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nl.po
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# Language dutch translations for Battle for Wesnoth package
# Copyright (C) 2005 THE Battle for Wesnoth'S
# This file is distributed under the same license as the Battle for Wesnoth package.
#
#
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.6.4+dev\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2018-03-17 18:30 UTC\n"
"PO-Revision-Date: 2012-02-16 13:31+0100\n"
"Last-Translator: Foppe Benedictus <foppe.benedictus@gmail.com>\n"
"Language-Team: Dutch <ai0867@gmail.com>\n"
"Language: nl\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Poedit-Language: Dutch\n"
"X-Poedit-Country: NETHERLANDS\n"
#. [campaign]: id=Heir_To_The_Throne
#: data/campaigns/Heir_To_The_Throne/_main.cfg:9
msgid "Heir to the Throne"
msgstr "De Kroonprins"
#. [campaign]: id=Heir_To_The_Throne
#: data/campaigns/Heir_To_The_Throne/_main.cfg:12
msgid "HttT"
msgstr "DK"
#. [campaign]: id=Heir_To_The_Throne
#: data/campaigns/Heir_To_The_Throne/_main.cfg:19
msgid ""
"Fight to regain the throne of Wesnoth, of which you are the legitimate "
"heir.\n"
"\n"
msgstr ""
"Strijd om de troon van Wesnoth, je rechtmatig eigendom, te heroveren.\n"
"\n"
#. [campaign]: id=Heir_To_The_Throne
#: data/campaigns/Heir_To_The_Throne/_main.cfg:21
msgid "(Novice level, 23 scenarios.)"
msgstr "(Beginnersniveau, 23 scenario's.)"
#. [campaign]: id=Heir_To_The_Throne
#: data/campaigns/Heir_To_The_Throne/_main.cfg:23
#, fuzzy
#| msgid "(Beginner)"
msgid "Beginner"
msgstr "(Beginner)"
#. [campaign]: id=Heir_To_The_Throne
#: data/campaigns/Heir_To_The_Throne/_main.cfg:23
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:5
msgid "Fighter"
msgstr "Krijger"
#. [campaign]: id=Heir_To_The_Throne
#: data/campaigns/Heir_To_The_Throne/_main.cfg:24
msgid "Hero"
msgstr "Held"
#. [campaign]: id=Heir_To_The_Throne
#: data/campaigns/Heir_To_The_Throne/_main.cfg:24
#, fuzzy
#| msgid "(Normal)"
msgid "Normal"
msgstr "(Normaal)"
#. [campaign]: id=Heir_To_The_Throne
#: data/campaigns/Heir_To_The_Throne/_main.cfg:25
#, fuzzy
#| msgid "(Challenging)"
msgid "Challenging"
msgstr "(Uitdagend)"
#. [campaign]: id=Heir_To_The_Throne
#: data/campaigns/Heir_To_The_Throne/_main.cfg:25
msgid "Champion"
msgstr "Kampioen"
#. [about]
#: data/campaigns/Heir_To_The_Throne/_main.cfg:32
msgid "Campaign Design"
msgstr "Veldtochtontwerp"
#. [about]
#: data/campaigns/Heir_To_The_Throne/_main.cfg:38
msgid "Campaign Maintenance"
msgstr "Veldtochtonderhoud"
#. [about]
#: data/campaigns/Heir_To_The_Throne/_main.cfg:51
msgid "Artwork and Graphics Design"
msgstr "Illustraties en Grafisch Ontwerp"
#. [about]
#: data/campaigns/Heir_To_The_Throne/_main.cfg:75
msgid "Miscellaneous"
msgstr "Allerlei"
#. [scenario]: id=01_The_Elves_Besieged
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:4
msgid "The Elves Besieged"
msgstr "De Elfen Belegerd"
#. [objective]: condition=win
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:33
msgid "Move Konrad to the signpost in the northwest"
msgstr "Breng Konrad naar de wegwijzer in het noordwesten"
#. [objective]: condition=lose
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:37
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:35
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:28
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:28
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:28
#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:27
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:28
#: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:25
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:27
#: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:27
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:39
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:29
#: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:38
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:32
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:29
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:29
#: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:23
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:389
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:45
#: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:28
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:33
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:96
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:25
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:43
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:31
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:74
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:31
msgid "Death of Konrad"
msgstr "Dood van Konrad"
#. [objective]: condition=lose
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:41
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:39
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:32
#: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:29
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:31
#: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:31
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:43
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:33
#: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:42
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:36
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:33
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:33
#: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:27
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:393
