/
Elder_Falcon.cfg
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Elder_Falcon.cfg
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#textdomain wesnoth-units
[unit_type]
id=Elder Falcon
name= _ "Elder Falcon"
race=falcon
image="units/dunefolk/elder-falcon.png"
{TRAIT_FERAL_MUSTHAVE}
hitpoints=27
movement_type=lightfly
movement=9
experience=50
level=1
alignment=neutral
advances_to=null
{AMLA_DEFAULT}
cost=18
usage=scout
description= _ "Elder Falcons bear the telltale scars of veteran warriors from protecting their masters, their bodies proof of repeated dives into a swirling melee. Stronger and faster than their younger kin, they are rumored to hit with enough force to remove an enemy's head. "+{SPECIAL_NOTES}+{SPECIAL_NOTES_CHARGE}
die_sound={SOUND_LIST:GRYPHON_DIE}
{DEFENSE_ANIM "units/dunefolk/elder-falcon.png" "units/dunefolk/elder-falcon.png" {SOUND_LIST:GRYPHON_HIT} }
[defense]
village=50
[/defense]
[attack]
name=claws
description= _ "claws"
icon=attacks/claws-animal.png
type=blade
range=melee
damage=4
number=3
[/attack]
[attack]
name=beak
description= _ "beak"
type=pierce
range=melee
damage=9
number=1
[specials]
{WEAPON_SPECIAL_CHARGE}
[/specials]
[/attack]
[attack_anim]
[filter_attack]
name=claws
[/filter_attack]
start_time=-200
[frame]
image="units/dunefolk/elder-falcon.png:300"
[/frame]
{SOUND:HIT_AND_MISS claws.ogg {SOUND_LIST:MISS} -100}
[/attack_anim]
[attack_anim]
[filter_attack]
name=beak
[/filter_attack]
start_time=-200
[frame]
image="units/dunefolk/elder-falcon.png:300"
[/frame]
{SOUND:HIT_AND_MISS spear.ogg {SOUND_LIST:MISS} -100}
[/attack_anim]
[/unit_type]