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Horse_Grand_Knight.cfg
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Horse_Grand_Knight.cfg
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#textdomain wesnoth-units
[unit_type]
id=Grand Knight
name= _ "Grand Knight"
race=human
image="units/human-loyalists/grand-knight/grand-knight.png"
profile="portraits/humans/grand-knight.png"
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=78
movement_type=mounted
movement=7
experience=150
level=3
alignment=lawful
advances_to=null
{AMLA_DEFAULT}
undead_variation=mounted
cost=58
usage=fighter
description= _ "Grand Knights have reached the acme of skill with sword and lance. Wearing full plate, and riding steeds bred more for power than for speed, these warriors form the core of any serious cavalry force. A grand knight at the head of a charge is a terrifying sight for infantry, and is often enough to break right through a defensive line."+{SPECIAL_NOTES}+{SPECIAL_NOTES_CHARGE}+{SPECIAL_NOTES_DEFENSE_CAP}
die_sound=horse-die.ogg
[portrait]
size=400
side="left"
mirror="false"
image="portraits/humans/transparent/grand-knight.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/humans/transparent/grand-knight.png"
[/portrait]
[attack]
name=sword
description=_"longsword"
icon=attacks/greatsword-human.png
type=blade
range=melee
damage=12
number=4
[/attack]
[attack]
name=lance
description=_"lance"
type=pierce
[specials]
{WEAPON_SPECIAL_CHARGE}
[/specials]
range=melee
damage=17
number=2
[/attack]
[movement_anim]
start_time=0
[frame]
image="units/human-loyalists/grand-knight/grand-knight.png:150"
[/frame]
[/movement_anim]
{DEFENSE_ANIM "units/human-loyalists/grand-knight/grand-knight.png" "units/human-loyalists/grand-knight/grand-knight.png" {SOUND_LIST:HORSE_HIT} }
[attack_anim]
[filter_attack]
name=lance
[/filter_attack]
start_time=-250
[frame]
image="units/human-loyalists/grand-knight/grand-knight.png:50"
sound=horse-canter.wav
[/frame]
{SOUND:HIT_AND_MISS spear.ogg {SOUND_LIST:MISS} -200}
[frame]
image="units/human-loyalists/grand-knight/grand-knight.png:350"
sound={SOUND_LIST:MISS}
[/frame]
[frame]
image="units/human-loyalists/grand-knight/grand-knight.png:50"
[/frame]
[/attack_anim]
[attack_anim]
[filter_attack]
name=sword
[/filter_attack]
start_time=-200
[frame]
image="units/human-loyalists/grand-knight/grand-knight.png:50"
sound=horse-canter.wav
[/frame]
{SOUND:HIT_AND_MISS {SOUND_LIST:SWORD_SWISH} {SOUND_LIST:MISS} -150}
[frame]
image="units/human-loyalists/grand-knight/grand-knight.png:250"
[/frame]
[frame]
image="units/human-loyalists/grand-knight/grand-knight.png:100"
[/frame]
[/attack_anim]
[/unit_type]