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:49
#: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:32
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:37
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:100
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:29
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:47
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:35
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:78
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:35
msgid "Death of Delfador"
msgstr "Dood van Delfador"
#. [side]: type=Fighter, id=Konrad
#. [side]: type=Commander, id=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:71
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:63
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:50
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:48
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:45
#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:106
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:51
#: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:71
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:72
#: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:50
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:74
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:53
#: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:78
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:59
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:50
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:53
#: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:74
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:253
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:75
#: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:58
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:63
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:126
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:64
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:73
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Elven_Council.cfg:22
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:165
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:106
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:97
#: data/campaigns/Heir_To_The_Throne/scenarios/25_HttT_Epilogue.cfg:46
msgid "Konrad"
msgstr "Konrad"
#. [side]: type=Fighter, id=Konrad
#. [side]: type=Elvish Champion, id=Galdrad
#. [side]: type=Elvish Shyde, id=Chantal
#. [side]: type=Commander, id=Konrad
#. [side]: type=Grand Knight, id=Kaylan
#. [side]: id=Relgorn, type=Dwarvish Lord
#. [side]: id=Geldar, type=Dwarvish Lord
#. [side]
#. [side]: type=Ancient Wose, id=Haralamdum
#. [side]: type=Elvish Sylph, id=Bona-Melodia
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:80
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:240
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:259
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:69
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:86
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:56
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:54
#: data/campaigns/Heir_To_The_Throne/scenarios/05a_Muff_Malal_Peninsula.cfg:51
#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:112
#: data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg:58
#: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:78
#: data/campaigns/Heir_To_The_Throne/scenarios/08_The_Princess_of_Wesnoth.cfg:78
#: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:56
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:80
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:59
#: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:84
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:65
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:60
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:114
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:59
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:75
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:259
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:81
#: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:64
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:69
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:133
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:183
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:80
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:134
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:154
#: data/campaigns/Heir_To_The_Throne/scenarios/22_Return_to_Wesnoth.cfg:172
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:103
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Battle_for_Wesnoth.cfg:105
msgid "Rebels"
msgstr "Rebellen"
#. [side]: type=Orcish Warlord, id=Urug-Telfar
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:165
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:90
msgid "Urug-Telfar"
msgstr "Urug-Telfar"
#. [side]: type=Orcish Warlord, id=Urug-Telfar
#. [side]: type=Orcish Warlord, id=Knafa-Tan
#. [side]: type=Orcish Warlord, id=Maga-Knafa
#. [side]: type=Orcish Warrior, id=Mokolo Qimur
#. [side]: type=Orcish Warlord, id=Kojun Herolm
#. [side]: type=Orcish Warrior, id=Mokho Kimer
#. [side]: type=Orcish Warlord, id=Urag-Tifer
#. [side]: type=Orcish Warrior, id=Usadar Q'kai
#. [side]: type=Orcish Warrior, id=Dwaba-Kukai
#. [side]: type=Orcish Warrior, id=Managa'Gwin
#. [side]: type=Orcish Warlord, id=Gaga-Breuk
#. [side]: type=Orcish Warrior, id=Halgar Du'nar
#. [side]: type=Orcish Warrior, id=Gorlak
