-
-
Notifications
You must be signed in to change notification settings - Fork 988
/
aspect.cpp
181 lines (158 loc) · 5.08 KB
/
aspect.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
/*
Copyright (C) 2009 - 2018 by Yurii Chernyi <terraninfo@terraninfo.net>
Part of the Battle for Wesnoth Project https://www.wesnoth.org/
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY.
See the COPYING file for more details.
*/
/**
* @file
*/
#include "ai/composite/aspect.hpp"
#include "ai/manager.hpp"
#include "log.hpp"
namespace ai {
static lg::log_domain log_ai_aspect("ai/aspect");
#define DBG_AI_ASPECT LOG_STREAM(debug, log_ai_aspect)
#define LOG_AI_ASPECT LOG_STREAM(info, log_ai_aspect)
#define WRN_AI_ASPECT LOG_STREAM(warn, log_ai_aspect)
#define ERR_AI_ASPECT LOG_STREAM(err, log_ai_aspect)
aspect::aspect(readonly_context &context, const config &cfg, const std::string &id):
time_of_day_(cfg["time_of_day"]),turns_(cfg["turns"]),
valid_(false), valid_variant_(false), valid_lua_(false), cfg_(cfg),
invalidate_on_turn_start_(cfg["invalidate_on_turn_start"].to_bool(true)),
invalidate_on_tod_change_(cfg["invalidate_on_tod_change"].to_bool(true)),
invalidate_on_gamestate_change_(cfg["invalidate_on_gamestate_change"].to_bool()),
invalidate_on_minor_gamestate_change_(cfg["invalidate_on_minor_gamestate_change"].to_bool()),
engine_(cfg["engine"]), name_(cfg["name"]), id_(id)
{
DBG_AI_ASPECT << "creating new aspect: engine=["<<engine_<<"], name=["<<name_<<"], id=["<<id_<<"]"<< std::endl;
init_readonly_context_proxy(context);
redeploy(cfg,id);
DBG_AI_ASPECT << "aspect has time_of_day=["<<time_of_day_<<"], turns=["<<turns_<<"]" << std::endl;
}
aspect::~aspect()
{
manager& manager = manager::get_singleton();
if (invalidate_on_turn_start_) {
manager.remove_turn_started_observer(this);
}
if (invalidate_on_tod_change_) {
manager.remove_tod_changed_observer(this);
}
if (invalidate_on_gamestate_change_) {
manager.remove_gamestate_observer(this);
}
if (invalidate_on_minor_gamestate_change_) {
//manager::remove_minor_gamestate_observer(this);
}
}
lg::log_domain& aspect::log()
{
return log_ai_aspect;
}
void aspect::on_create()
{
}
bool aspect::redeploy(const config &cfg, const std::string& /*id*/)
{
manager& manager = manager::get_singleton();
if (invalidate_on_turn_start_) {
manager.remove_turn_started_observer(this);
}
if (invalidate_on_tod_change_) {
manager.remove_tod_changed_observer(this);
}
if (invalidate_on_gamestate_change_) {
manager.remove_gamestate_observer(this);
}
if (invalidate_on_minor_gamestate_change_) {
//manager::remove_minor_gamestate_observer(this);
}
valid_ = false;
valid_variant_ =false;
valid_lua_ = false;
cfg_ = cfg;
invalidate_on_turn_start_ = cfg["invalidate_on_turn_start"].to_bool(true);
invalidate_on_tod_change_ = cfg["invalidate_on_tod_change"].to_bool(true);
invalidate_on_gamestate_change_ = cfg["invalidate_on_gamestate_change"].to_bool();
invalidate_on_minor_gamestate_change_ = cfg["invalidate_on_minor_gamestate_change"].to_bool();
engine_ = cfg["engine"].str();
name_ = cfg["name"].str();
id_ = cfg["id"].str();
DBG_AI_ASPECT << "redeploying aspect: engine=["<<engine_<<"], name=["<<name_<<"], id=["<<id_<<"]"<< std::endl;
if (invalidate_on_turn_start_) {
manager.add_turn_started_observer(this);
}
if (invalidate_on_tod_change_) {
manager.add_tod_changed_observer(this);
}
if (invalidate_on_gamestate_change_) {
manager.add_gamestate_observer(this);
}
if (invalidate_on_minor_gamestate_change_) {
//manager::add_minor_gamestate_observer(this);
}
return true;
}
config aspect::to_config() const
{
config cfg;
cfg["invalidate_on_turn_start"] = invalidate_on_turn_start_;
cfg["invalidate_on_tod_change"] = invalidate_on_tod_change_;
cfg["invalidate_on_gamestate_change"] = invalidate_on_gamestate_change_;
cfg["invalidate_on_minor_gamestate_change"] = invalidate_on_minor_gamestate_change_;
if (!time_of_day_.empty()) {
cfg["time_of_day"] = time_of_day_;
}
if (!turns_.empty()) {
cfg["turns"] = turns_;
}
cfg["engine"] = engine_;
cfg["name"] = name_;
cfg["id"] = id_;
return cfg;
}
bool aspect::active() const
{
return this->is_active(time_of_day_,turns_);
}
bool aspect::delete_all_facets()
{
return false;
}
known_aspect::known_aspect(const std::string &name)
: name_(name)
{
}
const std::string& known_aspect::get_name() const
{
return name_;
}
known_aspect::~known_aspect()
{
}
std::string lua_aspect_visitor::quote_string(const std::string& s)
{
if (s.find_first_of('"') == std::string::npos) {
return '"' + s + '"';
} else if (s.find_first_of("'") == std::string::npos) {
return "'" + s + "'";
} else {
return "[=====[" + s + "]=====]";
}
}
// This is defined in the source file so that it can easily access the logger
bool aspect_factory::is_duplicate(const std::string& name)
{
if (get_list().find(name) != get_list().end()) {
ERR_AI_ASPECT << "Error: Attempt to double-register aspect " << name << std::endl;
return true;
}
return false;
}
} //end of namespace ai