/
Ogre.cfg
49 lines (49 loc) · 1.39 KB
/
Ogre.cfg
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#textdomain wesnoth-units
[unit_type]
id=Ogre
name= _ "Ogre"
race=ogre
image="units/ogres/ogre.png"
profile="portraits/monsters/ogre.png"
hitpoints=68
movement_type=largefoot
[resistance]
arcane=80
[/resistance]
movement=5
experience=100
level=2
alignment=neutral
advances_to=null
{AMLA_DEFAULT}
cost=30
usage=fighter
description= _ "Ogres are giant creatures that usually live alone in the wilderness, remarkably similar to humans in form, though large and misshapen. While they can be easily outrun or outsmarted, their strength is not to be underestimated."
die_sound={SOUND_LIST:OGRE_DIE}
[attack]
name=cleaver
description=_"cleaver"
type=blade
range=melee
damage=10
number=3
[/attack]
{DEFENSE_ANIM "units/ogres/ogre-defend.png" "units/ogres/ogre.png" {SOUND_LIST:OGRE_HIT} }
[idle_anim]
{STANDARD_IDLE_FILTER}
start_time=0
[frame]
image="units/ogres/ogre-idle-[1,2,1].png:[100,1000,100]"
[/frame]
[/idle_anim]
[attack_anim]
[filter_attack]
name=cleaver
[/filter_attack]
start_time=-325
[frame]
image="units/ogres/ogre-attack[1~5].png:[75,100,75,175,100]"
[/frame]
{SOUND:HIT_AND_MISS axe.ogg {SOUND_LIST:MISS} -50}
[/attack_anim]
[/unit_type]