#. [side]: type=Goblin Rouser
#. [side]: type=Orcish Warlord
#. [side]: type=Troll Warrior
#. [side]: type=Orcish Warlord, id=Kior-Dal
#. [side]: type=Orcish Slurbow, id=Knafa-Telfar
#. [side]: type=Orcish Warlord, id=Urug-Tan
#. [side]: type=Orcish Sovereign, id=Shuuga-Mool
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:181
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:194
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:215
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:111
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:72
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:73
#: data/campaigns/Heir_To_The_Throne/scenarios/04_The_Bay_of_Pearls.cfg:90
#: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:204
#: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:222
#: data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg:97
#: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:110
#: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:136
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:87
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:107
#: data/campaigns/Heir_To_The_Throne/scenarios/13_The_Dwarven_Doors.cfg:121
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:272
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:288
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:309
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:331
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:351
#: data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg:372
#: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:83
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:143
msgid "Orcs"
msgstr "Orks"
#. [side]: type=Orcish Warlord, id=Knafa-Tan
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:188
msgid "Knafa-Tan"
msgstr "Knafa-Tan"
#. [side]: type=Orcish Warlord, id=Maga-Knafa
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:209
msgid "Maga-Knafa"
msgstr "Maga-Knafa"
#. [side]: type=Elvish Champion, id=Galdrad
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:231
msgid "Galdrad"
msgstr "Galdrad"
#. [side]: type=Elvish Shyde, id=Chantal
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:247
msgid "Chantal"
msgstr "Chantal"
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:269
msgid ""
"Sixteen years into her rule, Asheviere turned her attention to the wood "
"elves living in the great forest southwest of Wesnoth, whom she despised. "
"Orcish mercenaries were hired and dispatched to bring about their ruin."
msgstr ""
"Zestien jaar na haar troonsbestijging, richtte Asheviere haar aandacht op de "
"door haar verachte boselfen, die de bossen ten zuidwesten van Wesnoth "
"bevolkten. Ze ronselde ork-huurlingen om de elfen te gronde te richten."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:273
msgid ""
"Master Delfador! Look, there are orcs coming from all directions! What shall "
"we do?"
msgstr ""
"Meester Delfador, kijk! Er komen van alle kanten orks aan! Wat moeten we "
"doen?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:277
msgid "There are too many to fight, far too many. We must escape!"
msgstr "Het zijn er teveel om te bevechten. We moeten vluchten!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:282
msgid "But to where? This is the only home we have! What about the elves?"
msgstr "Maar waar naartoe? We hebben geen ander thuis dan dit! En de elfen?"
#. [message]: speaker=Galdrad
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:286
msgid ""
"We will fight them, but you must escape, Konrad. It is imperative that you "
"escape!"
msgstr ""
"Wij zullen hen bestrijden, maar jij moet weg, Konrad. Het is van het "
"grootste belang dat jij ontsnapt!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:290
#, fuzzy
#| msgid ""
#| "We will go north. Perhaps we can reach the Isle of Alduin. If we can make "
#| "it there, surely we will be safe. Konrad, we must recruit some elves to "
#| "help us, and then you must make it to the sign post in the north-west. I "
#| "will protect you!"
msgid ""
"We will go north. Perhaps we can reach the Isle of Alduin. If we can make it "
"there, surely we will be safe. Konrad, we must recruit some elves to help "
"us, and then you must make it to the sign post in the northwest. I will "
"protect you!"
msgstr ""
"We gaan naar het noorden. Misschien kunnen we het eiland Alduin bereiken. "
"Daar zullen we veilig zijn. Konrad, rekruteer een paar elfen om ons te "
"helpen en ga dan naar de wegwijzer in het noordwesten. Ik zal je beschermen!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:294
msgid "Very well, let us hurry!"
msgstr "Goed dan, laten we ons haasten!"
#. [message]: speaker=Urug-Telfar
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:298
msgid ""
"Attack the elves, my grunts, and take their villages. Let us claim this land "
"for the Queen!"
msgstr ""
"Zet de aanval in, mijn grunten, en bezet de elfendorpen. We zullen dit land "
"in naam van de koningin veroveren!"
#. [message]: speaker=Knafa-Tan
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:305
msgid ""
"Remember, it is rumored that the filthy mage and one that he protects are in "
"these parts. They are the ones we want!"
msgstr ""
"Denk eraan, er gaan geruchten dat die smerige magiër en zijn beschermeling "
"zich in deze contreien ophouden. Hen moeten we hebben!"
#. [message]: speaker=Knafa-Tan
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:310
msgid "Ha ha! We will rip the filthy elves to pieces!"
msgstr "Haha! We hakken die smerige elfen aan mootjes!"
