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04_Return_to_the_Village.cfg
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04_Return_to_the_Village.cfg
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#textdomain wesnoth-tb
[scenario]
id=04_Return_to_the_Village
name= _ "Return to the Village"
map_data="{campaigns/Two_Brothers/maps/04_Return_to_the_Village.map}"
#ifdef EASY
turns=26
#endif
#ifdef HARD
turns=24
#endif
next_scenario=05_Epilogue
{SCENARIO_MUSIC northerners.ogg}
{EXTRA_SCENARIO_MUSIC underground.ogg}
{EXTRA_SCENARIO_MUSIC loyalists.ogg}
{EXTRA_SCENARIO_MUSIC battle.ogg}
{EXTRA_SCENARIO_MUSIC knolls.ogg}
{EXTRA_SCENARIO_MUSIC vengeful.ogg}
{DEFAULT_SCHEDULE_DUSK}
[story]
# Diary entries split into two parts until story screens allow vertical scrolling (FR #17492).
# wmllint: local spelling Grey
[part]
story=_"27 V, 363 YW
Excerpt from the journal of Baran of Maghre
Almost home now. The last week has been full of mixed feelings for me — blissful and difficult by turns. It was wonderful to be out of that dungeon cell and in the sunlight again without the threat of death or worse hanging over my head... but with that behind me, I turned to the almost equally daunting task of making amends with my brother.
Arvith had largely forgiven me by the time he freed me from my cell. All the same, it has taken all of the past week for us to rebuild the sense of comfort in each other we once had. It is fortunate that we have been able to take our time getting back — we gave the Grey Woods a wide berth, and on our way around it we traveled through some truly beautiful countryside. It has given us plenty of time to talk."
[/part]
[part]
story=_ "27 V, 363 YW
Excerpt from the journal of Baran of Maghre
Though I am more at ease now, my thoughts often turn back to Toen Caric. We should have been able to repel the orcs without great loss — the pincer attack Arvith devised would surely have carried the day but for me. It was reckless of me to leave my men behind — I wounded the warlord and forced him to flee the field, but the cost far outweighed the gain. Those under my command could have been saved if I had remained with them.
I can hardly blame Arvith for having taken their deaths ill, and I can never undo the wrong that I have done, but I suppose that time heals some things. We return to the village as brothers once more.
But I am still troubled. I wonder... is this sense of foreboding I feel merely a remnant of my time locked away in that dungeon, or is it a sign of something real?"
[/part]
[/story]
[event]
name=prestart
[objectives]
side=1
[objective]
description= _ "Find out what is happening in the village"
condition=win
[/objective]
[objective]
description= _ "Death of Arvith"
condition=lose
[/objective]
[objective]
description= _ "Death of Baran"
condition=lose
[/objective]
{TURNS_RUN_OUT}
{IS_LAST_SCENARIO}
[/objectives]
[/event]
{PLACE_IMAGE scenery/village-human-burned1.png 10 15}
{PLACE_IMAGE scenery/village-human-burned2.png 8 21}
{PLACE_IMAGE scenery/village-human-burned3.png 22 10}
{PLACE_IMAGE scenery/village-human-burned4.png 17 4}
{PLACE_IMAGE scenery/village-human-burned4.png 11 26}
{PLACE_IMAGE scenery/village-human-burned2.png 7 12}
[side]
#ifdef EASY
gold=140
#endif
#ifdef HARD
gold=120
#endif
type=Knight
id=Arvith
name= _ "Arvith"
unrenamable=yes
profile="portraits/arvith.png~RIGHT()"
side=1
canrecruit=yes
controller=human
recruit=Horseman,Bowman,Spearman,Footpad
team_name=good
user_team_name=_"Humans"
fog=yes
{FLAG_VARIANT loyalist}
[/side]
[side]
type=Orcish Warlord
id=Tairach
name= _ "Tairach"
unrenamable=yes
side=2
controller=ai
canrecruit=yes
[ai]
[avoid]
x=10-14
y=1-4
[/avoid]
[/ai]
#ifdef EASY
gold=150
income=10
recruit=Goblin Spearman, Wolf Rider, Orcish Archer, Orcish Grunt, Troll Whelp
#endif
#ifdef HARD
gold=200
income=16
recruit=Orcish Warrior, Goblin Impaler, Wolf Rider, Orcish Crossbowman, Troll Whelp, Orcish Assassin
#endif
team_name=evil
user_team_name=_"Enemies"
{FLAG_VARIANT ragged}
[/side]
[side]
type=Longbowman
id=Reeve Hoban
name= _ "Reeve Hoban"
unrenamable=yes
side=3
controller=ai
canrecruit=yes
team_name=good
user_team_name=_"Humans"
#ifdef EASY
income=4
gold=60
#endif
#ifdef HARD
gold=35
#endif
recruit=Bowman,Spearman
{FLAG_VARIANT loyalist}
[/side]
{STARTING_VILLAGES 1 8}
{STARTING_VILLAGES 2 10}
{STARTING_VILLAGES 3 8}
[event]
name=start
[recall]
id=Baran
[/recall]
# wmllint: local spelling Hoban
[message]
speaker=Arvith
message= _ "There. The village is just across those hills, and already I see men coming to greet us!"
