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Shaman.cfg
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Shaman.cfg
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#textdomain wesnoth-units
[unit_type]
id=Elvish Shaman
name= _ "female^Elvish Shaman"
race=elf
gender=female
image="units/elves-wood/shaman.png"
small_profile="portraits/elves/shaman.png~CROP(10,10,390,390)"
profile="portraits/elves/shaman.png~RIGHT()"
hitpoints=26
movement_type=woodland
movement=5
experience=32
level=1
alignment=neutral
advances_to=Elvish Druid,Elvish Sorceress
cost=15
usage=healer
description= _ "With a little training, an elf’s inherent affinity with the natural world can be channeled into a material magic that affects the physical plane. Shamans of this discipline most often use their skills to tend to the nature that connects them to their powers, resulting in the unusually lush and verdant forests surrounding their homes. The same magic lends itself to remarkable and well-reknowned capabilities in the healing arts. Devotly peaceful by nature, these shamans rarely engage in combat, instead using their magic to command the earth itself to hinder or pacify their enemies."
{NOTE_SLOW}
{NOTE_HEALS}
die_sound={SOUND_LIST:ELF_FEMALE_HIT}
[abilities]
{ABILITY_HEALS}
[/abilities]
[idle_anim]
{STANDARD_IDLE_FILTER}
start_time=0
[frame]
image="units/elves-wood/shaman-idle-[1~6,6,5,4,3].png:200"
[/frame]
[/idle_anim]
[attack]
name=staff
description=_"staff"
type=impact
damage=3
number=2
range=melee
icon=attacks/druidstaff.png
[/attack]
[attack]
name=entangle
description=_"entangle"
type=impact
[specials]
{WEAPON_SPECIAL_SLOW}
[/specials]
damage=3
number=2
range=ranged
[/attack]
{DEFENSE_ANIM "units/elves-wood/shaman-defend.png" "units/elves-wood/shaman.png" {SOUND_LIST:ELF_FEMALE_HIT} }
[healing_anim]
start_time=-200
[frame]
image="units/elves-wood/shaman-heal[1,2].png:55"
[/frame]
[frame]
image="units/elves-wood/shaman-heal[3~9].png:55"
halo=halo/elven/shaman-heal-halo-[1~7].png
[/frame]
[frame]
image="units/elves-wood/shaman-heal9.png:30"
[/frame]
[/healing_anim]
[attack_anim]
[filter_attack]
name=entangle
[/filter_attack]
missile_start_time=-200
[missile_frame]
offset=1.0
duration=150
image="projectiles/entangle.png"
image_diagonal="projectiles/entangle.png"
[/missile_frame]
start_time=-450
[frame]
image="units/elves-wood/shaman.png:225,units/elves-wood/shaman-attack2.png:225,units/elves-wood/shaman.png:100"
halo=halo/elven/nature-halo[1~6].png:75,halo/elven/nature-halo[7~8].png:50
halo_x,halo_y=0,-12
[/frame]
attack_sound_start_time=-75
[attack_sound_frame]
sound=entangle.wav
[/attack_sound_frame]
[frame]
image="units/elves-wood/shaman.png:50"
[/frame]
[/attack_anim]
[attack_anim]
[filter_attack]
name=staff
[/filter_attack]
start_time=-175
[frame]
image="units/elves-wood/shaman.png:75"
[/frame]
{SOUND:HIT_AND_MISS staff.ogg staff-miss.ogg -125}
[frame]
image="units/elves-wood/shaman-attack.png:200"
[/frame]
[frame]
image="units/elves-wood/shaman.png:75"
[/frame]
[/attack_anim]
[/unit_type]