#. [message]: speaker=Galdrad
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:315
msgid "Let them come. We will fight them with all we have!"
msgstr ""
"Laat ze maar komen. We zullen ze eens laten zien uit welk hout de elfen "
"gesneden zijn!"
#. [message]: speaker=Chantal
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:319
msgid "Be careful, Konrad! Guard him well, Delfador!"
msgstr "Wees voorzichtig, Konrad! Delfador, zorg goed voor hem!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:323
msgid ""
"Do not spend your life here, Chantal. Someone must warn the Northern Elves "
"that the war we so long feared has begun."
msgstr ""
"Blijf toch niet hier Chantal. Iemand moet de Noordelijke Elfen melden dat de "
"zolang gevreesde oorlog is begonnen."
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:342
msgid "Very well, we have made it this far! But where do we go next?"
msgstr "We hebben het tot zo ver gehaald! Maar hoe nu verder?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:346
msgid ""
"We must travel north, and try to make it to the Isle of Alduin. Hopefully we "
"will find refuge there."
msgstr ""
"We reizen naar het noorden, naar het eiland Alduin. Hopelijk vinden we daar "
"een veilig heenkomen."
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:350
msgid ""
"Of course you are right, Delfador. But what will become of the elves here?"
msgstr ""
"Je zult wel gelijk hebben, Delfador, maar wat zal er van de elfen worden?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:354
msgid ""
"The elves will fight. They may even prevail. But I fear things do not bode "
"well for them. Let us not speak of it now. Onward!"
msgstr ""
"De elfen zullen doorvechten. Misschien overleven ze zelfs! Maar ik vrees dat "
"het er voor hen niet rooskleurig uitziet. Laten we het daar nu niet over "
"hebben. Voorwaarts!"
#. [message]: speaker=Chantal
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:358
msgid "Good luck, Konrad! Don’t worry about us, we will fight as best we can!"
msgstr ""
"Vaarwel, Konrad! Maak je geen zorgen over ons, we vechten voor wat we waard "
"zijn!"
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:375
msgid "I... I don’t think I can make it anymore."
msgstr "Ik....ik haal het niet meer."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:379
msgid "Prince... you must keep fighting! Nooooooo!"
msgstr "Prins... Je moet blijven vechten! Neeeee!"
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:384
msgid "It is over. I am doomed..."
msgstr "Het is gedaan, ik ben verloren...."
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:398
msgid "I have... have failed in my duty to protect the prince! I am defeated."
msgstr ""
"Ik heb... ik heb gefaald in mijn plicht om de prins te beschermen. We zijn "
"verslagen..."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:403
msgid "Don’t die, Delfador! Please, you have to stay alive!"
msgstr "Delfador, vecht! Leef! Je mag niet doodgaan..."
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:407
msgid "Ugh!"
msgstr "Ugh!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:418
msgid ""
"Oh, no! We have run out of time, they have arrived with reinforcements..."
msgstr "Ai! We zijn te traag geweest. Er komen versterkingen aan..."
#. [message]: speaker=second_unit
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:429
msgid "Die, villain, die!"
msgstr "Sterf, schurk, sterf!"
#. [message]: speaker=second_unit
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:441
msgid "Only the foolish oppose me!"
msgstr "Alleen een dwaas verzet zich tegen mij!"
#. [message]: speaker=Galdrad
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:452
msgid "I am Galdrad. You will have to fight me to get any further!"
msgstr "Ik ben Galdrad. Je zult niet zonder gevecht passeren!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:464
msgid "Only a fool would dare to attack me!"
msgstr "Alleen een gek zou het wagen mij aan te vallen!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:476
msgid "I am Delfador the Great. Prepare to die!"
msgstr "Ik ben Delfador de Grote. Bereid je voor op de dood!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:488
msgid "Let me through, you rogue!"
msgstr "Opzij, geboefte!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:566
msgid "Oh no! They are destroying our home!"
msgstr "Oh nee! Ze vernielen ons kasteel!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/01_The_Elves_Besieged.cfg:570
msgid "There can be no looking back. We must go quickly!"
msgstr "Kijk niet achterom! We moeten verder en snel!"