[/message]
[message]
speaker=Baran
message= _ "No, they are fleeing from something. We must find out what is happening over there!"
[/message]
[message]
speaker=Arvith
message= _ "Men! Ready your arms!"
[/message]
[message]
speaker=Baran
message= _ "We should find Reeve Hoban. Maybe he knows what is going on here."
[/message]
[/event]
[event]
name=sighted
[filter]
id=Tairach
[/filter]
[filter_second]
side=1
[/filter_second]
[message]
speaker=unit
message= _ "We’re almost there!"
[/message]
[message]
speaker=Baran
message= _ "That warlord! It’s..."
[/message]
[message]
speaker=Arvith
message= _ "Yes, I’d know that face anywhere. Especially after what you did to it."
[/message]
[message]
speaker=Baran
message= _ "The warlord from Toen Caric."
[/message]
[message]
speaker=Tairach
message= _ "You! The mage who scarred me with fire! KILL THEM!"
[/message]
[message]
speaker=Baran
message= _ "Let’s finish what we started, brother."
[/message]
[message]
speaker=Arvith
message= _ "Aye. I’ll be the right arm, and you’ll be the left. Let’s go!"
[/message]
[fire_event]
name=defeat_enemy_leader_objectives
[/fire_event]
[/event]
[event]
name=sighted
[filter]
side=3
[/filter]
[filter_second]
side=1
[/filter_second]
[message]
speaker=Reeve Hoban
message= _ "I am glad to see you returned."
[/message]
[message]
speaker=Baran
message= _ "No gladder than I am to be here. But what has happened to Maghre?"
[/message]
[message]
speaker=Reeve Hoban
message= _ "Soon after you departed we were beset by orcs. With half the men of Maghre gone, we could not stop them."
[/message]
[message]
speaker=Reeve Hoban
message= _ "The orcish warlord aims to enslave us. We will not be able to hold out for much longer."
[/message]
[message]
speaker=Reeve Hoban
message= _ "Have a care, his men are fell fighters and have killed many. Very few remain who can bear arms, but I will send them to aid you in battle."
[/message]
[fire_event]
name=defeat_enemy_leader_objectives
[/fire_event]
[/event]
[event]
name=defeat_enemy_leader_objectives
[objectives]
side=1
[objective]
description= _ "Slay the Orcish Warlord to free the village"
condition=win
[/objective]
[objective]
description= _ "Death of Arvith"
condition=lose
[/objective]
[objective]
description= _ "Death of Baran"
condition=lose
[/objective]
{TURNS_RUN_OUT}
{IS_LAST_SCENARIO}
[/objectives]
[/event]
[event]
name=enemies defeated
[message]
speaker=Arvith
message= _ "It is finished. We’ve defeated him at last. It was good to have you at my side, Baran."
[/message]
[message]
speaker=Baran
message= _ "So much has been destroyed. It will be difficult to repair all that the orcs and undead have wrecked. And they could come again."
[/message]
[message]
speaker=Arvith
message= _ "I must go back to earning my living. But we have our amulets, little brother. If you are beset again, I will come."
[/message]
[endlevel]
result=victory
carryover_report=no
[/endlevel]
[/event]
[event]
name=last breath
[filter]
id=Baran
[/filter]
[message]
speaker=Baran
message= _ "It is over, I am vanquished."
[/message]
[endlevel]
result=defeat
[/endlevel]
[/event]
[event]
name=last breath
[filter]
id=Arvith
[/filter]
[message]
speaker=Arvith
message= _ "Everything is lost now that I am dead..."
[/message]
[endlevel]
result=defeat
[/endlevel]
[/event]
[event]
name=time over
[message]
speaker=Arvith
message= _ "I don’t think we can rescue anyone from these villages. It is too late."
[/message]
[message]
speaker=Baran
message= _ "I was too weak to protect these people. Oh, why did this happen to me?!"
[/message]
[/event]
[/scenario]