"Xa está, señor. Ningún escapou. Ningún o intentou. Isto resulta… perturbador."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:244
msgid ""
"Good. But their disregard for self-preservation is astounding. As is their "
"ferocity when defending what they claim as their own. Have the scouts found "
"others this side of the hills?"
msgstr ""
"Seino. Pero o desprezo que demostran pola súa propia supervivencia é "
"impresionante. Ao igual que a súa ferocidade ao defender algo que claman "
"seu. Atoparon os exploradores a algún máis a este lado dos outeiros?"
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:249
msgid ""
"No, lord. But trolls were spotted in the hills ahead. Do we really need to "
"cross them to the north?"
msgstr ""
"Non, señor. Pero avistáronse trolles nos cómaros que hai máis ao norte. Cre "
"que debemos continuar avanzando?"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:254
msgid ""
"Yes. The council has spoken to me through a dream-sending. They are "
"troubled. Reinforcements have been sent after us, but we need to press on. "
"Tell the men to rest, we’ll move out at dawn."
msgstr ""
"Estou convencido. O consello faloume en soños, están preocupados. "
"Enviáronnos reforzos, pero temos que seguir. Dígalle aos homes que "
"descansen, partiremos co primeiro raio de sol."
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:265
msgid ""
"What about the loot lord? We found supplies worth over a hundred gold in the "
"camp."
msgstr ""
"Que pasa co botín, señor? Atopamos recursos por valor de máis dun centenar "
"de moedas de ouro no campamento."
# Téñase en conta que no exército dos elfos non se discrimina por razón de sexo. Evítese “homes”.
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:270
msgid ""
"Distribute some among the men, save the rest for the road. This country is a "
"wasteland now; we won’t find much forage on the march."
msgstr ""
"Distribúa unha parte entre os guerreiros, e garde o resto para o camiño. "
"Estas terras están desertas, non atoparemos moita cousa durante a marcha."
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:287
msgid ""
"We found some supplies when searching the camp, but nothing much. What is to "
"be done with them?"
msgstr ""
"Atopamos algúns recursos cando buscamos no campamento, pero non moito. Que "
"facemos con eles?"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:292
msgid ""
"Save it for the march north. There is little to be found in this barren "
"country."
msgstr ""
"Gárdeo para a viaxe ao norte. Pouco habemos atopar nestas terras baldías."
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:320
msgid "We can’t carry on Lord, the men are too tired. We have to fall back."
msgstr ""
"Non podemos seguir, señor. Os guerreiros están esgotados. Temos que volver."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:325
msgid "Damn it. Sound the retreat, we’ll try again when reinforcements arrive."
msgstr ""
"Maldición. Toque retirada, volveremos intentalo cando cheguen os reforzos."
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:331
msgid ""
"The expected relief caught up with them a few days later. The following "
"morning they took the field against a far larger host of orcs. The battle "
"ended in a draw; the war raged on for years..."
msgstr ""
"A axuda chegou canda eles algúns días despois. Á mañá seguinte entraron no "
"campo de batalla contra unha horda de orcos moito máis numerosa. A batalla "
"rematou sen un bando vencedor, e a guerra alongouse durante anos…"
#. [scenario]: id=04_Valley_of_Trolls
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:10
msgid "Valley of Trolls"
msgstr "O val dos trolles"
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:25
msgid ""
"Next morning, the elves set off again, increasingly wearied by the hardships "
"of the campaign and longing for the green comfort of their home forests. "
"This land was barren and rugged; nothing shielded them from biting northern "
"wind as they traveled towards the mountains looming before them."
msgstr ""
"Á mañá seguinte, os elfos volveron partir, cada vez máis cansos por mor das "
"penurias da campaña e nostálxicos das comodidades dos seus verdes bosques. "
"Estas terras eran ásperas e baldías. Nada os protexeu do cortante vento "
"nórdico mentres atravesaban as montañas que se alzaban ante eles."
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:29
msgid ""
"At dusk they arrived at the mouth of a valley cutting almost straight "
"through the range and made camp, as scouts warned that the area was hostile "
"and the road ahead treacherous in darkness. There were no songs or music "
"that night and most of the elves slept uneasily. An unlucky few kept a "
"cautious watch."
msgstr ""
"Alumados polo crepúsculo chegaron á entrada dun val que cortaba case en liña "
"recta a cordilleira, e alí acamparon, pois os exploradores informaran de que "
"se trataba dunha zona hostil e de que o camiño non sería seguro na "
"escuridade. Non houbo cancións nin música aquela noite, e á maioría dos "
"elfos custoulles conciliar o sono. Algúns desafortunados pasaron a noite en "
"vela, vixiantes."
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:33
msgid ""
"When sunrise came, the elves moved into battle formations. Whatever waited "
"in the slopes ahead, it would not find them unprepared."
msgstr ""
"Coa saída do sol, os soldados dispuxéronse en formación de batalla. O que "
"fose que lles agardaba non os ía pillar desprevidos."
#. [side]: type=Troll, type=Troll Warrior, id=Gurk
#. [side]: type=Troll, type=Troll Warrior, id=Hrugu
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:66
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:106
msgid "Trolls"
msgstr "Trolles"
#. [side]: type=Troll, type=Troll Warrior, id=Gurk
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:75
msgid "Gurk"
msgstr "Gurc"
#. [side]: type=Troll, type=Troll Warrior, id=Hrugu
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:115
msgid "Hrugu"
msgstr "Rugu"
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:154
msgid "Defeat all enemy leaders"
msgstr "Derrota a todos os líderes inimigos."