#. [scenario]: id=02_Blackwater_Port
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:4
msgid "scenario name^Blackwater Port"
msgstr "De Haven van Zwartwater"
#. [objective]: condition=win
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:21
#: data/campaigns/Heir_To_The_Throne/scenarios/05b_Isle_of_the_Damned.cfg:21
msgid "Resist until the end of the turns"
msgstr "Overleef tot alle beurten om zijn"
#. [objective]: condition=win
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:28
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:35
msgid "(special bonus)"
msgstr "(speciale bonus)"
#. [objective]: condition=win
#. [objectives]
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:28
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:32
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:24
#: data/campaigns/Heir_To_The_Throne/scenarios/10_Gryphon_Mountain.cfg:27
#: data/campaigns/Heir_To_The_Throne/scenarios/16_Hasty_Alliance.cfg:19
#: data/campaigns/Heir_To_The_Throne/scenarios/19a_Snow_Plains.cfg:24
msgid "Defeat the enemy leader"
msgstr "Dood de vijandelijke aanvoerder"
#. [objective]: condition=lose
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:43
msgid "Death of Sir Kaylan"
msgstr "Dood van Heer Kaylan"
#. [label]
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:57
msgid "Blackwater Port"
msgstr "De Haven van Zwartwater"
#. [side]: type=Grand Knight, id=Kaylan
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:78
msgid "Sir Kaylan"
msgstr "Heer Kaylan"
#. [side]: type=Orcish Warrior, id=Mokolo Qimur
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:105
msgid "Mokolo Qimur"
msgstr "Mokolo Qimur"
#. [unit]: type=Swordsman, id=Veocyn
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:133
msgid "Veocyn"
msgstr "Veocyn"
#. [unit]: type=Swordsman, id=Yran
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:146
msgid "Yran"
msgstr "Yran"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:162
msgid ""
"We should be able to board a ship at Blackwater Port, but it seems the orcs "
"are heading there too. Rebels who hate Asheviere and are loyal to the memory "
"of the king desperately hold the port, as it is one of the only places where "
"they can ship supplies and weapons."
msgstr ""
"We kunnen scheep gaan in de haven van Zwartwater, maar het ziet ernaar uit "
"dat de orks daar ook heen gaan. Rebellen die trouw zijn aan wijlen de koning "
"proberen uit alle macht de haven in handen te houden. Het is een van de "
"weinige plaatsen waar ze wapens en voorraden kunnen verschepen."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:166
msgid "Delfador, some orcs are following us! We must make haste!"
msgstr "Defaldor, de orks volgen ons! We moeten ons haasten!"
#. [message]: speaker=Kaylan
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:170
msgid ""
"Delfador, my old friend! We had heard of your coming, and of the attacks on "
"the elves. It is good to see you again, although I would prefer it were not "
"in such sad times."
msgstr ""
"Delfador, oude vriend! We hebben bericht gekregen van je komst en van de "
"aanvallen op de elfen. Het is goed je weer te zien, al ware het beter in "
"gelukkiger tijden geweest."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:174
msgid ""
"Konrad, this is Kaylan, one of the mightiest of the horse lords, and one of "
"the few who is willing to oppose the Dark Crown. Rumor has it that his lance "
"has slain fifty men and a hundred orcs."
msgstr ""
"Konrad, dit is Kaylan, een van de machtigste ridders en een van de weinigen "
"die zich verzetten tegen de duistere koningin. Er wordt gezegd dat zijn lans "
"wel vijftig mannen en meer dan honderd orks heeft gedood."
#. [message]: speaker=Kaylan
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:178
msgid ""
"It seems the orcs have come here too, to try to wrest this port from our "
"hands. Our defenses are still weak, but reinforcements will arrive soon!"
msgstr ""
"Het ziet ernaar uit dat de orks ook hierheen zijn gekomen. Ze willen ons de "
"haven ontnemen. Onze verdediging is nog zwak, maar binnenkort zullen er "
"versterkingen arriveren!"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:182
msgid "We will help you fight them off until the reinforcements arrive."
msgstr "We zullen je helpen hen af te slaan tot de versterkingen er zijn."
#. [message]: speaker=Kaylan
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:186
msgid ""
"With your help, we have hope we can fend them off. But you must not tarry "
"here long, for your survival is even more important to our cause than the "
"strength of the port. A ship is due here in two days, surely it will be able "
"to take you to safety."
msgstr ""
"Hopelijk kunnen we hun aanvallen met jullie hulp afslaan. Maar blijf hier "
"niet te lang, jullie overleving is belangrijker dan de haven. In twee dagen "
"verwachten we een schip waarmee jullie in veiligheid gebracht kunnen worden."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:190
msgid "And the ship will take us to Alduin?"
msgstr "En het schip zal ons naar Alduin brengen?"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:194
#, fuzzy
#| msgid ""
#| "Yes, we will sail to the Isle of Alduin, my home Konrad, and the home of "
#| "many magi."
msgid ""
"Yes, we will sail to the Isle of Alduin, my home, Konrad, and the home of "
"many magi."
msgstr ""
"Ja, we zullen naar het Eiland Alduin varen. Het eiland waar ik en vele "
"andere magiërs vandaan komen, Konrad."
#. [message]: speaker=Kaylan
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:198
msgid ""
"I will send one of my horsemen to serve under you. I offer you my support, "
"Konrad, and the support of my men — from now on you will be able to recruit "
"horsemen."
msgstr ""
"Ik zal een van mijn ruiters sturen om onder jullie te dienen. Konrad, ik "
"bied je mijn hulp aan en de hulp van mijn manschappen. Van nu af aan kun je "
"ruiters rekruteren."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:207
msgid ""
"Thank you, sir. But how shall I best use these horsemen? How do they differ "
"from elves?"
msgstr ""
"Dank u, heer. Maar hoe kan ik deze ruiters het best gebruiken? Waarin "
"verschillen ze van de elfen?"
#. [message]: speaker=Kaylan
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:212
msgid ""
"Elves are a powerful race, Konrad, more powerful than my own people usually "
"acknowledge. But horsemen are powerful in a different way. They have no long "
"range attack, but can charge into combat, inflicting double normal damage, "
"though taking double damage in return. They are also lawful, meaning they "
"fight better by day, and worse at night. Horsemen are unmatched on open "
"land, though elves will serve you better in forests or rugged terrain."
msgstr ""
"Elfen zijn een sterk ras, Konrad, sterker dan mijn eigen volk meestal wil "
"toegeven. Maar ruiters zijn op een andere manier krachtig. Ze hebben geen "
"aanval van afstand maar ze kunnen in het gevecht chargeren waardoor ze "
"dubbel zoveel schade aanrichten, maar ook ontvangen. Ruiters zijn "
"rechtvaardig, dat betekent dat ze overdag sterker zijn, maar 's nachts "
"zwakker. Ruiters zijn ongeëvenaard op open terrein, maar op ruiger terrein "
"kun je beter elfen inzetten."
#. [message]: speaker=Kaylan
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:217
msgid ""
"Elves may be the lords of the forest, but horsemen are powerful as well. On "
"the plains under the midday sun they can fell the toughest foes with sharp "
"spears and under heavy hoofs!"
msgstr ""
"Elfen mogen dan heer en meester zijn in bos en woud, maar ruiters heersen "
"over de vlaktes, vooral onder de brandende middagzon rijgen ze met gemak de "
"sterkste tegenstanders aan hun speer."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:223
msgid ""
"Recruit troops wisely, Konrad, and remember that you can recall experienced "
"units from past battles to help you fight again."
msgstr ""
"Rekruteer je troepen met verstand, Konrad. En vergeet niet dat je ervaren "
"troepen uit vorige gevechten kunt oproepen."