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:170
msgid ""
"Trolls are poor fighters when not on rugged terrain and fare even worse "
"during the daytime. Lure them out of the hills and attack in the sunlight."
msgstr ""
"Os trolles non son grandes loitadores fóra dos terreos accidentados, e menos "
"aínda cando é de día. Atráeos fóra dos outeiros e atácaos coa luz do día."
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:184
msgid ""
"We are far from our lands, now, Erlornas, and we have driven the orcs from "
"the forest. Why do we not return home?"
msgstr ""
"Agora estamos lonxe das nosas terras, señor, e xa expulsamos aos orcos do "
"bosque. Por que non regresamos?"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:189
msgid ""
"You know well enough... Rualsha. That name sounds everywhere we go since the "
"incursion began. That orc is much more than a mere marauding bandit in "
"search of pillage. And he wants this land. <i>Our</i> land. He is planning "
"an invasion, I’m sure of it. We must gather more information about his plans "
"before we go back."
msgstr ""
"Sábeo ben… Rualsa. Fósemos onde fósemos, ese nome sempre se repetiu, desde "
"que comezaron as incursións. Ese orco é moito máis ca un simple saqueador en "
"busca de botín. E quere estas terras. As <i>nosas</i> terras. Está planeando "
"unha invasión, estou seguro. Debemos conseguir máis información sobre os "
"seus planes antes de volver."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:194
msgid "And tell me... How did you sleep last night?"
msgstr "Que tal durmiu esta noite?"
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:199
msgid ""
"How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares."
msgstr "Que que tal? Mal, señor. Foron soños tristes, mesmo algúns pesadelos."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:204
msgid ""
"Yes. The earth currents are perturbed here, and the bridges to the dreamland "
"are tainted. I think there is a mage dwelling somewhere nearby. Or perhaps "
"more than one; the traces are mixed, and some of them have an unwholesome "
"flavor."
msgstr ""
"É comprensíbel. As forzas da terra están perturbadas, así como as pontes ao "
"mundo dos soños. Penso que hai un mago conxurando nos arredores. Ou quizais "
"máis dun; os rastros están confundidos, e algúns deles non pintan nada ben."
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:209
msgid ""
"It would be dire indeed for us if these orcs have magic to add to their "
"battle-might."
msgstr ""
"Que os orcos tivesen magos entre as súas filas complicaría bastante a nosa "
"empresa."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:214
msgid "We must discover if this is so."
msgstr "Debemos descubrilo."
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:219
msgid ""
"Information will do us no good if we are killed before we return with it! "
"These mountains look like troll territory."
msgstr ""
"A información non nos ha resultar de proveito se nos matan antes de que a "
"entreguemos! Estas montañas parecen territorio de trolles."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:224
msgid "Enough. The sun’s fully over the horizon. Give the order to advance."
msgstr "Basta de leria. O sol xa asoma polo horizonte. Dea orde de avanzar."
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:235
msgid ""
"That was the last of the chieftains, lord. The lesser trolls seem to be "
"retreating now."
msgstr ""
"Ese era o derradeiro xefe, señor. Parece que agora o resto dos trolles foxen."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:240
msgid ""
"It is well. Break camp and move everyone through the pass before they rally. "
"We’ll rest a bit on the other side; we have earned it."
msgstr ""
"Está ben. Desmonten o campamento e que todos os guerreiros atravesen o paso "
"antes de que os trolles recuperen forzas. Descansaremos un chisco ao outro "
"lado. Temos o descanso ben merecido."
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:245
msgid "At once. How much time do you think we have?"
msgstr "En seguida. De canto tempo cre que dispomos?"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:250
msgid ""
"A day, perhaps. We fought two clans today; they won’t take long to rally. We "
"need to be gone from here by sunset next."
msgstr ""
"Pode que dun día. Hoxe loitamos contra dous clans. Non han tardar en "
"recuperarse. Temos que marchar antes da seguinte posta de sol."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:269
msgid "We have slain a chieftain! Take heart! This battle is almost won!"
msgstr "Derrotamos a un dos xefes! Ánimo! Xa case gañamos a batalla!"
#. [message]: speaker=second_unit
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:284
msgid "Ha! Me smashed da funny elf. Me got a trophy!"
msgstr "Ha! Eu esmagar elfo gracioso. Eu ter trofeo!"
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:289
msgid "No! This can’t be!"
msgstr "Non! Non pode ser!"
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:295
msgid ""
"Soon after Erlornas died, the elven party, lacking a leader and pressed from "
"all sides, scattered and fled. Their retreat to Wesmere was arduous and long."
msgstr ""
"Pouco despois da morte de Erlornas, a partida de elfos, sen ninguén que os "
"liderase e víndose rodeados por todas partes, dispersáronse e fuxiron. A súa "
"retirada a Güesmer foi longa e ardua."
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:300
msgid ""
"During their retreat, the pass was crossed by another army moving in the "
"opposite direction. Orcs were back south of the pass, and this time they "
"were to stay for a long, long time."
msgstr ""
"Durante a retirada, outro exército cruzou o paso en dirección oposta. Os "
"orcos volvían ao sur polo paso, e desta vez viran para quedar, e quedar por "
"unha longa tempada, moi longa."
#. [message]: role=advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:311
msgid ""
"We can’t get through, my Lord. These whelps are not individually very "
"dangerous, but there are huge numbers of them."
msgstr ""
"Non podemos conseguilo, señor. Estes cachorros non son moi perigosos por "
"separado, pero hai unha morea deles."