#. [unit]: id=Haldiel, type=Horseman
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:233
msgid "Haldiel"
msgstr "Haldiel"
#. [message]: speaker=Haldiel
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:247
msgid "Greetings, young master. I pledge myself to your service."
msgstr "Gegroet, jonge heer. Ik stel mijzelf tot uw beschikking."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:252
msgid ""
"Konrad, note that Haldiel does not seek gold upkeep; as a loyal unit he "
"fights for us solely out of loyalty to our cause. Such units are extremely "
"valuable. Take care to use them cautiously in battle, lest they fall."
msgstr ""
"Konrad, Haldiel vraagt geen vergoeding voor zijn diensten; hij is een loyale "
"eenheid en vecht uit overtuiging voor ons. Zulke eenheden zijn waardevol. "
"Zorg goed voor hen tijdens de strijd."
#. [unit]: type=Horseman, id=Yredd
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:269
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:386
msgid "Yredd"
msgstr "Yredd"
#. [unit]: type=Horseman, id=Tarcyn
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:283
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:400
msgid "Tarcyn"
msgstr "Tarcyn"
#. [unit]: type=Horseman, id=Syryn
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:297
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:414
msgid "Syryn"
msgstr "Syryn"
#. [unit]: type=Knight, id=Cicyn
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:311
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:428
msgid "Cicyn"
msgstr "Cicyn"
#. [unit]: type=Knight, id=Ginvan
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:325
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:442
msgid "Ginvan"
msgstr "Ginvan"
#. [unit]: type=Knight, id=Simyr
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:339
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:456
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:490
msgid "Simyr"
msgstr "Simyr"
#. [message]: speaker=Kaylan
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:353
msgid ""
"Reinforcements have arrived! Forward, men! I expect each of you to bring me "
"back the head of an orc!"
msgstr ""
"De versterkingen zijn er! Voorwaarts mannen! Ik verwacht van elk van jullie "
"het hoofd van een ork!"
#. [message]: speaker=Mokolo Qimur
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:357
msgid ""
"So many foul humans riding on horses! There is no way we can defeat them. "
"Quick, we must make our escape!"
msgstr ""
"Zoveel smerige mensen op paarden! We kunnen ze onmogelijk allemaal verslaan. "
"Terugtrekken!!!"
#. [message]: speaker=Kaylan
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:472
msgid ""
"Reinforcements have arrived, but lo! Our allies have already destroyed the "
"orcish army menacing our fair port. In honor, I must reward your valor."
msgstr ""
"De versterkingen zijn gearriveerd, maar kijk! Onze vrienden hebben het "
"orkleger dat de haven bedreigde al vernietigd. Ik zal je moed belonen."
#. [message]: speaker=Kaylan
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:476
msgid ""
"You have risked your life to defend our city. In return, I place one of my "
"city’s finest defenders in your service. Simyr, step forward. I place your "
"lance in the service of young prince Konrad here. May you help him restore "
"order to the country."
msgstr ""
"Je hebt je leven geriskeerd om de stad te verdedigen. Ter beloning plaats ik "
"een van de beste wachters onder jouw bevel. Simyr, kom naar voren. Ik stel "
"je lans ter beschikking aan de jonge prins Konrad hier. Help hem de orde in "
"het land te herstellen."
#. [message]: speaker=Simyr
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:503
msgid "It is my pleasure and honor to serve, my liege."
msgstr "Het is mij een genoegen en een eer u te dienen, heer."
#. [message]: speaker=Kaylan
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:521
msgid ""
"Thank you for the help, friends. The ship should arrive soon, it will take "
"you to Alduin."
msgstr ""
"Dank voor jullie hulp, vrienden. Het schip zal er snel zijn en zal jullie "
"naar Alduin brengen."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:539
msgid "We should embark now."
msgstr "We moeten inschepen nu."
#. [message]: speaker=Kaylan
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:543
msgid ""
"Safe voyage to you, friends. Rest assured that we will never surrender to "
"the forces of the Dark Queen."
msgstr ""
"Een behouden reis, vrienden! Wees gerust, we zullen stand houden tegen de "
"troepen van de Duistere Koningin."
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:557
msgid "I have failed in my duty to protect the Rightful Heir and the port."
msgstr ""
"Ik heb gefaald in mijn plicht de Rechtmatige Erfgenaam en de haven te "
"beschermen."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/02_Blackwater_Port.cfg:561
msgid ""
"Without his help, we will be unable to use the ships. There is no hope..."
msgstr ""
"Zonder zijn hulp, kunnen we de schepen niet gebruiken. Er is geen hoop "
"meer..."
#. [scenario]: id=03_The_Isle_of_Alduin
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:4
msgid "The Isle of Alduin"
msgstr "Het Eiland Alduin"
#. [side]: type=Orcish Warrior, id=Usadar Q'kai
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:67
msgid "Usadar Q’kai"
msgstr "Usadar Q’kai"
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:103
msgid ""
"This is no time to return to our vessel! We must take control of the island!"
msgstr ""
"Dit is niet het moment om terug te keren naar het schip! We moeten het "
"eiland innemen!"
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:191
msgid "And so the party landed on the Isle of Alduin."
msgstr "En zo landden ze op het Eiland Alduin."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:195
msgid "So this is Alduin. It looks a little... desolate."
msgstr "Dus dit is Alduin. Het ziet er nogal... verlaten uit."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:199
msgid ""
"I fear so, Konrad. It seems that the orcs have come even here. Here to the "
"place where I was born, where I was trained."
msgstr ""
"Helaas,zo is het, Konrad. Blijkbaar zitten de orks nu ook hier, op de plaats "
"waar ik geboren ben, waar ik ben opgeleid."
#. [message]: speaker=Usadar Q'kai
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:203
msgid ""
"Who is that? Oh, a party of elves has landed. We shall drive them back into "
"the sea!"
msgstr ""
"Wat gebeurt daar? Ho, een bende elfen... We zullen ze snel terug de zee in "
"drijven!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:207
msgid ""
"I did not think the orcs would have come here. This island used to be so "
"beautiful. We must recapture it! To arms!"
msgstr ""
"Ik had niet verwacht dat de orks ook hier zouden komen. Het was zo'n mooi "
"eiland.We moeten het heroveren! Te wapen!"
#. [unit]: id=Elrian, type=Mage
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:220
msgid "Elrian"
msgstr "Elrian"
#. [message]: speaker=unit
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:234
msgid "I found someone hiding in the village!"
msgstr "Iemand houdt zich in dit dorp verborgen!"
#. [message]: speaker=Elrian
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:238
msgid ""
"My lords, I have been hiding in the village from the orcs, like many of the "
"other magi here. I pledge myself to your service; let us move swiftly to "
"recapture the island!"
msgstr ""
"Heren, ik heb me in het dorp schuil gehouden voor de Orks, net als vele "
"andere magiërs hier. Ik stel mijn diensten tot uw beschikking om samen het "
"eiland te kunnen heroveren!"
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:242
msgid "Certainly, let us join together to fight the evil ones."
msgstr "Maar natuurlijk, laat ons samen de vijand verslaan."
#. [message]: speaker=narrator
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:247
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:336
msgid "You can now recruit magi!"
msgstr "Vanaf nu kun je magiërs rekruteren."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:253
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:343
msgid ""
"Surely no orc can stand against us with magi in our ranks! Their magical "
"attacks almost always find their mark, even against well-defended troops."
msgstr ""
"Geen ork zal het tegen ons op durven nemen nu we terzijde worden gestaan "
"door magiërs! Hun magie mist zelden doel, zelfs tegen zwaarbepantserde "
"vijanden."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:258
#: data/campaigns/Heir_To_The_Throne/scenarios/03_The_Isle_of_Alduin.cfg:348
#, fuzzy
#| msgid ""
#| "Caution, young prince. It is very difficult to train inexperienced magi "
#| "in combat. When they fight on the front lines of battle, you must protect "
#| "magi with stronger units else the enemy will make short work of them."
msgid ""
"Caution, young prince. It is very difficult to train inexperienced magi in "
"combat. When they fight on the front lines of battle, you must protect magi "
"with stronger units, else the enemy would make short work of them."
msgstr ""
"Pas op, jonge prins. Het is erg lastig onervaren magiërs in een gevecht op "
"te leiden. Een magiër die aan het front vecht heeft bescherming nodig van "
"sterkere eenheden of de vijand maakt korte metten met hem."